<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-35605248</id><updated>2012-01-25T01:18:18.337+01:00</updated><category term='battleground'/><category term='gazzetta'/><category term='twilight struggle'/><category term='ticket to ride'/><category term='Essen'/><category term='minimod'/><category term='sessiion'/><category term='Dungeon Twister'/><category term='To Court the King'/><category term='memoir&apos;44'/><category term='World of Warcraft'/><category term='call to arms'/><category term='Graenaland'/><category term='a che gioco giochiamo ?'/><category term='Graverobbers'/><category term='marvel heroes'/><category term='alchemist'/><category term='House'/><category term='TreEmme'/><category term='through the ages'/><category term='Jungle'/><category term='eurodisney'/><category term='Fire and Axe'/><category term='preview'/><category term='football tactics'/><category term='Chang Cheng'/><category term='Race for the Galaxy'/><category term='soccer tactics world'/><category term='factory fun'/><category term='interview'/><category term='mr. jack'/><category term='frontier'/><category term='Glauco'/><category term='ILSA'/><category term='yspahan'/><category term='caterina'/><category term='High Voltage'/><category term='playtest'/><category term='twillight imperium'/><category term='Cosa Bolle in Pentola'/><category term='iga'/><category term='francesco'/><category term='review'/><category term='legie'/><category term='Battlelore'/><category term='Wiz War'/><title type='text'>liga3m</title><subtitle type='html'>In questo blog parlerò principalmente della mia famiglia e dei miei giochi che sono le cose che riempiono la mia vita e la rendono così bella.


(Most will be about me, my family and games that are the things that occupy most of my life and makes it so nice)</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>86</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-35605248.post-6944676245655771146</id><published>2010-10-18T12:12:00.001+02:00</published><updated>2010-10-18T12:13:49.039+02:00</updated><title type='text'>Nuovo Blog</title><content type='html'>Ciao a tutti&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;da oggi liga3m si trasferisce sul mio nuovo Blog &lt;a href="http://ludologo.wordpress.com"&gt;Il Ludologo&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;liga3m is moved on &lt;a href="http://ludologo.wordpress.com"&gt;Ludologo blog&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;good play&lt;/div&gt;&lt;div&gt;Liga&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-6944676245655771146?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/6944676245655771146/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=6944676245655771146' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6944676245655771146'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6944676245655771146'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2010/10/nuovo-blog.html' title='Nuovo Blog'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-1921107331234773754</id><published>2008-03-01T10:38:00.000+01:00</published><updated>2008-03-01T10:42:25.788+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gazzetta'/><category scheme='http://www.blogger.com/atom/ns#' term='a che gioco giochiamo ?'/><title type='text'>A che gioco giochiamo ? #2</title><content type='html'>E' uscito il numero 2 della mia rubrica settimanale sulla &lt;span style="font-weight: bold;"&gt;Gazzetta di Modena&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;In questo numero, che potete visualizzare &lt;a href="http://www.liga3m.it/stampa/giochi_numero2_28022008.pdf"&gt;qui,&lt;/a&gt; parlo dello SDJ e di Ticket to Ride&lt;br /&gt;&lt;br /&gt;Buon gioco&lt;br /&gt;Liga&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;The &lt;a href="http://www.liga3m.it/stampa/giochi_numero2_28022008.pdf"&gt;second issue&lt;/a&gt; of "A che gioco giochiamo ?", the weekly column about board games on Gazzetta di Modena newspaper, is out. This week I have talked about SDJ and Ticket to Ride&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;good play&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;Liga&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-1921107331234773754?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/1921107331234773754/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=1921107331234773754' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1921107331234773754'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1921107331234773754'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2008/03/che-gioco-giochiamo-2.html' title='A che gioco giochiamo ? #2'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-7142274181683438129</id><published>2008-02-24T04:03:00.001+01:00</published><updated>2008-03-01T10:38:10.041+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gazzetta'/><category scheme='http://www.blogger.com/atom/ns#' term='a che gioco giochiamo ?'/><title type='text'>A che gioco giochiamo ?</title><content type='html'>Ciao a tutti&lt;br /&gt;&lt;br /&gt;finalmnete dopo un avvio un po' farraginoso dovrebbe essere decollata la mia &lt;span style="font-weight: bold;"&gt;rubrica sui giochi da tavolo&lt;/span&gt; che verrà pubblicata ogni &lt;span style="font-weight: bold;"&gt;Mercoledì&lt;/span&gt; sulla &lt;span style="font-weight: bold;"&gt;Gazzetta di Modena&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Dopo l'uscita dle numero 0 domenica 26 Gennaio il primo vero numero (anche se un po' tagliato nel suo cappello introduttivo) è apparso Mercoledì 20 Gennaio.&lt;br /&gt;&lt;br /&gt;Quando possibile metterò disponibili &lt;a href="http://www.liga3m.it/stampa/"&gt;sul mio sito&lt;/a&gt; i pdf degli articoli scritti. Ovviamente le recensioni presentate avranno un taglio adatto al target a cui si rivolgono, volte più a far conoscere i giochi piuttosto che a fornire una analisi dettagliata.&lt;br /&gt;&lt;br /&gt;buon gioco a tutti e spero che questa avventura porti bene al nostro hobby&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-7142274181683438129?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/7142274181683438129/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=7142274181683438129' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7142274181683438129'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7142274181683438129'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2008/02/che-gioco-giochiamo.html' title='A che gioco giochiamo ?'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-7128641034005359732</id><published>2008-02-15T17:40:00.003+01:00</published><updated>2008-02-15T18:28:38.261+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='memoir&apos;44'/><title type='text'>Memoir'44 Tournament: The Final</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XCr-U9DoI/AAAAAAAAAT0/1V_MlsGBXP4/s1600-h/mm2008_60.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XCr-U9DoI/AAAAAAAAAT0/1V_MlsGBXP4/s400/mm2008_60.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250208198561410" border="0" /&gt;&lt;/a&gt;Here we are with the Memoir'44 Torunament final. The 4 players accessing the final are: Gianluca (with the best score, 5 wins in 6 matches) than Ponz, Liga and Saverio (taking the position of Jappo that was unable to attend the final).&lt;br /&gt;&lt;br /&gt;We decided to play the 3 scenarios of the German invasion of Polland in 1939. In every scenario the player with the best score decided the side to use.&lt;br /&gt;&lt;br /&gt;The scenarioso was all well balanced and for expert players so the decision was not easy.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XAy-U9DOI/AAAAAAAAAQk/OifzBBg90Lw/s1600-h/mm2008_21.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XAy-U9DOI/AAAAAAAAAQk/OifzBBg90Lw/s400/mm2008_21.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248129434389730" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The local game store, &lt;span style="font-weight: bold;"&gt;Games Accademy&lt;/span&gt;, decided to sponsorize the torunament giving an Air Pack expansion to the winner.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;First Battle&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The first scenario was Operation Fall Weiss: Axis armies has to beat the weak Polish defences taking either Kidno o Lodz.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=1758"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=1758" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ponz decided to be Axis against Liga and Gianluca to be Polish against Saverio.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XAzeU9DQI/AAAAAAAAAQ0/2PVhdhnfCM4/s1600-h/mm2008_24.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XAzeU9DQI/AAAAAAAAAQ0/2PVhdhnfCM4/s400/mm2008_24.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248138024324354" border="0" /&gt;&lt;/a&gt;The Battle was good and in the end I was able to beat Ponz thanks to the point awarded mantining the control of Lodz and Kidno&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XBQ-U9DVI/AAAAAAAAARc/TM_K-DLXIu0/s1600-h/mm2008_29.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XBQ-U9DVI/AAAAAAAAARc/TM_K-DLXIu0/s400/mm2008_29.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248644830465362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XAzuU9DRI/AAAAAAAAAQ8/R0txYd3chFM/s1600-h/mm2008_25.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XAzuU9DRI/AAAAAAAAAQ8/R0txYd3chFM/s400/mm2008_25.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248142319291666" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XBQuU9DUI/AAAAAAAAARU/ZM45BWThYFc/s1600-h/mm2008_28.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XBQuU9DUI/AAAAAAAAARU/ZM45BWThYFc/s400/mm2008_28.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248640535498050" border="0" /&gt;&lt;/a&gt;here the end of the battle&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XBROU9DXI/AAAAAAAAARs/58lRgQYsYvg/s1600-h/mm2008_31.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XBROU9DXI/AAAAAAAAARs/58lRgQYsYvg/s400/mm2008_31.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248649125432690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Gianluca also beated Saverio. Probably we will had to use the suggested option to give Axis 5 cards instead of four ... anyway.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XAz-U9DSI/AAAAAAAAARE/8c_ktyqCoD0/s1600-h/mm2008_26.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XAz-U9DSI/AAAAAAAAARE/8c_ktyqCoD0/s400/mm2008_26.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248146614258978" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XAzOU9DPI/AAAAAAAAAQs/s-5jQJYV6CA/s1600-h/mm2008_23.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XAzOU9DPI/AAAAAAAAAQs/s-5jQJYV6CA/s400/mm2008_23.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248133729357042" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XBQ-U9DWI/AAAAAAAAARk/G2APVOcSpHQ/s1600-h/mm2008_30.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XBQ-U9DWI/AAAAAAAAARk/G2APVOcSpHQ/s400/mm2008_30.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248644830465378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XBQeU9DTI/AAAAAAAAARM/T3yQuBOX_LA/s1600-h/mm2008_27.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XBQeU9DTI/AAAAAAAAARM/T3yQuBOX_LA/s400/mm2008_27.jpg" alt="" id="BLOGGER_PHOTO_ID_5167248636240530738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Second Battle&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The second scenario was Destruction of the Polish Armies. The German has to pass over a weak but well settled polish army, saving enough tanks for the future battles.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=1758"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=1758" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Gianluca decided to use Polish again so I have to play Germans. I was able to play a really good start, killing most of Gianluca units without any significant losses&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XBouU9DbI/AAAAAAAAASM/vY_PzVRxS1c/s1600-h/mm2008_36.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XBouU9DbI/AAAAAAAAASM/vY_PzVRxS1c/s400/mm2008_36.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249052852358578" border="0" /&gt;&lt;/a&gt;Gianluca was really worried this time since I was in a real good and strong position, with 5 full tanks units still ready in the back.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XB-eU9DfI/AAAAAAAAASs/ecJMDIJnUaY/s1600-h/mm2008_40.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XB-eU9DfI/AAAAAAAAASs/ecJMDIJnUaY/s400/mm2008_40.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249426514513394" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XBo-U9DcI/AAAAAAAAASU/rPRH3G3tm6g/s1600-h/mm2008_37.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XBo-U9DcI/AAAAAAAAASU/rPRH3G3tm6g/s400/mm2008_37.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249057147325890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;But Memoir'44 is good because the things could change quickly. I was blocked without cards in the cantral section and Gianluca was able to recover and get the 6 medals! A good win for him!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XB--U9DgI/AAAAAAAAAS0/t3DhMqRli70/s1600-h/mm2008_41.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XB--U9DgI/AAAAAAAAAS0/t3DhMqRli70/s400/mm2008_41.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249435104448002" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XB_OU9DhI/AAAAAAAAAS8/e3PBTlMvWns/s1600-h/mm2008_42.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XB_OU9DhI/AAAAAAAAAS8/e3PBTlMvWns/s400/mm2008_42.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249439399415314" border="0" /&gt;&lt;/a&gt;On the other battlefield Ponz decided to use Polish this time and was beaten easly by Saverio.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XB-OU9DdI/AAAAAAAAASc/MVynr9JsAZ8/s1600-h/mm2008_38.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XB-OU9DdI/AAAAAAAAASc/MVynr9JsAZ8/s400/mm2008_38.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249422219546066" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XCNuU9DiI/AAAAAAAAATE/HrB9TXCU5Hc/s1600-h/mm2008_43.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XCNuU9DiI/AAAAAAAAATE/HrB9TXCU5Hc/s400/mm2008_43.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249688507518498" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XCOOU9DkI/AAAAAAAAATU/M804NhNorUs/s1600-h/mm2008_45.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XCOOU9DkI/AAAAAAAAATU/M804NhNorUs/s400/mm2008_45.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249697097453122" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Third Battle&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The last battle was between me and Saverio, Gianluca and Ponz. I decided to use Germans and Gianluca did the same in First Warasw Scenario.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=3402"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=3402" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The fight for Warsaw was good: in the beginning I was quite unluckly and Saverio's artillery made me a lot of losses, but than I was able to broke in my left side and finally taking Warsaw with a quick Infantry Assoult.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XBoeU9DaI/AAAAAAAAASE/XvlxrVDfRdw/s1600-h/mm2008_35.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XBoeU9DaI/AAAAAAAAASE/XvlxrVDfRdw/s400/mm2008_35.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249048557391266" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XDJ-U9D1I/AAAAAAAAAVc/aNs8uyjE9wY/s1600-h/mm2008_47.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XDJ-U9D1I/AAAAAAAAAVc/aNs8uyjE9wY/s400/mm2008_47.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250723594637138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XDJuU9D0I/AAAAAAAAAVU/-HvZNIy89ns/s1600-h/mm2008_48.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XDJuU9D0I/AAAAAAAAAVU/-HvZNIy89ns/s400/mm2008_48.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250719299669826" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XCOuU9DmI/AAAAAAAAATk/l1TXm-kLXmY/s1600-h/mm2008_47.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XCOuU9DmI/AAAAAAAAATk/l1TXm-kLXmY/s400/mm2008_47.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249705687387746" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XCOeU9DlI/AAAAAAAAATc/tMswjwuWaiQ/s1600-h/mm2008_46.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XCOeU9DlI/AAAAAAAAATc/tMswjwuWaiQ/s400/mm2008_46.jpg" alt="" id="BLOGGER_PHOTO_ID_5167249701392420434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XDJeU9DxI/AAAAAAAAAU8/jGU1U2Vr_r0/s1600-h/mm2008_51.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XDJeU9DxI/AAAAAAAAAU8/jGU1U2Vr_r0/s400/mm2008_51.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250715004702482" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XC6-U9DwI/AAAAAAAAAU0/_dbqL-SPPwU/s1600-h/mm2008_52.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XC6-U9DwI/AAAAAAAAAU0/_dbqL-SPPwU/s400/mm2008_52.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250465896599298" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;On the other battlefield Ponz was dominating the battle, letting me hope in a final victory in the tournament.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XCsOU9DrI/AAAAAAAAAUM/ATjzJGLtkjs/s1600-h/mm2008_57.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XCsOU9DrI/AAAAAAAAAUM/ATjzJGLtkjs/s400/mm2008_57.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250212493528754" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XC5uU9DtI/AAAAAAAAAUc/VywQ8w8MR0s/s1600-h/mm2008_55.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XC5uU9DtI/AAAAAAAAAUc/VywQ8w8MR0s/s400/mm2008_55.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250444421762770" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XC5uU9DsI/AAAAAAAAAUU/coRl7TRwTyg/s1600-h/mm2008_56.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XC5uU9DsI/AAAAAAAAAUU/coRl7TRwTyg/s400/mm2008_56.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250444421762754" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XC6OU9DuI/AAAAAAAAAUk/Hgep2vLCZ2w/s1600-h/mm2008_54.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XC6OU9DuI/AAAAAAAAAUk/Hgep2vLCZ2w/s400/mm2008_54.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250453011697378" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XC6-U9DvI/AAAAAAAAAUs/5j3BXhx1fGU/s1600-h/mm2008_53.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XC6-U9DvI/AAAAAAAAAUs/5j3BXhx1fGU/s400/mm2008_53.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250465896599282" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Gianluca again was able to recover a bad start and win the tournament. If only Ponz was able to destroy the last infantry clos to Wasaw the history will got a different end!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XDJeU9DyI/AAAAAAAAAVE/du5wKzO2sQw/s1600-h/mm2008_50.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R7XDJeU9DyI/AAAAAAAAAVE/du5wKzO2sQw/s400/mm2008_50.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250715004702498" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XDJuU9DzI/AAAAAAAAAVM/65YYtsBh778/s1600-h/mm2008_49.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XDJuU9DzI/AAAAAAAAAVM/65YYtsBh778/s400/mm2008_49.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250719299669810" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XCr-U9DpI/AAAAAAAAAT8/ylMG087mAJo/s1600-h/mm2008_59.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XCr-U9DpI/AAAAAAAAAT8/ylMG087mAJo/s400/mm2008_59.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250208198561426" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XCsOU9DqI/AAAAAAAAAUE/867iuj0xVuE/s1600-h/mm2008_58.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7XCsOU9DqI/AAAAAAAAAUE/867iuj0xVuE/s400/mm2008_58.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250212493528738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here I have, sadly, to award Gianluca with a copy of Air Pack&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XCruU9DnI/AAAAAAAAATs/XsArTMBL8Nk/s1600-h/mm2008_61.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7XCruU9DnI/AAAAAAAAATs/XsArTMBL8Nk/s400/mm2008_61.jpg" alt="" id="BLOGGER_PHOTO_ID_5167250203903594098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;to the next battles&lt;br /&gt;Liga&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7XAz-U9DSI/AAAAAAAAARE/8c_ktyqCoD0/s1600-h/mm2008_26.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-7128641034005359732?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/7128641034005359732/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=7128641034005359732' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7128641034005359732'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7128641034005359732'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2008/02/memoir44-tournament-final.html' title='Memoir&apos;44 Tournament: The Final'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_tJg-S35c7R4/R7XCr-U9DoI/AAAAAAAAAT0/1V_MlsGBXP4/s72-c/mm2008_60.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-792675323507220929</id><published>2008-02-15T15:59:00.000+01:00</published><updated>2008-02-15T16:15:46.433+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='soccer tactics world'/><title type='text'>Soccer Tactics World: Busso beat Liga 1 0</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R7WrbeU9DKI/AAAAAAAAAQE/EIqaEUs5Nog/s1600-h/IMG_6617.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R7WrbeU9DKI/AAAAAAAAAQE/EIqaEUs5Nog/s400/IMG_6617.JPG" alt="" id="BLOGGER_PHOTO_ID_5167224635963280546" border="0" /&gt;&lt;/a&gt;Hi all&lt;br /&gt;&lt;br /&gt;in the road approaching the first TreEmme League of Soccer Tactics World Liga team get defeated by Busso. The match was fought almost always in the midfield since the defences was too much strong. In the second time a good action by Busso bring the only score in the game.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7WrdOU9DMI/AAAAAAAAAQU/l_Vu_pRHh0U/s1600-h/IMG_6619.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7WrdOU9DMI/AAAAAAAAAQU/l_Vu_pRHh0U/s400/IMG_6619.JPG" alt="" id="BLOGGER_PHOTO_ID_5167224666028051650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R7WrauU9DJI/AAAAAAAAAP8/bbI0Owt8DHU/s1600-h/IMG_6616.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R7WrauU9DJI/AAAAAAAAAP8/bbI0Owt8DHU/s400/IMG_6616.JPG" alt="" id="BLOGGER_PHOTO_ID_5167224623078378642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Liga tried to recover but was only able to get a corner kick. And teh game, sadly, end with Busso winning. Luckly it was just a pre-championship trying match!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R7WrcOU9DLI/AAAAAAAAAQM/fpgN1Hf2cVI/s1600-h/IMG_6618.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R7WrcOU9DLI/AAAAAAAAAQM/fpgN1Hf2cVI/s400/IMG_6618.JPG" alt="" id="BLOGGER_PHOTO_ID_5167224648848182450" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R7Wrd-U9DNI/AAAAAAAAAQc/TfxcBr3aaio/s1600-h/IMG_6620.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R7Wrd-U9DNI/AAAAAAAAAQc/TfxcBr3aaio/s400/IMG_6620.JPG" alt="" id="BLOGGER_PHOTO_ID_5167224678912953554" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;To the next match&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-792675323507220929?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/792675323507220929/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=792675323507220929' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/792675323507220929'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/792675323507220929'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2008/02/soccer-tactics-world-busso-beat-liga-1.html' title='Soccer Tactics World: Busso beat Liga 1 0'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_tJg-S35c7R4/R7WrbeU9DKI/AAAAAAAAAQE/EIqaEUs5Nog/s72-c/IMG_6617.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-6316622994368082802</id><published>2008-02-06T22:56:00.000+01:00</published><updated>2008-02-06T23:19:56.446+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='memoir&apos;44'/><title type='text'>Memoir'44: First Warsaw</title><content type='html'>Yesterday night me and Glauco fight First Warasw, the 3rd scenario in the German-Polish war.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=3402"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=3402" alt="" border="0" /&gt;&lt;/a&gt;I was playing the Germans and Glauco the Polish. We decided to use the Air Pack and, in the end, I think was not a good idea since the scenario was balanced with the normal rules.&lt;br /&gt;&lt;br /&gt;Anyway, here is the report.&lt;br /&gt;&lt;br /&gt;I got a real shocking start with 2 left-all command cards and an armour assault. At the end of the 3rd turn the Polish troops near Modin was almost destroyed (just a damaged artillery was still in the city).&lt;br /&gt;I start to concentrate on my right wing and that was my first mistake. The artillery on the left heavily damaged my tanks and soldiers. Only the lucky searfing of my Messerschmitt was able to kill the last artillery opening the gates of Modin.&lt;br /&gt;&lt;br /&gt;But in the center and in the right the battle was fierce. Polish infantries advanced occupying the wood close to Pruszkow slowing the German advance. Finally I was able to clear out Warsaw: no enemy troops anywhere in the maps and a final rush to the city ... but the (improbable) Polish aviation make a ride on Modin killing my unit and bringing an unexpected Allies victory ... well done Glauco ... to the next battle!&lt;br /&gt;&lt;br /&gt;Real a nice scenario, balanced and with interesting victory conditions. I think it is better to play without the Air Pack rules.&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-6316622994368082802?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/6316622994368082802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=6316622994368082802' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6316622994368082802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6316622994368082802'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2008/02/memoir44-first-warsaw.html' title='Memoir&apos;44: First Warsaw'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-3393484210109880917</id><published>2008-01-19T08:18:00.000+01:00</published><updated>2008-01-21T14:38:44.176+01:00</updated><title type='text'>Memoir'44 Tournament: Fist Day</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HHYSViuuI/AAAAAAAAAOs/MSVQR3UIxBM/s1600-h/mm2008_23.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HHYSViuuI/AAAAAAAAAOs/MSVQR3UIxBM/s400/mm2008_23.jpg" alt="" id="BLOGGER_PHOTO_ID_5157122268368911074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ciao a tutti&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Hi Gamers&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;ieri sera in un affollatissimo club TreEmme (Modena), oltre 50 soci presenti, si è svolta la prima serata del Torneo di Memoir'44 sponsorizzato dal negozio &lt;span style="font-weight: bold;"&gt;Games Accademy du Modena&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;12 generali&lt;/span&gt; si sono affrontati sui 4 fronti della seconda guerra mondiale in 3 impegnativi scenari. Venerdì prossimo le altre tre partite che determineranno i 4 migliori che si affornteranno nella finale.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Yesterday in a really crowded club TreEmme (Modena), more than 50 members, was the time for the 1st day of the Memoir'44 Tournament, supported by the local game shop &lt;span style="font-weight: bold;"&gt;Games Accademy&lt;/span&gt;.&lt;/span&gt;  &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;&lt;span style="font-weight: bold;"&gt;12 generals&lt;/span&gt; fought over the 4 fronts of the World War II in 3 difficlut scenarios. Next Friday other 3 plays to get the 4 best generals that will fight the finals.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Le fazioni erano così composte:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;The two factions:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Alleati: Liga, Gianluca, Jappo, Davide, Misu e Luca&lt;br /&gt;Asse: Ponz, Dugo, Francia, Saverio, Marco e Ilich&lt;br /&gt;&lt;br /&gt;Lo battaglia è stata impegnativa ma la squadra degli Alleati ha preso un vantaggio considerevole che potrà essere colmato nella seconda serata solo con una grande impresa delle forze dell'Asse.&lt;br /&gt;&lt;br /&gt;Dei 18 scontri infatti 11 sono stati vinti dagli alleati e solo 7 dall'Asse che hanno soprattutto patito sul fronte pacifico (4 sconfitte su 4 scontri) e sul fronte Russo (3 sconfitte su 3 scontri). Sul fronte Africano invece i maggiori successi dell'Asse (2 vittorie su 3 scontri) e un leggero predominio anche nel fronte occidentale (5 vittorie su 8 scontri).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;The battle was fierce but the Allies got an advantage that will need a great feat from the Axis in the second evening to win.&lt;/span&gt;  &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;11 of the 18 scenarios has been won by Allies: 4 over 4 in the Pacific and 3 over 3 on the East front. Axis has been better on the Meditterranean theatre (2 over 3) ane in the West front (5 over 8).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Ecco in dettaglio l'esiteo degli scontri e la classifica dopo la prima serata:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Here the details and the ranking after the first night of play:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;primo scontro:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HFDSViukI/AAAAAAAAANc/OaZDVcUnad8/s1600-h/mm2008_13.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HFDSViukI/AAAAAAAAANc/OaZDVcUnad8/s400/mm2008_13.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119708568402498" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R5Sf4CViu3I/AAAAAAAAAP0/HXiOvsZGdqI/s1600-h/mm2008_32.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R5Sf4CViu3I/AAAAAAAAAP0/HXiOvsZGdqI/s400/mm2008_32.jpg" alt="" id="BLOGGER_PHOTO_ID_5157923258294778738" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R5SfwyViuyI/AAAAAAAAAPM/XUzNCdAQezk/s1600-h/mm2008_27.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R5SfwyViuyI/AAAAAAAAAPM/XUzNCdAQezk/s400/mm2008_27.jpg" alt="" id="BLOGGER_PHOTO_ID_5157923133740727074" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R5SfwyViuzI/AAAAAAAAAPU/0pKJrocdAcA/s1600-h/mm2008_28.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R5SfwyViuzI/AAAAAAAAAPU/0pKJrocdAcA/s400/mm2008_28.jpg" alt="" id="BLOGGER_PHOTO_ID_5157923133740727090" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R5SfxSViu0I/AAAAAAAAAPc/gcBxErnns2I/s1600-h/mm2008_29.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R5SfxSViu0I/AAAAAAAAAPc/gcBxErnns2I/s400/mm2008_29.jpg" alt="" id="BLOGGER_PHOTO_ID_5157923142330661698" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R5SfxSViu1I/AAAAAAAAAPk/ZcuwAAMLHhA/s1600-h/mm2008_30.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R5SfxSViu1I/AAAAAAAAAPk/ZcuwAAMLHhA/s400/mm2008_30.jpg" alt="" id="BLOGGER_PHOTO_ID_5157923142330661714" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5SfxiViu2I/AAAAAAAAAPs/zaFmrA14jfo/s1600-h/mm2008_31.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5SfxiViu2I/AAAAAAAAAPs/zaFmrA14jfo/s400/mm2008_31.jpg" alt="" id="BLOGGER_PHOTO_ID_5157923146625629026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Misu - Dugo  6 - 4 (ovest)&lt;br /&gt;Luca - Francia  1 - 5 (ovest)&lt;br /&gt;Gianluca - Ilich 6 - 2 (est)&lt;br /&gt;Jappo -  Ponz 6 - 4 (ovest)&lt;br /&gt;Liga - Marco 6 - 0 (pacifico)&lt;br /&gt;Davide - Saverio 3 - 4 (meditterraneo)&lt;br /&gt;&lt;br /&gt;secondo scontro:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HFDSViujI/AAAAAAAAANU/xxz_5jjwJ5w/s1600-h/mm2008_12.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HFDSViujI/AAAAAAAAANU/xxz_5jjwJ5w/s400/mm2008_12.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119708568402482" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HE3iViudI/AAAAAAAAAMk/RToPZ-qEcjI/s1600-h/mm2008_6.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HE3iViudI/AAAAAAAAAMk/RToPZ-qEcjI/s400/mm2008_6.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119506704939474" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HE3iViueI/AAAAAAAAAMs/auhhVlwvGHA/s1600-h/mm2008_7.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HE3iViueI/AAAAAAAAAMs/auhhVlwvGHA/s400/mm2008_7.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119506704939490" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HEsSViuaI/AAAAAAAAAMM/PudN9jjvXN4/s1600-h/mm2008_3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HEsSViuaI/AAAAAAAAAMM/PudN9jjvXN4/s400/mm2008_3.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119313431411106" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HEsiViubI/AAAAAAAAAMU/G0ystJ-tqdc/s1600-h/mm2008_4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HEsiViubI/AAAAAAAAAMU/G0ystJ-tqdc/s400/mm2008_4.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119317726378418" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HEsiViucI/AAAAAAAAAMc/F5_xAdrwUaY/s1600-h/mm2008_5.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HEsiViucI/AAAAAAAAAMc/F5_xAdrwUaY/s400/mm2008_5.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119317726378434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Gianluca - Saverio 5 - 3 (ovest)&lt;br /&gt;Liga - Francia 6 - 2 (est)&lt;br /&gt;Misu - Ponz 1 - 5 (ovest)&lt;br /&gt;Jappo - Dugo 4 - 6 (ovest)&lt;br /&gt;Davide -  Ilich 6 - 3 (pacifico)&lt;br /&gt;Luca - Marco 4 - 2 (mediterraneo)&lt;br /&gt;&lt;br /&gt;terzo scontro:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HFPiViunI/AAAAAAAAAN0/pfTvonkhMPg/s1600-h/mm2008_16.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HFPiViunI/AAAAAAAAAN0/pfTvonkhMPg/s400/mm2008_16.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119919021800050" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R5HFPyViuoI/AAAAAAAAAN8/vVOIEHhO6ns/s1600-h/mm2008_17.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R5HFPyViuoI/AAAAAAAAAN8/vVOIEHhO6ns/s400/mm2008_17.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119923316767362" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R5HFQCViupI/AAAAAAAAAOE/NJlzFqetsZc/s1600-h/mm2008_18.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R5HFQCViupI/AAAAAAAAAOE/NJlzFqetsZc/s400/mm2008_18.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119927611734674" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R5HFQCViuqI/AAAAAAAAAOM/pIx6IIi-LVQ/s1600-h/mm2008_19.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R5HFQCViuqI/AAAAAAAAAOM/pIx6IIi-LVQ/s400/mm2008_19.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119927611734690" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HFQSViurI/AAAAAAAAAOU/S3HDm35RAVY/s1600-h/mm2008_20.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HFQSViurI/AAAAAAAAAOU/S3HDm35RAVY/s400/mm2008_20.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119931906702002" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R5HFDCViuiI/AAAAAAAAANM/8aOLa6QHMH8/s1600-h/mm2008_11.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R5HFDCViuiI/AAAAAAAAANM/8aOLa6QHMH8/s400/mm2008_11.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119704273435170" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HFDiViulI/AAAAAAAAANk/FxWZYaAjhQs/s1600-h/mm2008_14.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HFDiViulI/AAAAAAAAANk/FxWZYaAjhQs/s400/mm2008_14.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119712863369810" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R5HE3yViufI/AAAAAAAAAM0/aoPtIRbZAuU/s1600-h/mm2008_8.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R5HE3yViufI/AAAAAAAAAM0/aoPtIRbZAuU/s400/mm2008_8.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119510999906802" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R5HE3yViugI/AAAAAAAAAM8/5BWBwPytfjo/s1600-h/mm2008_9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R5HE3yViugI/AAAAAAAAAM8/5BWBwPytfjo/s400/mm2008_9.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119510999906818" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R5HE4CViuhI/AAAAAAAAANE/m7JDAnWIcl8/s1600-h/mm2008_10.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R5HE4CViuhI/AAAAAAAAANE/m7JDAnWIcl8/s400/mm2008_10.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119515294874130" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Misu - Ilich 3 - 6 (ovest)&lt;br /&gt;Davide - Ponz 0 - 6 (ovest)&lt;br /&gt;Luca - Dugo 5 - 6 (ovest)&lt;br /&gt;Liga - Saverio 6 - 3 (pacifico)&lt;br /&gt;Jappo - Marco 6 - 3 (est)&lt;br /&gt;Gianluca - Francia 4 - 1 (meditterraneo)&lt;br /&gt;&lt;br /&gt;le partite sono tutte terminate col raggiungimento degli obbiettivi degli scenari, e alle 0:45 la serata era conclusa.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;All the battles ended with the obtainment of the specific scenarios objectives and was 0:45 when the last fight ended.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Ecco qua la classifica finale  (i generali Alleati sono identificati da una stella). 3 punti per la vittoria piena, 2 per la vittoria per tempo massimo e 1 per il pareggio.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;Here the final ranking (Allies general are marked with a star). 3 points for a full win,2 for a win to the end of time and 1 point for a draw&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;* Liga (18-5) 9 +13&lt;br /&gt;* Gianluca (17-7) 9 +10&lt;br /&gt;Ponz (15-7) 6 + 8&lt;br /&gt;* Jappo (16-13) 6 +3&lt;br /&gt;Dugo (16-5) 6 +1&lt;br /&gt;* Luca (10-13) 3 -3&lt;br /&gt;Ilich (11-15) 3 -4&lt;br /&gt;Saverio (10-14) 3 -4&lt;br /&gt;* Davide (9-13) 3 -4&lt;br /&gt;Francia (8-12) 3 -4&lt;br /&gt;* Misu (10-15) 3 -5&lt;br /&gt;Marco (8-13) 0 -5&lt;br /&gt;&lt;br /&gt;Alleati 33, Asse 21&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HFDiViumI/AAAAAAAAANs/fkVwmZ3Vbps/s1600-h/mm2008_15.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R5HFDiViumI/AAAAAAAAANs/fkVwmZ3Vbps/s400/mm2008_15.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119712863369826" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HHYSViutI/AAAAAAAAAOk/dQZRqdMw8Kg/s1600-h/mm2008_22.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HHYSViutI/AAAAAAAAAOk/dQZRqdMw8Kg/s400/mm2008_22.jpg" alt="" id="BLOGGER_PHOTO_ID_5157122268368911058" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HEsSViuYI/AAAAAAAAAL8/lXRhyN2AwwM/s1600-h/mm2008_1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HEsSViuYI/AAAAAAAAAL8/lXRhyN2AwwM/s400/mm2008_1.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119313431411074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;La lotta per l'accesso alla finale è ancora aperta. Se, come probabile, saranno gli alleati a vincere porteranno 3 dei loro generali in finale e direi che nessuno è tagliato fuori perchè, sebbene Liga e Gianluca abbiano 3 vittorie, il terzo (Jappo) ne ha solo due e tutti hanno conseguito almeno una vittoria. Anche per quel che rigurda l'Asse, i gioci sono più che fatti, anche se si potrebbe pensare ad una lotta ristretta tra Ponz e Dugo.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HHfSViuxI/AAAAAAAAAPE/BJAnaCeuRvg/s1600-h/mm2008_26.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HHfSViuxI/AAAAAAAAAPE/BJAnaCeuRvg/s400/mm2008_26.jpg" alt="" id="BLOGGER_PHOTO_ID_5157122388627995410" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HEsSViuZI/AAAAAAAAAME/OiLBVE_UXMw/s1600-h/mm2008_2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R5HEsSViuZI/AAAAAAAAAME/OiLBVE_UXMw/s400/mm2008_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5157119313431411090" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Buon gioco a tutti e a venerdì prossima&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-3393484210109880917?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/3393484210109880917/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=3393484210109880917' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3393484210109880917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3393484210109880917'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2008/01/memoir44-tournament-fist-day.html' title='Memoir&apos;44 Tournament: Fist Day'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_tJg-S35c7R4/R5HHYSViuuI/AAAAAAAAAOs/MSVQR3UIxBM/s72-c/mm2008_23.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-7374196660674628270</id><published>2008-01-11T08:35:00.000+01:00</published><updated>2008-01-11T08:45:53.663+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Race for the Galaxy'/><category scheme='http://www.blogger.com/atom/ns#' term='Wiz War'/><title type='text'>Thursday at home: the new and the old!</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;yesterday was a good night of play at my home. Two games: an Essen new (Race for the Galaxy) and an evergreen old game (Wiz War).&lt;br /&gt;&lt;br /&gt;We was 4: me, Saverio, Nand and Gabbo! Saverio and Nand are old connections but Gabbo was a nie new surprise!&lt;br /&gt;&lt;br /&gt;We start with &lt;span style="font-weight: bold;"&gt;Race for the Galaxy&lt;/span&gt;: first time for Gabbo and Nand, 2n time for Saverio.&lt;br /&gt;&lt;br /&gt;I was able to setup a really good mineral strategy with two windmill and two standard worlds supported my the mining robots and some other useful technologies. My production engine at full rate was able to produce 8 points and 4 cards every 2 turn and I was able to run it twice at full power before the end.&lt;br /&gt;Other points I got from the nice 6 technology card and an huge 5 points alien planet settled in the last turn. I got 42 points and the second was Gabbo at 33. A nice game and we all enjoyed the game.&lt;br /&gt;&lt;br /&gt;Than was time for a &lt;span style="font-weight: bold;"&gt;Wiz War&lt;/span&gt;, one of my favourite of ever.&lt;br /&gt;&lt;br /&gt;I started really well, with an enchanted dagger causing 4 damages all the round and a wand that let me pass through the walls. I got the first treasure quickly and I was close to drop the 2nd one (actually I got the card to do it but I miss the move!), than I killed Saverio, before other players realize I was to one to beat ... and they beat me well and hard. I was killed by the skeleton, with my exit close by the Ooze and the approaching wraith. In the and an almost dead Gabbo (just 1 life points left) was able to drop the 2nd treasure and close the game. Wiz War is always a fun game to play and I'm happy it shoved up one time more on my table!&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-7374196660674628270?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/7374196660674628270/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=7374196660674628270' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7374196660674628270'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7374196660674628270'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2008/01/thursday-at-home-new-and-old.html' title='Thursday at home: the new and the old!'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8870193491116503147</id><published>2008-01-11T08:24:00.000+01:00</published><updated>2008-01-11T08:34:43.999+01:00</updated><title type='text'>Battleground at Club TreEmme</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;Monday night I was involved in a Battelground game at Club TreEmme. Lizardman (me) against Orcs (Gianluca). Was a fierce battle. I think I deploy better, with Triceratops on my right wing and raptor, supported by hatchings, on the left, while the middle of the field was held with courage by the Torgs (warriors, bowmen and spearmen).&lt;br /&gt;&lt;br /&gt;On the other side the Troll advance on my right side, the bowmen in the middle and the left side was almost still with Orcs warriors. The riders was blocked behind the line in the beginning, cause a not so well placement.&lt;br /&gt;&lt;br /&gt;The battle starts well for my green lizards and I was able to pinch the troll in the middle while my bowmen killed some orcs. But than the Lady of Luck turn her kindly eyes away from me and the 6 appeared with a non statistical frequency in my rolls!&lt;br /&gt;&lt;br /&gt;My Triceratops were almost killed in a one-a-one fight with orcs swordsmen and the Troll easily managed to unpinch and spread my cold blood on the ground. Raptors perform average but that was not enough and the battle slowly go down to a sad end for my Lizards! It will be the next time. The fierce Lizards will rise again with a mighty army at the next time will be the T-Rex time!&lt;br /&gt;&lt;br /&gt;Good play&lt;br /&gt;Liga&lt;br /&gt;&lt;br /&gt;PS. the worst thing was Gianluca smirk in the end of the evening!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8870193491116503147?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8870193491116503147/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8870193491116503147' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8870193491116503147'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8870193491116503147'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2008/01/battleground-at-club-treemme.html' title='Battleground at Club TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8476101121133250395</id><published>2007-12-29T18:20:00.000+01:00</published><updated>2007-12-29T18:32:08.364+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='battleground'/><category scheme='http://www.blogger.com/atom/ns#' term='twilight struggle'/><title type='text'>Twilight Struggle and Battleground: fantasy warfare</title><content type='html'>ciao a tutti&lt;br /&gt;&lt;br /&gt;giovedì sera è stata una bella serata di giochi a casa mia ... io e Busso ci siamo afforntati prima a &lt;span style="font-weight: bold;"&gt;Twilight Struggle&lt;/span&gt; e poi a &lt;span style="font-weight: bold;"&gt;Battelground: Fantasy Warfare&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Purtroppo busso è un avversario ostico e complice qualche colpo di sfortuna mi ha stracciato ad entrambi i giochi ... non so se lo reinviterò ...&lt;br /&gt;&lt;br /&gt;La partita a &lt;span style="font-weight: bold;"&gt;Twilight&lt;/span&gt; è stata la più breve che io abbia mai giocato: lui era il Russo ed io l'Americano ... al primo turno ho avuto in mano lo score dell'asia e ho tentato invano di avere la dominanza ... alla fine l'ha spuntata lui ... concentrato sull'asia ho lasciato l'Europa (grazie anche ad alcuni eventi sfavorevoli) in balia dei rossi bolscevichi e Busso ha giocato come hedaline del secondo turno lo score.&lt;br /&gt;&lt;br /&gt;Di seguito la lotto per il medioriente che mi ha visto soccombere a casua di un colpo di stato, fallito da me e riuscito da Busso.&lt;br /&gt;&lt;br /&gt;A questo punto, con Europa, Asia e Mediooriente saldamente nelle sue mani il terzo turno è stato una passaggiata ... insomma, partita breve ed amara (per me).&lt;br /&gt;&lt;br /&gt;Molto meglio a &lt;span style="font-weight: bold;"&gt;Battleground&lt;/span&gt; dove il suo esercito di elfi, con Treeman e due unità di orsi, ha dovuto vedersela con la mia armata di nani, creata sul momento. Una battaglia a 2000 punti. Il gioco è davvero divertente e ho pagato caro un posizionamento iniziale non molto ben fatto e quindi la necessità di manovrare molto i primi turni. Alla fine, al momento dei primi scontri mi sono ritrovato con pochissime carte combattimento.&lt;br /&gt;&lt;br /&gt;Ciò nonostante i mie Longbeards si sono fatti strada e hanno mietuto vittime mentre i balestrieri e una unità di spearman tenevano impegnati orsi e treeman.&lt;br /&gt;&lt;br /&gt;Bellissimo giochi entrambi ... non vedo l'ora di rigiocarli ... magari con un Busso in una versione più abbordabile o con un altro avversario!&lt;br /&gt;&lt;br /&gt;Buon gioco&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8476101121133250395?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8476101121133250395/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8476101121133250395' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8476101121133250395'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8476101121133250395'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/12/twilight-struggle-and-battleground.html' title='Twilight Struggle and Battleground: fantasy warfare'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-2865460638050452718</id><published>2007-12-29T17:06:00.000+01:00</published><updated>2007-12-29T17:24:46.638+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><title type='text'>Club TreEmme Modena: la nuova sede</title><content type='html'>Il 2007 è senz'altro un anno storico per il &lt;span style="font-weight: bold;"&gt;TreEmme Modena&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R3ZzdSViuOI/AAAAAAAAAKs/fCnQYN6iRgg/s1600-h/club2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R3ZzdSViuOI/AAAAAAAAAKs/fCnQYN6iRgg/s400/club2.jpg" alt="" id="BLOGGER_PHOTO_ID_5149430170920335586" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Infatti dopo molto penare e dopo anni trascorsi in un ambiente che, negli ultimi tempi, definire precario e poco accogliente mostrava un eccesso di ottimismo, finalmente ci siamo trasferiti nella &lt;span style="font-weight: bold;"&gt;nuova sede&lt;/span&gt;, a pochi metri di distanza dalla vecchia ma ad anni luce di distanza in termini di bellezza.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R3ZzdiViuQI/AAAAAAAAAK8/u9INfqggrpU/s1600-h/club4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R3ZzdiViuQI/AAAAAAAAAK8/u9INfqggrpU/s400/club4.jpg" alt="" id="BLOGGER_PHOTO_ID_5149430175215302914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Pavimento in legno, parete fono-assorbente, molto più spazio ... è chiaro ch c'è ancora tanto da fare ma le potenzialità dell'ambiente sono enormi (si potrebbe soppalcare, dividere in ambienti, ...).&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R3ZzdyViuRI/AAAAAAAAALE/BrUXhB3Ky6w/s1600-h/club5.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R3ZzdyViuRI/AAAAAAAAALE/BrUXhB3Ky6w/s400/club5.jpg" alt="" id="BLOGGER_PHOTO_ID_5149430179510270226" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Anche la nostra ludoteca è stata sistemata: Saverio ("ooohhh") ha riordinato tutti gli armadi e i giochi sono stati catalogati (presto l'elenco completo potrete vederlo guardando la collezione dell'&lt;span style="font-weight: bold;"&gt;utente &lt;/span&gt;&lt;a style="font-weight: bold;" href="http://www.boardgamegeek.com/user/TreEmme"&gt;TreEmme&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; su BGG&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/R3ZzdCViuNI/AAAAAAAAAKk/f-y-lf-K-mM/s1600-h/club1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/R3ZzdCViuNI/AAAAAAAAAKk/f-y-lf-K-mM/s400/club1.jpg" alt="" id="BLOGGER_PHOTO_ID_5149430166625368274" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Adesso la sede è davvero accogliente e funzionante e l'attività è ripresa a pieno ritmo ... presto posteremo il calendario degli eventi in programma nei primi mesi dell'anno ... personalmente organizzerò il &lt;span style="font-weight: bold;"&gt;torneo di &lt;/span&gt;&lt;a style="font-weight: bold;" href="http://www.liga3m.it/memoir44/"&gt;Memoir'44&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; il 18 e 25 Gennaio&lt;/span&gt; e curerà le serate di &lt;span style="font-weight: bold;"&gt;Playtest ogni ultimo lunedì del mese&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R3ZzkiViuSI/AAAAAAAAALM/297xJpyKySc/s1600-h/club6.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R3ZzkiViuSI/AAAAAAAAALM/297xJpyKySc/s400/club6.jpg" alt="" id="BLOGGER_PHOTO_ID_5149430295474387234" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R3ZzdiViuPI/AAAAAAAAAK0/JUuNvXthtls/s1600-h/club3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R3ZzdiViuPI/AAAAAAAAAK0/JUuNvXthtls/s400/club3.jpg" alt="" id="BLOGGER_PHOTO_ID_5149430175215302898" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;buon gioco a tutti&lt;br /&gt;Liga&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R3ZzdiViuPI/AAAAAAAAAK0/JUuNvXthtls/s1600-h/club3.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-2865460638050452718?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/2865460638050452718/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=2865460638050452718' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/2865460638050452718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/2865460638050452718'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/12/club-treemme-modena-la-nuova-sede.html' title='Club TreEmme Modena: la nuova sede'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_tJg-S35c7R4/R3ZzdSViuOI/AAAAAAAAAKs/fCnQYN6iRgg/s72-c/club2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-3200502096341183405</id><published>2007-12-22T16:39:00.000+01:00</published><updated>2007-12-23T04:46:11.925+01:00</updated><title type='text'>Tombola di Natale al Club TreEmme</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R23V7iViuAI/AAAAAAAAAI8/X3xW5XZC7CM/s1600-h/tombola2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R23V7iViuAI/AAAAAAAAAI8/X3xW5XZC7CM/s400/tombola2.jpg" alt="" id="BLOGGER_PHOTO_ID_5147005167960504322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Anche quest'anno, come ormai tradizione, Viki ha organizzato la &lt;span style="font-weight: bold;"&gt;Tombola di Natale&lt;/span&gt; al &lt;span style="font-weight: bold;"&gt;Club TreEmme Modena&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Adulti e bambini assieme per una sera a giocare ad uno dei giochi più tradizionali, brutti, noiosi e banali  di sempre: ma grazie ai bellissimi premi e all'atmosfera Natalizia e soprattutto merito della ricca presenza di soci-bambini (e di bambini-soci) la serata è stata davvero simpatica.&lt;br /&gt;&lt;br /&gt;Io e Caterina ci siamo divertiti un sacco e siamo stati esageratamente fortunati, collezionando ambi, terni, cinquine e tombole in gran quantità. Siamo tornati a casa con un sacco pieno di allegre inutilità: videocassette che mai avremmo voluto avere e che probabilmente non vedremo e sopratutto due giochi che sicuramente ritroverete come premi alla tombola di natale del 2008.&lt;br /&gt;&lt;br /&gt;Ma il vero premio della serata per Caterina è stato un'allegro Gufo di peluche che le ha fatto compagnia per tutta la notte!&lt;br /&gt;&lt;br /&gt;Nonostante la malattia del babbo natale ufficiale (busso) la serata è stata gradevole e &lt;span style="font-weight: bold;"&gt;Dugo&lt;/span&gt; è stato un'ottimo sostituto, con anche sprazzi di umorismo inattesi (21 - Tokio!)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R23ZByViuMI/AAAAAAAAAKc/1u2n8Mhszxo/s1600-h/tombola10.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R23ZByViuMI/AAAAAAAAAKc/1u2n8Mhszxo/s400/tombola10.jpg" alt="" id="BLOGGER_PHOTO_ID_5147008573869570242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;La nuova sede si è dimostrata adatta ed accogliente e tutti i soci entrando non hanno potuto trattenere un "oooohhhh" di stupore constatando l'ordine degli armadietti, con tutti i giochi divisi per tipologia, opera minuziosa e certosina di Saverio, nuove membro del rinnovato consiglio.&lt;br /&gt;&lt;br /&gt;&lt;table&gt;&lt;br /&gt;&lt;tbody&gt;&lt;tr&gt;&lt;br /&gt;&lt;td&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R23W9iViuEI/AAAAAAAAAJc/pWOO5y9nrRU/s1600-h/tombola7.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R23W9iViuEI/AAAAAAAAAJc/pWOO5y9nrRU/s200/tombola7.jpg" alt="" id="BLOGGER_PHOTO_ID_5147006301831870530" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/td&gt;&lt;br /&gt;&lt;td&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R23X7iViuHI/AAAAAAAAAJ0/9ioSKCOQzNo/s1600-h/tombola4.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R23X7iViuHI/AAAAAAAAAJ0/9ioSKCOQzNo/s200/tombola4.jpg" alt="" id="BLOGGER_PHOTO_ID_5147007366983759986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;&lt;td&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/R23X7iViuII/AAAAAAAAAJ8/IO0lK922zdU/s1600-h/tombola5.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/R23X7iViuII/AAAAAAAAAJ8/IO0lK922zdU/s200/tombola5.jpg" alt="" id="BLOGGER_PHOTO_ID_5147007366983760002" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/td&gt;&lt;br /&gt;&lt;td&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R23X7yViuJI/AAAAAAAAAKE/4-3yDIbeCek/s1600-h/tombola6.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R23X7yViuJI/AAAAAAAAAKE/4-3yDIbeCek/s200/tombola6.jpg" alt="" id="BLOGGER_PHOTO_ID_5147007371278727314" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;tr&gt;&lt;br /&gt;&lt;td&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/R23X7yViuKI/AAAAAAAAAKM/knL8YzqkBtc/s1600-h/tombola8.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/R23X7yViuKI/AAAAAAAAAKM/knL8YzqkBtc/s200/tombola8.jpg" alt="" id="BLOGGER_PHOTO_ID_5147007371278727330" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/td&gt;&lt;br /&gt;&lt;td&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_tJg-S35c7R4/R23X8CViuLI/AAAAAAAAAKU/TetW2R9QWXc/s1600-h/tombola12.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_tJg-S35c7R4/R23X8CViuLI/AAAAAAAAAKU/TetW2R9QWXc/s200/tombola12.jpg" alt="" id="BLOGGER_PHOTO_ID_5147007375573694642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/td&gt;&lt;br /&gt;&lt;/tr&gt;&lt;br /&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Buon gioco e buon Natale a tutti&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-3200502096341183405?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/3200502096341183405/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=3200502096341183405' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3200502096341183405'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3200502096341183405'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/12/tombola-di-natale-al-club-treemme.html' title='Tombola di Natale al Club TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_tJg-S35c7R4/R23V7iViuAI/AAAAAAAAAI8/X3xW5XZC7CM/s72-c/tombola2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-342730526247243618</id><published>2007-12-21T18:28:00.000+01:00</published><updated>2007-12-21T18:43:16.595+01:00</updated><title type='text'>Memoir'44 e Tannhauser:  operazione Novgorod</title><content type='html'>Un'altra serata di giochi con il mio abituale compagno di avventura, Gianluca.&lt;br /&gt;&lt;br /&gt;Una serata caratterizzata da due bei giochi: &lt;span style="font-weight: bold;"&gt;Memoir'44&lt;/span&gt;, con la nuova espansione &lt;span style="font-weight: bold;"&gt;Air Pack&lt;/span&gt;, e &lt;span style="font-weight: bold;"&gt;Tannhauser&lt;/span&gt; e la sua nuova espansione: &lt;span style="font-weight: bold;"&gt;Operazione Novgorod&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=3468"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.daysofwonder.com/memoir44/en/memoire_board/?id=3468" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Lo scenario che abbiamo deciso di giocare era su fronte pacifico: 11 Gennaio del 1942, gli americani in ritirata cercano di resistere nei pressi di Mabatang, a sud del fiume Calaguiman.&lt;br /&gt;&lt;br /&gt;La serata inizia bene per gli americani (io) che con le artiglierie bombardano con precisione e costanza le truppe giapponesi troppo timorose ed inoperose. Una delle due unità di carri viene annientata dal fuoco dell'artiglieria pesante, assieme a due fanterie. Sembra che non ci sia speranza per i musi gialli (Gianluca) incapaci di avanzare se non in maniera timorosa sul loro lato destro.&lt;br /&gt;&lt;br /&gt;La svolta è nell'eroica missione aerea di un glorioso pilota giapponese che on il suo zero sorvola le linee americane distruggendo, con raggelante precisione, l'artiglieria pesante e quella situata a destra di Mabatang, prima di venire abbattuto dal fuoco nemico. Galvanizzate da questo successo e non più esposti al fuoco incrociato i fanti nipponici riescono a sfondare sulla  sinistra abbattendo l'ultima artiglieria.&lt;br /&gt;&lt;br /&gt;Senza più armi pesanti ed in chiara inferiorità numerica, gli americani possono solo resistere sperando in un aiuto dal cielo. Purtroppo l'aviazione statunitense non risponde all'accorato appello e la vittoria giunge al fine per Gianluca.&lt;br /&gt;&lt;br /&gt;Bello scenario in cui ad una prima parte dominata dall'americano, grazie anche a delle buone carte e alla sfortuna del giapponese, ne è seguita una seconda molto più equilibrata con la brillante ed efficientissima missione dello Zero a fare da spartiacque.&lt;br /&gt;&lt;br /&gt;Nella seconda parte della serata le truppe del Reich hanno dovuto affrontare quelle del matriarcato russo nelle gelide lande del nord. La tecnologia russa ha avuto la meglio sulla ferocia teutonica, grazie ad un sapiente ed efficace uso dei Vivoide che hanno letteralmente mietuto vittime nelle file tedesche.&lt;br /&gt;&lt;br /&gt;La partita a Tannhauser ha davvero avuto poca storia: nella mie mani sin dall'inizio, mai in bilico. Alla fine ho vinto subendo un unica vittima.&lt;br /&gt;&lt;br /&gt;Serata dunque in pareggio tra me e Gianluca: ognuno ha vinto al gioco dell'altro ...&lt;br /&gt;&lt;br /&gt;alla prossima avventura&lt;br /&gt;buon gioco&lt;br /&gt;&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-342730526247243618?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/342730526247243618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=342730526247243618' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/342730526247243618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/342730526247243618'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/12/memoir44-e-tannhauser-operazione.html' title='Memoir&apos;44 e Tannhauser:  operazione Novgorod'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8430793475859401384</id><published>2007-12-21T18:25:00.000+01:00</published><updated>2007-12-23T04:50:41.532+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ILSA'/><title type='text'>ILSA: #1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/RwClc7aZBmI/AAAAAAAAAIE/mgvKiN2LE7M/s1600-h/ilsa.gif"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/RwClc7aZBmI/AAAAAAAAAIE/mgvKiN2LE7M/s200/ilsa.gif" border="0" alt=""id="BLOGGER_PHOTO_ID_5116271093096187490" /&gt;&lt;/a&gt;E' uscito anche il #1 di ILSA. Lo potetre scaricare dal sito &lt;a href="http://www.ilsa-magazine.net"&gt;www.ilsa-magazine.net&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Il numero è interamente dedicato ai vincitori dell'International Gamers Award 2007, con anche uno speciale dietro le quinte.&lt;br /&gt;&lt;br /&gt;buon gioco a tutti&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8430793475859401384?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8430793475859401384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8430793475859401384' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8430793475859401384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8430793475859401384'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/12/ilsa-1.html' title='ILSA: #1'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_tJg-S35c7R4/RwClc7aZBmI/AAAAAAAAAIE/mgvKiN2LE7M/s72-c/ilsa.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-3046919823671361303</id><published>2007-10-01T09:43:00.000+02:00</published><updated>2007-10-01T09:51:43.864+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ILSA'/><title type='text'>ILSA - Informazione Ludica a Scatola Aperta</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/RwClc7aZBmI/AAAAAAAAAIE/mgvKiN2LE7M/s1600-h/ilsa.gif"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/RwClc7aZBmI/AAAAAAAAAIE/mgvKiN2LE7M/s200/ilsa.gif" border="0" alt=""id="BLOGGER_PHOTO_ID_5116271093096187490" /&gt;&lt;/a&gt;Il 23 Settembre ha visto la luce ILSA - Informazione Ludica a Scatola Aperta, una nuova fanzine gratuita e scaricabile dalla rete in cui si parla di giochi da tavolo in maniera non superficiale e divertente.&lt;br /&gt;&lt;br /&gt;Compagni di questo viaggio Fabio Cambiaghi. Jacopo, Tinuz &amp; Paoletta, Ciaci, Tanis e Nand!&lt;br /&gt;&lt;br /&gt;Potete seguire le evoluzioni di questo nuovo progetto e "giocare" con noi leggendo la rivista al sito &lt;a href="http://www.ilsa-magazine.net"&gt;www.ilsa-magazine.net&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Nel Numero 0 parliamo dei giochi dello Spiele des Jahres 2007&lt;br /&gt;&lt;br /&gt;buon gioco&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-3046919823671361303?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/3046919823671361303/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=3046919823671361303' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3046919823671361303'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3046919823671361303'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/10/ilsa-informazione-ludica-scatola-aperta.html' title='ILSA - Informazione Ludica a Scatola Aperta'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_tJg-S35c7R4/RwClc7aZBmI/AAAAAAAAAIE/mgvKiN2LE7M/s72-c/ilsa.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-6751161902859020551</id><published>2007-09-30T10:12:00.000+02:00</published><updated>2007-10-01T10:14:28.925+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='iga'/><category scheme='http://www.blogger.com/atom/ns#' term='through the ages'/><category scheme='http://www.blogger.com/atom/ns#' term='mr. jack'/><title type='text'>Annunciati i vincitori dell'IGA 2007</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.boardgame.de/technik/sonstige/igalogo.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px;" src="http://www.boardgame.de/technik/sonstige/igalogo.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Annunciati i vincitori dell'International Gamers Awards 2007.&lt;br /&gt;&lt;br /&gt;Sono davvero molto contento del risultato perchè era il mio primo anno di partecipazione in qualità di giurato e i due giochi prescelti erano entrambi tra i mie assoluti preferiti!&lt;br /&gt;&lt;br /&gt;Per la sezione multigiocatore ha vinto &lt;span style="font-weight: bold;"&gt;Through the Ages&lt;/span&gt; di &lt;span style="font-style: italic;"&gt;Vladimir Chvatil&lt;/span&gt; mentre per la sezione 2 giocatori ha vinto &lt;span style="font-weight: bold;"&gt;Mr.Jack&lt;/span&gt; di &lt;span style="font-style: italic;"&gt;Bruno Catahala&lt;/span&gt; e L&lt;span style="font-style: italic;"&gt;udovic Maublanc&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Tutti i dettagli sul sito ufficiale dell'&lt;a href="http://www.internationalgamersawards.net/"&gt;IGA&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;buon gioco&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-6751161902859020551?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/6751161902859020551/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=6751161902859020551' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6751161902859020551'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6751161902859020551'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/10/annunciati-i-vincitori-delliga-2007.html' title='Annunciati i vincitori dell&apos;IGA 2007'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8434947204653499516</id><published>2007-08-09T15:26:00.000+02:00</published><updated>2007-09-12T09:11:19.282+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Cosa Bolle in Pentola'/><title type='text'>List of all Cosa Bolle in Pentola Interviews</title><content type='html'>&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_35_luca_borsa/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #35 - Luca Borsa&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers was a long time Cosa Bolle in Pentola ? was missing from the BGN pages. I was thinking to have caught almost all Italian designers but luckily they seems to rise like mushrooms after an heavy rain. Most are still not yet really known because I go to…&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_34_gabriele_mari/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #34 - Gabriele Mari&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers today I’m going to interview Gabriele “Sandman” Mari, a new Italian designer. His game, Garibaldi: La Trafila, will be published this year by Nexus Games for the bicentenary of Garibaldi. Gabriele is also involved in La Ludoteca dei Cacciatori di Teste, a place in Ravenna that is the…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_33_francesco_rotta/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? # 33 - Francesco Rotta&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers today I’m going to interview one of the few Italian designers totally devoted to the abstract side of the games hobby and known in Italy in these days for his game, OXXO, distributed together with the monthly magazine Focus Giochi. Here is Francesco Rotta interview:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_32_mattia_de_michieli_vitturi/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #32 - Mattia de Michieli Vitturi&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers today I’m gone to catch a really new designer. Mattia de Micheli Vitturi is moving his first step on the boardgame scene and he is almost unknown both in Italy and outside. I hope you can enjoy this interview and I hope it could be a nice beginning…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_31_walt_castagno/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #31 - Walt Castagno&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers today I’m gone to catch Walt Catsagno, one of the new Italian designers (he designed Canossa). Walt Castagno probably will be the mind behind the Rose &amp; Poison boardgames line. I must admit that before this interview Walt was almost unknown also for me. I have discovered he…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_30_dario_de_toffoli/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #30 - Dario de Toffoli&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers is the time of Dario de Toffoli, one of the most profilic and active Italian game designer. He is on the game market from ever and is the founder of Venice Connection, together with Alex Randolph and Leo Colovini. If I had to told you about Dario probably…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_29_spartaco_albertarelli/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #29 - Spartaco Albertarelli&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers here I’m with my 29th interview. This time I’m gone to catch Spartaco Albertarelli, probably the biggest Italian game designer. I think every Italian gamer has played many of his games. Spartaco was the product manager for the Italian version of Dungeons &amp;amp; Dragons and is the responsible…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_28_giacomo_sottocasa/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #28 - Giacomo Sottocasa&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers back from Essen and survived to the move in my new house (at least now I have enough space for all my games!) I start again with my interviews. Today I’m gone to catch Giacomo Sottocasa, one of the man running Rose &amp;amp; Poison. The company is more…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_27_paolo_mori/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #27 - Paolo Mori&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers with a big final rush (I wasn’t running so fast since from my years of Rugby in the high school) I was able to catch Paolo Mori, the UR designer, just few days before Essen. Paolo is a new designer (since UR is his first game published) but…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andea_liga_ligabue_cosa_bolle_in_pentola_26_emanuele_ornella/"&gt;Andea “Liga” Ligabue: Cosa Bolle in Pentola ? #26 - Emanuele Ornella&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers finally, after more than 1 year of unseccesfull tries, I was able to get an interview from Emanule Ornella. Emanule is a friend and we use to write each other often, talking about games and his prototypes but we wasn’t able to find time do make the interview…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_25_gianfranco_sartoretti/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? # 25 - Gianfranco Sartoretti&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers I’m running to cover most of the new Italian designers before Essen fair. And so after Claudio Gelosa and Andrea Mainini is now the turn of Gianfranco Sartoretti, a new name. And a new game, High Voltage, that I hope to quick review soon here on BoardGameNews. After…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_24_claudio_gelosa/"&gt;Andrea “Liga” ligabue: Cosa Bolle in Pentola ? # 24 - Claudio Gelosa&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers as promised I’m trying to hurry up covering most of the new Italian designers before Essen. I would like also to try to post some First Impression before the fair, but I’m not sure to able to do it. Claudio Gelosa is really a new designer: his first…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_23_andrea_mainini/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? # 23 - Andrea Mainini&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers here me again with my series of interview. I’m sorry but organizing ModCon 2006 has took me away most of my free time in these last months. Now the ModCon is over and I can start again to bring you updated about the happenings in the southern part…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_acchittocca_web_site/"&gt;Andrea “Liga” Ligabue - Acchittocca Web Site&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;The Acchittocca Games Design Studio has now his own web site. At the moment only the Italian part is active but soon will be available also the English version. Acchittocca are the designers of Leonardo da Vinci, the new daVinci Games game. You can know more about them reading my…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_22_andrea_chiarvesio/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #22 - Andrea Chiarvesio&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers here me back from my vacation and ready for start again my series of interview. Today I’m gone to catch Andrea Chiarvesio, A very important person in the Italian game scene and now also a game designer. Andrea is also an expert gamer and member of the jury…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_21_pier_giorgio_paglia/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #21 - Pier Giorgio Paglia&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers here again with my series of interview. This time I’m gone to catch Pier Giorgio Paglia, the designer of Wings of War, together with Andrea Angiolino. Pier Giorgio is active in the Italian game world since late in ‘80, writing on magazines and producing RPG expansions and adventures.…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_20_walter_obert/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #20 - Walter Obert&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers after a long break here we are again with my series of interviews. This time I’m been able to catch Walter Obert, one of the most active Italian’s game designer. He has already designed 3 games already published but he also has several project close to be published.…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_19_lorenzo_marchetto_and_fabio_pa/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #19 - Lorenzo Marchetto and Fabio Paulotto&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi Gamers he we are for interview #19. this time I’m gone to catch two designers a bit out of the standard of this series. Lorenzo and Fabio are more involved in wargames and miniatures topics in ManorHouse Workshop. But it is true that in the last years the gap…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_18_marco_donadoni/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #18 - Marco Donadoni&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi Gamers here we are at interview #18. This time I’m gone to catch Marco Donadoni, really a famous designer in Italy since most of the Italian’s gamers between 30 and 50 are grown up playing his wargames published by International Team. Zargo’s Lord, together with Idro, was the first…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_17_alfredo_genovese/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #17 - Alfredo Genovese&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi Gamers it is Friday 17 and we are at interview #17. For the fews that still don’t know what I’m talking about, I remember that “Cosa Bolle in Pentola” means, literally, “what is boiling in the pot”, so, what is happening of new in Italian market. I use this…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_16_alessandro_zucchini/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #16 - Alessandro Zucchini&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers for this interview I’m gone to catch Alessandro Zucchini, one of the new Italian’s game designers. Alessandro is not only from my town (Modena) but he is living just at the end of the road where my house is! A lot of time I have had (and, luckily,…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_15_sergio_giovannini/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? # 15 - Sergio Giovannini&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi Gamers for this inteview I’m gone to catch Sergio Giovannini, the Rose and Poison graphic man. Rose and Poison is most active in RPGs but it starting also to be involved in boardgames editing ... this year in Essen presented Deus Vult and also there are interesting things for…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_14_domenico_di_giorgio/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #14 - Domenico di Giorgio&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi Gamers Today I’m going to interview Domenico di Giorgio, the “daVinci” man! With Bang!, King Me and a lot of other good games daVinci is one of the most active Italian publisher. Wednesday was Domenico’s 40th birthday, and so, before starting the interviews, a good “happy birtday”!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_13_silvano_sorrentino/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #13 - Silvano Sorrentino&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers, here we are at #13 ... this time I have interviewed Silvano. Probably most of you know already him for his great work in GiocAreA Online. Silvano is also one of the most active people on it.hobby.giochi newsgroup, the place where I first met him several years ago.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_12_acchittocca_group/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #12 - Acchittocca group!&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers Here I’m for may 12 interviews! At least posting 1 interview every month I could cover 1 year! But my aim is to post once a week ... so I’m still at the beginning. And I really don’t know if I’ll been able to find 52 Italian’s designers/publishers…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_11_paolo_vallerga/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? # 11 - Paolo Vallerga&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers here we are! Now is time for Paolo Vallerga and you will discover that is not only a good game designer but it is really involved in a lot of artistic activities!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_10_piero_cioni/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #10 - Piero Cioni&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi Gamers I’m at #10 of my series. I’m really happy to been able to go so far and also the feedback I got by designers and publishers about these interviews is really good. I’m also happy becouse for my 10th interview I have Piero Cioni, a long time friend…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_9_leo_colovini/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #9 - Leo Colovini&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi Gamers it’s interview #9 and I’m really happy to been able to get Leo Colovini speak about himself and his projects. I think few of you still don’t know Leo and his games but what about himself and his projects ? What about Cosa Bolle in Pentola ?. Here…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_7_mario_sacchi_and_matteo_panara/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #8 - Mario Sacchi and Matteo Panara&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi gamers. Is it time (for the first time) to let space in my Cosa Bolle in Pentola for some of the new designers that try to make their climb in the game world! Mario Sacchi and Matteo Panara are tow young crazy designers ... they have only a game,…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_7_carlo_a_rossi/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #7 - Carlo A. Rossi&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi Gamers today I’m going to interview Carlo A. Rossi, in my opinion one of the most promising new german style designers we have in Italy. Carlo is from my town (Modena) and I use to play with him sometimes (usually playtesting his games!). We shared the amazing experience of…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_6_marco_maggi_e_franceso_nepitell/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #6 - Marco Maggi e Franceso Nepitello&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi all this time I take two designers with just only one interview! It seems that Marco Maggi and Francesco Nepitello are a real design team and so they ask me to make a common interview. That’s not bad!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_5_emiliano_sciarra/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #5 - Emiliano Sciarra&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;HI gamers! Here I’m for my 5th interview. I’m quite sure you would prefer longer and deeper interview but this is what I’m able to do at the moment. I prefer to let the job of making real interviews to people more expert in this than me (like the fantastic…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_4_andrea_angiolino/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #4 - Andrea Angiolino&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Dear gamers! The things are going better and better. I’m getting more and more interviews. Starting this project I was worried about getting news and informations from Italian’s designers and publishers but at the moment I have got and answer from all the peoples I have contacted! So I’m ready…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_3_mario_papini/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #3 - Mario Papini&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi Gamers! Here I’m for my 3rd appointment with Cosa Bolle in Pentola. For the ones (i hope few, now!) that still don’t know, it means what is boiling in the pot ? and it is all about project for the near future. For my 3rd interview I’m gone to…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_2_roberto_di_meglio/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #2 - Roberto di Meglio&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Hi all here again with my second interview. This time I’m going to interview Roberto di Meglio that is both a designer (War of the Ring) and a publisher (Nexus Games). Roberto is also a long time gamer involved in several games projects from late in the’90… I remember you,…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_1_angelo_porazzi/"&gt;Andrea “Liga” Ligabue: Cosa Bolle in Pentola ? #1 - Angelo Porazzi&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Here we are! This is the first of (I hope) a long series of quick interview with Italian’s designers, editors and publishers. Cosa Bolle in Pentola means What is boiling in the pot and, obviously, is about projects for the future. I would like to start from Angelo Porazzi because…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_greetings_from_italy/"&gt;Andrea “Liga” Ligabue: Greetings from Italy&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;Thank to Rick to give me the possibility to be the herald of what is happening in Italy. I’ll do the best to provide you news, reports, previews and much more. I also try to make short and informal interviews with Italian’s designers, editors and distributors ...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8434947204653499516?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8434947204653499516/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8434947204653499516' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8434947204653499516'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8434947204653499516'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/08/list-of-all-cosa-bolle-in-pentola.html' title='List of all Cosa Bolle in Pentola Interviews'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8005265294269033526</id><published>2007-08-09T13:39:00.000+02:00</published><updated>2007-08-09T13:51:12.014+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><title type='text'>World of Warcraft</title><content type='html'>Yesterday night me and Busso decided to play a one-vs-one match of World of Warcraft, including the expansion.&lt;br /&gt;&lt;br /&gt;We played with two character each: I was the Horde (Warrior and Shaman) and Busso was the Alliance (Priest and Paladin).&lt;br /&gt;&lt;br /&gt;The new rules (blue quest, new power and traits, destiny deck) are quite nice and really improve the game. As told before, WoW is a great game but with a really long learning curve, because you need to know your character deck very well and make the right trait/power choices.&lt;br /&gt;&lt;br /&gt;Was a long time since I played it and so I was not able to configure well my warrior in the beginning. Busso's Paladin, on the other side, shows again to be one of the strongest characters in the game: just before reaching the IV level was able to roll 6 green and 6 red without using mana.&lt;br /&gt;&lt;br /&gt;We decided to stop the game at 23rd turn, after I defeated a blue Doom Guard, making the final battle between us. Alliance's Paladin was a level IV and the Priest a level III; my Warrior was a level IV and my Shaman a level III. I was really well configured for killing monsters (I was able to play something like 4-8 attrition avery turn) but not so good against other players, sinc I was lacking rerolls.&lt;br /&gt;&lt;br /&gt;Busso defeated me in 4 combat rounds and win the game.&lt;br /&gt;&lt;br /&gt;As usual we noticed that we wait too much before trying heavy quest or attacking the bosses. Probably both of us will already have had opportunity to try to kill the big boss.&lt;br /&gt;&lt;br /&gt;I really would like to play it again soon. I think is a nice 2-4 player game : with more than 4 the downtime increase too much.&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8005265294269033526?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8005265294269033526/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8005265294269033526' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8005265294269033526'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8005265294269033526'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/08/world-of-warcraft.html' title='World of Warcraft'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-6525897023505972920</id><published>2007-07-25T10:55:00.000+02:00</published><updated>2007-07-25T11:21:30.770+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Battlelore'/><title type='text'>Battlelore: an Epic Battle</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_tJg-S35c7R4/RqcSDUlSUsI/AAAAAAAAAHc/vnCt7vqnPB0/s1600-h/IMG_5398.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_tJg-S35c7R4/RqcSDUlSUsI/AAAAAAAAAHc/vnCt7vqnPB0/s400/IMG_5398.JPG" alt="" id="BLOGGER_PHOTO_ID_5091057752039641794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The last game session before my holiday departure was a really epic session, both because we was playing &lt;span style="font-weight: bold;"&gt;Battlelore Epic&lt;/span&gt; and also because the temperature in my penthouse was close to boiling point!&lt;br /&gt;&lt;br /&gt;Me and &lt;span style="font-weight: bold;"&gt;Ponz&lt;/span&gt; fight against &lt;span style="font-weight: bold;"&gt;Glauco&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Gianluca&lt;/span&gt; a fiercy battle&lt;br /&gt;and finally we won without too many difficulties.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/RqcSD0lSUtI/AAAAAAAAAHk/mQ0UGYwnjm8/s1600-h/IMG_5399.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/RqcSD0lSUtI/AAAAAAAAAHk/mQ0UGYwnjm8/s400/IMG_5399.JPG" alt="" id="BLOGGER_PHOTO_ID_5091057760629576402" border="0" /&gt;&lt;/a&gt;Liga (me) and Ponz (on the right) dressed propely for the hig temperatures in the penthouse!&lt;br /&gt;&lt;br /&gt;They start the game with an impressive amount of dwarfs units but with few ranged troops and badly placed. They also deploy, just in the middle of the battlefield, a stupid Hill Giant that spent all the time looking the rocks in his lair!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/RqcSEElSUuI/AAAAAAAAAHs/k4A0PDvBspM/s1600-h/IMG_5407.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/RqcSEElSUuI/AAAAAAAAAHs/k4A0PDvBspM/s400/IMG_5407.JPG" alt="" id="BLOGGER_PHOTO_ID_5091057764924543714" border="0" /&gt;&lt;/a&gt;The battle is going really bad for Glauco and Gianluca as you can see in ther faces!&lt;br /&gt;&lt;br /&gt;We have a lot of mounted units, few goblins and some good ranged archers really smarty deployed, covering all the center of the battlefield.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_tJg-S35c7R4/RqcSE0lSUvI/AAAAAAAAAH0/sBPxwF23dTw/s1600-h/IMG_5409.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_tJg-S35c7R4/RqcSE0lSUvI/AAAAAAAAAH0/sBPxwF23dTw/s400/IMG_5409.JPG" alt="" id="BLOGGER_PHOTO_ID_5091057777809445618" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Also the Wizard Tower help us to get a lot of mana. In fact we won the battle mostly  due to a lucky and smart use of spells, most preventing and slowling Gianluca and Glauco attacks!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_tJg-S35c7R4/RqcSFElSUwI/AAAAAAAAAH8/5hXbt7PyFmc/s1600-h/IMG_5411.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_tJg-S35c7R4/RqcSFElSUwI/AAAAAAAAAH8/5hXbt7PyFmc/s400/IMG_5411.JPG" alt="" id="BLOGGER_PHOTO_ID_5091057782104412930" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-6525897023505972920?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/6525897023505972920/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=6525897023505972920' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6525897023505972920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6525897023505972920'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/07/battlelore-epic-battle.html' title='Battlelore: an Epic Battle'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_tJg-S35c7R4/RqcSDUlSUsI/AAAAAAAAAHc/vnCt7vqnPB0/s72-c/IMG_5398.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-7657465595705921558</id><published>2007-06-21T13:47:00.000+02:00</published><updated>2007-06-21T14:29:52.513+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='To Court the King'/><category scheme='http://www.blogger.com/atom/ns#' term='call to arms'/><title type='text'>Call to Arms!</title><content type='html'>Ciao a tutti&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Hi all&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tJg-S35c7R4/RnppqBm4q_I/AAAAAAAAAHE/oi9rkRbsUDI/s1600-h/IMG_5286.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_tJg-S35c7R4/RnppqBm4q_I/AAAAAAAAAHE/oi9rkRbsUDI/s400/IMG_5286.JPG" alt="" id="BLOGGER_PHOTO_ID_5078487700520610802" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;la scorsa settimana, con il mio solito compagno di gioco Gianluca, abbiamo provato &lt;span style="font-weight: bold;"&gt;Call to Arms&lt;/span&gt;, la prima espansione ufficiale per Battlelore&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;last week, with my usual game-mate Gianluca, we have tried &lt;span style="font-weight: bold;"&gt;Call to Arms&lt;/span&gt;, the first official Battlelore Expansion.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Abbiamo deciso di usare l'espansione nella maniera avanzata ... mescolando due mazzi di carte, prendendone 4 e poi le due carte specialisti.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;We have decided to use the expansion in the advanced way ... mixing two decks, getting 4 cards and after all 2 specialist card.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Abbiamo giocato Foreboding Forest, lo scenario ufficiale 25A.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;We used Foreboding Forest official scenario 25A.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Entrambi abbiamo schierato un Gigante delle Colline ma i due omoni hanno passato la maggior parte del tempo nelle loro tane a lanciare rocce sopra le armate nemiche.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Both we included an Hill giant in our army but the two big-guys spent most of the time on their lairs throwing rocks over enemy's armies.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;La partita è andata davvero bene per me: il mio Conciglio di Guerra era composto da un Guerriero di livello 3, un Comandante di  livello 2 e il Gigante. Gianluca aveva un Comandante di livello 3, un Ladro di livello 1, il Gigante e l'Elementale della Terra.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;The game goes really well for me: my War council was a lv 3 warrior, a lv 2 commander and the giant. Gianluca has a lv 3 commander, the giant and a lv 1 thief and the Earth Elemental.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Sono riuscito a schierarmi molto bene e grazie alle carte specialistiche ho messo in campo 4 unità nane. Gianluca ha invece schierato male e penso che l'esito della battaglia sia stato deciso in gran parte da questo.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;I was able to set up my army very well and thank to the specialist card I was able to display 4 dwarves units! Gianluca set up was poor and I think most of the battle result was decided just in the beginning.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RnppqRm4rAI/AAAAAAAAAHM/KILcHnsw7Dc/s1600-h/IMG_5290.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RnppqRm4rAI/AAAAAAAAAHM/KILcHnsw7Dc/s400/IMG_5290.JPG" alt="" id="BLOGGER_PHOTO_ID_5078487704815578114" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;La partita è stata equilibrata ma sono riuscito a prendere due unità di vantaggio subito all'inizio e grazie ad un brillante uso delle magie ho raggiunto facilmente quota 3.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;The game was quite balanced but I got two units of advantage right in the beginning and thank to a bright use of the spells I was able to reach 3 kill quite ea&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;sley.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Gianluca è quindi riuscito ad evocare l'Elementale della Terra che velocemente ha raggiunto le mie retrovie causando perdite ma senza eliminare nessuna unità finchè alla fine sono riuscito ad ucciderlo.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Then Gianluca was able to summon the Earth Elemental that quickly moves into my rear. He was able to make some casualities but not to kill any units and finally I was able to kill him for my 4th points.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Infine con una carica di cavalleria giusto nel mezzo del suo schieramento ho ottenuto le ultime due uccisioni e la vottoria.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Then, with a last charge right in the middle of Gianluca army, I was able to close the match and win the battle!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/Rnppqxm4rBI/AAAAAAAAAHU/vY8_WMWl-qY/s1600-h/IMG_5293.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/Rnppqxm4rBI/AAAAAAAAAHU/vY8_WMWl-qY/s400/IMG_5293.JPG" alt="" id="BLOGGER_PHOTO_ID_5078487713405512722" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;E' stata un'altra sconfitta per Gianluca che ha ancora una volta dimostrato di essere un buon giocatore ma non alla mia altezza!&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Was another defeat for Gianluca that demonstrate again to be a good player but not enough for me!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;alla prossima battaglia!&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;to the next battle!&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Dopo abbiamo giocato a &lt;span style="font-weight: bold;"&gt;To Court the King&lt;/span&gt;. Il gioco è bello ma non credo sia adattissimo per due persone. In ogni caso ho vinto la partita!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;&lt;br /&gt;After we played &lt;span style="font-weight: bold;"&gt;To Court the King&lt;/span&gt;. The game was nice but I think is not properly a two player game. I won the game, anyway!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-7657465595705921558?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/7657465595705921558/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=7657465595705921558' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7657465595705921558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7657465595705921558'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/06/call-to-arms.html' title='Call to Arms!'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_tJg-S35c7R4/RnppqBm4q_I/AAAAAAAAAHE/oi9rkRbsUDI/s72-c/IMG_5286.JPG' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8091021144008473366</id><published>2007-06-18T12:29:00.000+02:00</published><updated>2007-06-18T12:44:59.532+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='To Court the King'/><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><category scheme='http://www.blogger.com/atom/ns#' term='Fire and Axe'/><title type='text'>Venerdì al TreEmme: Fire and Axe</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tJg-S35c7R4/RnZhSBm4q7I/AAAAAAAAAGk/TohWuJwanO8/s1600-h/treemme_1706_3.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_tJg-S35c7R4/RnZhSBm4q7I/AAAAAAAAAGk/TohWuJwanO8/s400/treemme_1706_3.JPG" alt="" id="BLOGGER_PHOTO_ID_5077352592203885490" border="0" /&gt;&lt;/a&gt;Venerdì sera sono tornato a giocare al Club dopo quasi 6 mesi di assenza. Pur arrivando&lt;br /&gt;tardi (dopo le 22:00) sono riuscito a fare due partite.&lt;br /&gt;&lt;br /&gt;La prima è stata una partita a 4 a &lt;span style="font-weight: bold;"&gt;To Court the King&lt;/span&gt;. Io, Jappo, Danilo e Dante. Il gioco è divertente e in 4 funziona proprio bene. Jappo è riuscito a conquistare il Maresciallo e il turno subito successivo il Re. Essendo lui l'ultimo di turno nessuno ha avuto la possibilità di rinforzarsi in vista del round finale che è stato comunque teso perchè Jappo ha vinto con 6-6 eguagliando il tiro di Danilo e solo quindi in virtù dell'aiuto della Regina.&lt;br /&gt;&lt;br /&gt;Dopo abbiamo giocato, io, Jappo e Viki, a &lt;span style="font-weight: bold;"&gt;Fire and Axe&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_tJg-S35c7R4/RnZhRhm4q5I/AAAAAAAAAGU/LI_ax08vpHU/s1600-h/treemme_1706_1.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_tJg-S35c7R4/RnZhRhm4q5I/AAAAAAAAAGU/LI_ax08vpHU/s400/treemme_1706_1.JPG" alt="" id="BLOGGER_PHOTO_ID_5077352583613950866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Il gioco mi è piaciuto molto. Semplice ma con molte possibilità strategiche. Il sistema delle missioni è interessante ma anche come il Commercio, l'Insediamento e la Razzia si intrecciano nel determinare il punteggio finale.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tJg-S35c7R4/RnZhSBm4q6I/AAAAAAAAAGc/wGVZK8fZaQM/s1600-h/treemme_1706_2.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_tJg-S35c7R4/RnZhSBm4q6I/AAAAAAAAAGc/wGVZK8fZaQM/s400/treemme_1706_2.JPG" alt="" id="BLOGGER_PHOTO_ID_5077352592203885474" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ho subito preso il largo assicurandomi diverse missioni della Danimarca, sfruttando anche tiri sfortunati di Jappo e Viki (in effetti in questo gioco la fortuna ha un certo peso) ma soprattutto ottimizzando ogni volta il mio carico e tornando a svernare in terra vikinga!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RnZhSRm4q8I/AAAAAAAAAGs/L_21FwSY_lI/s1600-h/treemme_1706_4.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RnZhSRm4q8I/AAAAAAAAAGs/L_21FwSY_lI/s400/treemme_1706_4.JPG" alt="" id="BLOGGER_PHOTO_ID_5077352596498852802" border="0" /&gt;&lt;/a&gt;Nel finale poi sono riuscito a fare molti punti nel sud dell'europa con alcune missioni di commercio e razzia.&lt;br /&gt;&lt;br /&gt;La partita è finita con Liga 282 punti, Viki 134 e Jappo un po' meno ...&lt;br /&gt;&lt;br /&gt;Un gioco senz'altro da riprovare, anche in 4 o 5.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/RnZhXxm4q-I/AAAAAAAAAG8/qrnVndC7wbg/s1600-h/treemme_1706_6.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/RnZhXxm4q-I/AAAAAAAAAG8/qrnVndC7wbg/s400/treemme_1706_6.JPG" alt="" id="BLOGGER_PHOTO_ID_5077352690988133346" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Jappo a fine partita ... non troppo deluso per il suo terzo posto.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RnZhSRm4q9I/AAAAAAAAAG0/065yXTgXWY4/s1600-h/treemme_1706_5.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RnZhSRm4q9I/AAAAAAAAAG0/065yXTgXWY4/s400/treemme_1706_5.JPG" alt="" id="BLOGGER_PHOTO_ID_5077352596498852818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Viki invece dimostra tutto lo sconforto di chi, proprietariodi un gioco, viene battuto alla prima partita!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8091021144008473366?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8091021144008473366/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8091021144008473366' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8091021144008473366'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8091021144008473366'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/06/venerd-al-treemme-fire-and-axe.html' title='Venerdì al TreEmme: Fire and Axe'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_tJg-S35c7R4/RnZhSBm4q7I/AAAAAAAAAGk/TohWuJwanO8/s72-c/treemme_1706_3.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8802811469188437637</id><published>2007-06-18T11:47:00.000+02:00</published><updated>2007-06-18T12:14:16.775+02:00</updated><title type='text'>Gita a Cerwood 17 giugno 2007</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/cerwood2007/5351.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/cerwood2007/5351.JPG" alt="" border="0" /&gt;&lt;/a&gt;Ieri siamo andati, assieme ad alcuni amici di Caterina, al parco di &lt;a href="http://www.cerwood.it"&gt;Cerwood&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;La giornata è stata davvero piacevole e i bambini si sono divertiti un sacco ad arrampicarsi sui percorsi attrezzati, con caschetti, corde e moschettoni.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/cerwood2007/5340.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/cerwood2007/5340.JPG" alt="" border="0" /&gt;&lt;/a&gt;Ecco qua la Caterina alle prese con un difficile percorso.&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/cerwood2007/5352.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/cerwood2007/5352.JPG" alt="" border="0" /&gt;&lt;/a&gt;I genitori in trepidante  attesa ...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/cerwood2007/5354.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/cerwood2007/5354.JPG" alt="" border="0" /&gt;&lt;/a&gt;Finalmente, dopo quasi due ore di arrampicata, la pausa pranzo sulla comoda amaca portata dal papà di Niki e Paolo.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/cerwood2007/5356.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/cerwood2007/5356.JPG" alt="" border="0" /&gt;&lt;/a&gt;Anche Francesco ha bisogno di una sosta ... e mangia con gusto la sua banana!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.liga3m.it/cerwood2007/page-2.html"&gt;Qua&lt;/a&gt; potete vedere la galleria completa delle foto di Cerwood&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8802811469188437637?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8802811469188437637/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8802811469188437637' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8802811469188437637'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8802811469188437637'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/06/gita-cerwood-17-giugno-2007.html' title='Gita a Cerwood 17 giugno 2007'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-4012340630445038350</id><published>2007-06-15T14:34:00.000+02:00</published><updated>2007-06-15T15:18:38.972+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='eurodisney'/><title type='text'>Eurodisney!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tJg-S35c7R4/RnKJYBm4q0I/AAAAAAAAAFs/qKakneXc8tc/s1600-h/IMG_5212.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_tJg-S35c7R4/RnKJYBm4q0I/AAAAAAAAAFs/qKakneXc8tc/s400/IMG_5212.JPG" alt="" id="BLOGGER_PHOTO_ID_5076270775841368898" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;From Thursday 7 to Sunday 10 me, Serena, Caterina and Francesco flied to Eurodisney for 4 days of full immersion in the park.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/RnKJYxm4q3I/AAAAAAAAAGE/yU96gxnie-c/s1600-h/IMG_5196.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/RnKJYxm4q3I/AAAAAAAAAGE/yU96gxnie-c/s400/IMG_5196.JPG" alt="" id="BLOGGER_PHOTO_ID_5076270788726270834" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;We was lodged at Sequoia hotel, just 15 minutes walking away from the park.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;Was a great experience, both for Caterina and me. Also Francesco enjoied the music, lights and colors.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_tJg-S35c7R4/RnKJYhm4q2I/AAAAAAAAAF8/JrsN0ld8nJE/s1600-h/IMG_5263.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_tJg-S35c7R4/RnKJYhm4q2I/AAAAAAAAAF8/JrsN0ld8nJE/s400/IMG_5263.JPG" alt="" id="BLOGGER_PHOTO_ID_5076270784431303522" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;the food was not great, but we ate a lot of ice creams ando some lollypop!&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_tJg-S35c7R4/RnKJYhm4q1I/AAAAAAAAAF0/iMjA4k8Q-I4/s1600-h/IMG_5213.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_tJg-S35c7R4/RnKJYhm4q1I/AAAAAAAAAF0/iMjA4k8Q-I4/s400/IMG_5213.JPG" alt="" id="BLOGGER_PHOTO_ID_5076270784431303506" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;We was able to try almost all the attractions ... at least the ones Caterina could enjoy (she is 6 years and old and under 1.40cm).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;The last two days we spent a lot of time with Claudia, Marco and Alessandro.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RnKJZRm4q4I/AAAAAAAAAGM/d4CFH5BgjbI/s1600-h/IMG_5274.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RnKJZRm4q4I/AAAAAAAAAGM/d4CFH5BgjbI/s400/IMG_5274.JPG" alt="" id="BLOGGER_PHOTO_ID_5076270797316205442" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;I really don't know if and when we will go back to the park, but was 4 nice days.&lt;br /&gt;&lt;br /&gt;Here is the &lt;a href="http://www.liga3m.it/eurodisney2007/"&gt;complete picture gallery&lt;/a&gt; ot this holiday!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-4012340630445038350?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/4012340630445038350/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=4012340630445038350' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4012340630445038350'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4012340630445038350'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/06/eurodisney.html' title='Eurodisney!'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_tJg-S35c7R4/RnKJYBm4q0I/AAAAAAAAAFs/qKakneXc8tc/s72-c/IMG_5212.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-3128826384832234244</id><published>2007-06-04T13:26:00.000+02:00</published><updated>2007-06-04T13:37:56.356+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Jungle'/><category scheme='http://www.blogger.com/atom/ns#' term='Chang Cheng'/><category scheme='http://www.blogger.com/atom/ns#' term='preview'/><title type='text'>TenkiGames previews: Chang Cheng e Jungle</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RmP4JTW3XkI/AAAAAAAAAFk/iceoccrmRaU/s1600-h/jungle1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RmP4JTW3XkI/AAAAAAAAAFk/iceoccrmRaU/s400/jungle1.jpg" alt="" id="BLOGGER_PHOTO_ID_5072170444047998530" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;(Gianluca e Piero Cioni alle prese con il prototipo di Jungle)&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;(Gianluca and Piero Cioni playing Jungle's prototype)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Giovedì sera ho avuto il piacere di avere a casa mia Piero Cioni e Luca Pansecchi, autrore di punto e CEO della TenkiGames.&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;Thursday evening I hosted at my home Piero Cioni and Luca Pansecchi, designer and CEO of TenkiGames&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Assieme al mio consueto compagno di giochi, Gianluca, ci siamo lanciati in una serata con i nuovi giochi TenkiGames, previsti in uscita per Essen 2007.&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;Together with my usual game-mate Gianluca, we have played the two games that TenkiGames will pubblish in Essen 2007.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Purtroppo al momento non posso dire (e far vedere) molto, perchè ho concordato con Luca un cammino di succulenti anteprima, che pubblicherò su BoardGameNews e che terminerà con una breve recensione dei due giochi.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;I'm sorry but actually I can't say (and show) nothing because I have agreed about a series of news concerning this two games I'll post on BoardGameNews in the next weeks ending with small reviews&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Ecco qua il link all'annucio di &lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/gone_cardboard_news_jungle_release_date_announced/"&gt;Jungle&lt;/a&gt; e &lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/gone_cardboard_news_chang_cheng_release_date_announced/"&gt;Chang Cheng&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;Here is the link to the news concerning &lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/gone_cardboard_news_jungle_release_date_announced/"&gt;Jungle&lt;/a&gt; and &lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/gone_cardboard_news_chang_cheng_release_date_announced/"&gt;Chang Cheng&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;buon gioco a tutti&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Good play to all!&lt;/span&gt;&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-3128826384832234244?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/3128826384832234244/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=3128826384832234244' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3128826384832234244'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3128826384832234244'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/06/tenkigames-previews-chang-cheng-e.html' title='TenkiGames previews: Chang Cheng e Jungle'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_tJg-S35c7R4/RmP4JTW3XkI/AAAAAAAAAFk/iceoccrmRaU/s72-c/jungle1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-9200292012529868032</id><published>2007-05-29T18:17:00.000+02:00</published><updated>2007-05-31T11:36:15.708+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='twillight imperium'/><category scheme='http://www.blogger.com/atom/ns#' term='minimod'/><title type='text'>MiniMod 2007: Twilight Imperium</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/HPIM0038.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/HPIM0038.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;La domenica è stata quasi interamente consacrata ad uno dei giochi più belli mai pubblicati: Twilight Imperium! Sono riuscito, grande sforzo organizzativo, a mettere assieme 8 giocatori per provare il gioco con la sua espansione, Shattered Galaxy, al pieno delle sue potenzialità.&lt;br /&gt;&lt;br /&gt;8 giocatori, 8 razze ad affrontarsi per la conquista della Galassia:&lt;br /&gt;&lt;br /&gt;El-DoX: Barony of Letnev, nero.&lt;br /&gt;Liga: Sardakk N’Orr, giallo.&lt;br /&gt;Monty: Mentak Coalition, verde.&lt;br /&gt;Busso: Xxcha Kingdom, grigio.&lt;br /&gt;Gianluca: L1Z1X Mindnet, rosso.&lt;br /&gt;Zhu: Universities of Jol-Nar, blu.&lt;br /&gt;Pietro: Federation of Sol, arancione.&lt;br /&gt;Michele: Yssaril Tribes, viola.&lt;br /&gt;&lt;br /&gt;Un bellissimo e dettagliato resoconto della partita potete trovarlo anche sul &lt;a href="http://dreamachine.altervista.org/blog/2007/04/22/twilight-imperium-3-alla-minimod-2007"&gt;blog di El-dox&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0079.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0079.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Io avevo un popolo guerrafondaio ed aggressivo, i  Sardakk N’Orr, e ho iniziato subito a minacciare a destra e a manca. Un buona e forte alleanza con  il baronato di Letnev alla mia sinistra e una pace subdola  con i deboli universitari alla mia destra mi hanno permesse di vivere tranquillo le prime mosse.&lt;br /&gt;&lt;br /&gt;Le mie navi e le possenti difese dei mie pianeti sono stati sufficienti a dissuadere i Mentak, all'altro lato della galassia , da possibili attacchi attraverso i due warp point che ci univano e  a costringere gli Xxcha ad investire diplomaticamente su di me per tnermi calmo.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0086.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0086.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Qua siamo nelle fasi iniziali: Zhu, Io, El-Dox e Gianluca.&lt;br /&gt;&lt;br /&gt;La partita procede tranquilla fin tanto che le vulcaniche menti degli universitari di Jol-Nar creano l'arma più terrificante: La Morte Nera. Le tribù Yssari non possono sopportare l'idea di avere un vicino così pesantemente armato e decidono di attaccare per primi: è il primo reale scontro nella galassia!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0090.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0090.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Il primo scontro nella galassia: le tribù Yssari attaccano gli universitari sul confine.&lt;br /&gt;&lt;br /&gt;Pronta e veemente la risposta dei Jol-Nar che arrivano sul luogo dello scontro con la morte nera! Ma l'infernale arma viene mandata allo sbaraglio senza il supporto della flotta e a seguito di una battaglia davvero sfortunata per Zhu la Morte Nera viene abbattuta.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0091.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0091.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Ecco qua la battaglia!&lt;br /&gt;&lt;br /&gt;Con la pace sicura con il baronato di Letnev alla mia sinistra e con gli universitari impegnati in una guerra lontana è stato per me facile espandermi, ottenere traguardi importanti prima di sferrare l'attacco decisivo ai resti di quello che era il glorioso impero Jol-Nar.&lt;br /&gt;&lt;br /&gt;Cruciale è stato anche l'attacco improvviso dei L1Z1X Mindnet ai danni del baronato, che ha costretto la flotta nera a ripiegare verso ovest, lasciandomi la possibilità di usare le mie forze piene nello scontro contro i Jol-Nar.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0093.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0093.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Ecco qua l'attacco.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0094.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0094.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Ed ecco il satanico ghigno del capo dei L1Z1X Mindnet mentre sferra l'attacco, vile ed improvviso!&lt;br /&gt;&lt;br /&gt;La partita è terminata, con la vittoria dei potenti  Sardakk N’Orr da me magistralmente guidati, alle 18:00 (avevamo iniziato il setup alla 10:00) a due turni dal termine, grazie anche ad un errore di valutazione di Monty che non è riuscito a completare un obbiettivo.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0097.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0097.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Un capolavoro di gioco! &lt;span class="down" style="display: block;" id="formatbar_CreateLink" title="Collegamento" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-9200292012529868032?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/9200292012529868032/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=9200292012529868032' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/9200292012529868032'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/9200292012529868032'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/05/minimod-2007-twilight-imperium.html' title='MiniMod 2007: Twilight Imperium'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-5745337024646554703</id><published>2007-05-17T13:23:00.000+02:00</published><updated>2007-05-18T14:12:04.763+02:00</updated><title type='text'>MiniMod 2007: Dungeoneer</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0022.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0022.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Dopo il pomeriggio a &lt;span style="font-weight: bold;"&gt;Dungeon Twister&lt;/span&gt;, la sera è stata occupata dal torneo di &lt;span style="font-weight: bold;"&gt;Dungeoneer&lt;/span&gt;. Per l'occasione Jappo era riuscito a farsi mandare come premio, dall'autore del gioco, delle illustrazioni con firma.&lt;br /&gt;&lt;br /&gt;Alla fine ci siamo contesi il successo in 12: 3 tavoli da 4.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;After the afternoon and the &lt;span style="font-weight: bold;"&gt;Dungeon Twister&lt;/span&gt; tournament, the evening was filled  by trhe &lt;span style="font-weight: bold;"&gt;Dungeoneer&lt;/span&gt; tournament. Jappo was able to get, as special prize, some illustration signer by the author!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;The batte was between 12 players: 3 tables for 4 players each!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0059.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0059.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Tavolo #1 &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Table #1&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0058.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0058.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Tavolo #2 &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Table #2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0057.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0057.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Tavolo #3 &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Table #3&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Nella prima partita mi sono bene comportato e sono arrivato secondo al mio tavolo, ad un passo dal compimento della terza missione. La seconda partita è andata invece peggio: le stanze dove svolgere le mie missioni sono comparse molto tardi e mal disposte.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;In the first match I played quite well and got the second place in the table, really close to complite the 3rd quest. The second game was not so good: the rooms I need to reach for complete the quests was all bad placed and appear on the map too much late!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0062.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0062.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0066.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0066.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Ecco Jappo alle prese con i punteggi!&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Here is Jappo recording the scores!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0065.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0065.jpeg" alt="" border="0" /&gt;&lt;/a&gt;qua sopra invece in una difficile spiegazione di alcuni aspetti peculiari del gioco!&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Here he is explaining really peculiar topics!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0061.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0061.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Busso in un momento particolarmente impegnativo della finale.&lt;br /&gt;Il torneo però è stato bello anche se, a detta di tutti, il vincitore è stato più che agevolato da una sorte a dir poco benevola nei suoi confronti.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Busso in the final game. The tournament was nice but the winner was really too much (really too much!) lucky.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0067.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0067.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Nel prossimo post il resoconto della partitona a 8 giocatori a Twilight Imperium!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;In the next pos the detailed report of the &lt;span style="font-weight: bold;"&gt;Twilight Imperium&lt;/span&gt; game wiuth 8 players!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-5745337024646554703?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/5745337024646554703/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=5745337024646554703' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/5745337024646554703'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/5745337024646554703'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/05/minimod-2007-dungeoneer.html' title='MiniMod 2007: Dungeoneer'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8170528543619061767</id><published>2007-05-16T13:34:00.000+02:00</published><updated>2007-05-21T10:51:21.031+02:00</updated><title type='text'>MiniMod2007: Dungeon Twister</title><content type='html'>Sabato pomeriggio ha avuto luogo il torneo di &lt;span style="font-weight: bold;"&gt;Dungeon Twister&lt;/span&gt;, valido per la lega mondiale.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Saturday afternoon was the time for the Dungeon Twister tournament, official DT league tournament.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0019.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0019.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;La Nexus ha generosamente sponsorizzato il torneo con 3 giochi da tavolo: Nel Deserto, Drakon 3ed, Cave Troll 2ed.&lt;br /&gt;&lt;br /&gt;Eravamo in 6: io, Auro, Jappo, Carlo, Fede e Enorobs! Dopo la prima partita però Carlo ha lasciato il suo posto ad Ale che ha portato a termine il torneo.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Nexus supported the tournament giving 3 games as prizes: Throught the Desert, Drakon 3ed, Cave Troll 2ed&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;We was 6: me, Auro, Jappo, Carlo, Fede and Enorobs. After the first round Carlo let his place to Ale.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0026.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0026.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Nel primo turno ho affrontato Fede, che devo ammettere è davvero molto migliorato: non ho però avuto particolari problemi a concludere la partita con un 5 a 2.&lt;br /&gt;&lt;br /&gt;Nel secondo turno ho dovuto affrontare Auro, che aveva sconfitto Jappo. Bella partita anche questa conclusa sul 5 a 2.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;In the first round my opponent was Fede: I must admit he got really big improvement, but was easy for me to win 5-2.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;In the second round my opponent was Auro (he beated Jappo in the first round). Nice game: I won 5-2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0029.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0029.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Nell'ultima partita ho affrontato Enorobs, che non conoscevo. La partita è durata davvero poco: una sua svista infatti ha permesso al mio Goblin col tesoro di scappare dandomi 3 punti e una facile vittoria. Partita e torneo.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;Last match was against Enorobs. First time I met him. Was a really quick game (less than 20 minutes): he let my Goblin with the treasure run away for 3 points and an easy win. Game and Tournament!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0042.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0042.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;La classifica finale è stata: Liga, Fede, Enorobs, Jappo, Auro e Ale.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;The final ranking was: Liga, Fede, Enorobs, Jappo, Auro and Ale&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0049.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0049.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Liga: il vincitore sceglie Nel Deserto! &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Liga, the winner, take Through the Desert&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0050.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0050.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Fede "the bovaz". Con il secondo posto si aggiudica una copia di Drakon 3ed.&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;Fede "the bovaz". With the secondo place got a copy of Drakon 3ed&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0051.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0051.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Enorobs al terzo posto si porta a casa Cave Troll 2ed.&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;Enorobs got 3rd and bring home Cave Troll 2ed&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0052.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0052.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Quarto Jappo! Il primo dei non premiati. &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Jappo, the first without a special prize!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0053.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0053.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;quinto posto="" per=""&gt;&lt;span style="text-decoration: underline;"&gt;Quinto Auro&lt;br /&gt;&lt;/span&gt;&lt;/quinto&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0054.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0054.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;quinto posto="" per=""&gt;Sesto posto per Ale.&lt;br /&gt;&lt;br /&gt;Al prossimo torneo, probabilmente a ModCon 2007 a Settembre.&lt;br /&gt;&lt;br /&gt;Liga&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/quinto&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8170528543619061767?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8170528543619061767/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8170528543619061767' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8170528543619061767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8170528543619061767'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/05/minimod2007-dungeon-twister.html' title='MiniMod2007: Dungeon Twister'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-9030443789550779283</id><published>2007-05-15T21:31:00.000+02:00</published><updated>2007-05-15T22:05:27.488+02:00</updated><title type='text'>MiniMod 2007: sabato</title><content type='html'>E' davvero un sacco di tempo che non aggiorno il mio blog.&lt;br /&gt;&lt;br /&gt;Voglio recuperare il tempo perduto, partendo dalla &lt;span style="font-weight: bold;"&gt;MiniMod,&lt;/span&gt; la due giorni di giochi organizzata dal &lt;span style="font-weight: bold;"&gt;Club TreEmme Modena&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Quest'anno, a differenza degli anni passati, ho deciso di dedicarmi al gioco più che alle beghe organizzative.&lt;br /&gt;&lt;br /&gt;La giornata di Sabato è stata inaugurata da una partita a &lt;span style="font-weight: bold;"&gt;Haste Bock&lt;/span&gt; (Shear Panic) con Busso, Gianluca e Carlo A. Rossi.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0004.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0004.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Da sinistra Busso, Gianluca e Carlo (di spalle).&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0008.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0008.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Tutte a farsi belle davanti all'ariete di turno!&lt;br /&gt;&lt;br /&gt;Era la mia prima partita e devo dire che il gioco mi ha sorpreso positivamente: molto più strategico e profondo di quanto pensassi. Alla fine saper dosare bene le proprie mosse e sopratutto saper valutare bene chi andrà a dterminare il prossimo score sono eleme nti fondamentali per vincere ... ovviamente ho vinto!&lt;br /&gt;&lt;br /&gt;Di seguito abbiamo giocato a &lt;span style="font-weight: bold;"&gt;Notre Dame&lt;/span&gt;, prima volta anche a questo gioco, almeno nella sua versione finale (avevo playtestato il prototipo ad Essen e il gioco mi aveva davvero ben impressionato). Confermo a pieno il mio giudizio positivo: un gioco davvero ben fatto e divertente.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0015.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0015.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Ecco qua i miei avversari: Capomuta, Dimarco70 e Carlo A. Rossi.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0014.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0014.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;La partita nelle fasi finali. Purtroppo non sono riuscito ad ingranare e alla fine ha vinto Carlo che ha giocato la partita sulle carrozze quasi incontrastato.&lt;br /&gt;&lt;br /&gt;Il pomeriggio è stato occupato dal Torneo di &lt;span style="font-weight: bold;"&gt;Dungeon Twister&lt;/span&gt;, che ho vinto in maniera brillante e di cui parlerò in seguito.&lt;br /&gt;&lt;br /&gt;Alla sera invece il torneo di &lt;span style="font-weight: bold;"&gt;Dungeoneer&lt;/span&gt;: divertente e con una partecipazione massiccia. Anche di questo parlerò in seguito.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0077.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0077.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ultimi assidui giocatori a notte fonda: io, Jappo, Mirko e Fede chiudiamo la giornata con un &lt;span style="font-weight: bold;"&gt;Mykerinos&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.liga3m.it/minimod2007/mm2007_0076.jpeg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.liga3m.it/minimod2007/mm2007_0076.jpeg" alt="" border="0" /&gt;&lt;/a&gt;Ecco Jappo stravolto a fine serata dopo una giornata in ludoteca, il torneo di Dungeon Twister e quello di Dungeoneer&lt;br /&gt;&lt;br /&gt;... a seguire ... i tornei di Dungeon Twister e Dungeoneer e la mitica partita a Twilight Imperium a 8!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-9030443789550779283?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/9030443789550779283/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=9030443789550779283' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/9030443789550779283'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/9030443789550779283'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/05/minimod-2007.html' title='MiniMod 2007: sabato'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-2129681171943463367</id><published>2007-04-11T17:59:00.000+02:00</published><updated>2007-04-17T00:50:10.437+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sessiion'/><category scheme='http://www.blogger.com/atom/ns#' term='alchemist'/><title type='text'>[Session] Alchemist</title><content type='html'>Hi gamer&lt;br /&gt;&lt;br /&gt;Durante le mia vacanze in Trentini sono riuscito a fare qualche partita con Serena e Caterina. Abbiamo giocato sopratutto ad Alchemist, il nuovo gioco dell'Amigo di Carlo A. Rossi&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 51, 0);"&gt;during my holiday up in the Alps, I was able to play some games with my wife and my daughter. We played most Alchemist, the new Amigo game by Carlo A. Rossi.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RiP8YjuOLSI/AAAAAAAAAFM/h6A46aDXYhg/s1600-h/IMG_4617.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RiP8YjuOLSI/AAAAAAAAAFM/h6A46aDXYhg/s400/IMG_4617.jpg" alt="" id="BLOGGER_PHOTO_ID_5054160705675996450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Alchemist è un gioco semplice e divertente in cui interpreti il ruolo dell'alchimista impegnato a preparare pozioni utilizzando strani ingredienti come ragni, occhi, funcghetti ...&lt;br /&gt;&lt;br /&gt;Mi sono divertito nelle 3 partite giocate ... e anche Caterina (di 6 anni)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 51, 0);"&gt;Alchemist is a quite simple and funny game where you are an alchemist in the way of preparing potions using strange ingredients like spiders, eyes, mushrooms and so on ...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 51, 0);"&gt;I quite enjoyed the 3 games played and also my daughter (she is 6 years old).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_tJg-S35c7R4/RiP8szuOLUI/AAAAAAAAAFc/N7Hm-Z1v3TQ/s1600-h/IMG_4618.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_tJg-S35c7R4/RiP8szuOLUI/AAAAAAAAAFc/N7Hm-Z1v3TQ/s400/IMG_4618.jpg" alt="" id="BLOGGER_PHOTO_ID_5054161053568347458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Spero presto di scrivere una bella recensione del gioco&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 51, 0);"&gt;I'll write soon a review&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RiP8sjuOLTI/AAAAAAAAAFU/3Tab83ZWGgQ/s1600-h/IMG_4616.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RiP8sjuOLTI/AAAAAAAAAFU/3Tab83ZWGgQ/s400/IMG_4616.jpg" alt="" id="BLOGGER_PHOTO_ID_5054161049273380146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-2129681171943463367?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/2129681171943463367/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=2129681171943463367' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/2129681171943463367'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/2129681171943463367'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/04/session-alchemist.html' title='[Session] Alchemist'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_tJg-S35c7R4/RiP8YjuOLSI/AAAAAAAAAFM/h6A46aDXYhg/s72-c/IMG_4617.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-9118641491542051895</id><published>2007-04-04T15:20:00.000+02:00</published><updated>2007-04-04T15:29:05.756+02:00</updated><title type='text'>In the meantime ...</title><content type='html'>It is a long time since I'm not updating my blog. I was quite busy in the meantime but I was able to still play games.&lt;br /&gt;&lt;br /&gt;In the last weeks I played Runebound at least two times.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Runebound against Jappo and Gianluca&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Was a nice game. We was using the &lt;span style="font-style: italic;"&gt;Giants&lt;/span&gt; expansion together with 1-2 deck of extra items and allies. I was able to win killing 5 of the 8 giants before the final phase and than 2 of 4!&lt;br /&gt;&lt;br /&gt;I think Runbound is a great game for 2-3 players&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Runebound against Ste (my brother), Gianluca, Becchi and Wolla&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;We played with the Avatar of Kelnos expansion; 2 extra items and allies decks and the Tomb extra creatures.&lt;br /&gt;&lt;br /&gt;I think Runebound is a bit too much slow in 4-5 players but we have a nice time. We had to stop before anyone of us was ready to fight the Avatars. I won a Red Avatar (the greed one) in the last turn loosing my best ally.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Atlanteon with Gianluca&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;was my first time at Knizia Atlanteon and I found it is a nice, abstract, game. I need to ply it more to be sure it is not too much repetitive. I won the game.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Battlelore with Gianluca&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Was my 2nd defeat at Battlelore. My earth elemental was killed in the 3rd round by a battle-back from green infantries! His Hill Giant treat my army throwing stones during all the game. I was quite unluckily in the dice rolls and the game ended 6-2 for Gianluca.&lt;br /&gt;&lt;br /&gt;I hope in the next days to start updating my blog again regularly ...&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-9118641491542051895?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/9118641491542051895/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=9118641491542051895' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/9118641491542051895'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/9118641491542051895'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/04/in-meantime.html' title='In the meantime ...'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-4273855274592438182</id><published>2007-02-28T10:46:00.000+01:00</published><updated>2007-02-28T11:27:51.619+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Battlelore'/><title type='text'>[Session] Battlelore at home against my brother!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tJg-S35c7R4/ReVXHSj44MI/AAAAAAAAAEM/j8JvggiSIZg/s1600-h/IMG_4384.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_tJg-S35c7R4/ReVXHSj44MI/AAAAAAAAAEM/j8JvggiSIZg/s400/IMG_4384.JPG" alt="" id="BLOGGER_PHOTO_ID_5036527541036835010" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Ciao a tutti&lt;br /&gt;&lt;br /&gt;è sempre bello giocare in famiglia ma non c'è niente di peggio che venire brutalmente battuto dal proprio fratello!&lt;br /&gt;&lt;br /&gt;Ho deciso di giocare "A Complex Web #6" perchè è uno scenario con abbastanza caratteriestiche peculiari. Mio fratello, Ste, è come me un giocatorei di Memoir'44 e così è stato semplice spiegargli le regole del gioco&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Hi all&lt;/span&gt;  &lt;span style="color: rgb(0, 102, 0);"&gt;is always nice to play in family but there is nothing worse than being beated by your own borther!&lt;/span&gt;  &lt;span style="color: rgb(0, 102, 0);"&gt;I decided to play "A complex We - #6" since it has enough peculiar battlelore things. My brother, Ste, was like me a Memoir'44 player so it was easy to intriduce him to the rule.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_tJg-S35c7R4/ReVXHyj44NI/AAAAAAAAAEU/b3rHKp53k58/s1600-h/IMG_4385.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_tJg-S35c7R4/ReVXHyj44NI/AAAAAAAAAEU/b3rHKp53k58/s400/IMG_4385.JPG" alt="" id="BLOGGER_PHOTO_ID_5036527549626769618" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Sono rimasto piuttosto sorpreso da questo scenario perchè mi sembra troppo facile per i nani ottenere la vittoria. In ogni caso, ecco qua la descrizione della battaglia&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;I was quite surprised by this scenario since it seems to me too much easy for the dwarfs. Anyway here is the description of the battle.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/ReVXICj44OI/AAAAAAAAAEc/tvr3K43aYso/s1600-h/IMG_4386.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/ReVXICj44OI/AAAAAAAAAEc/tvr3K43aYso/s400/IMG_4386.JPG" alt="" id="BLOGGER_PHOTO_ID_5036527553921736930" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I fanti nani di Ste hanno preso subito le colline mentre i miei Goblinoidi avanzavano compatti.&lt;br /&gt;&lt;br /&gt;Non sono stato in grado di muovere il cetntro della mia armata per un bel po' e cos' la mia cavalleria regolare è rimasta in pratica inutilizzata.&lt;br /&gt;Lo scontro è stato crueneto e quasi interamente sul (mio) lato destro dove i miei Goblinoidi sono stati in grado di bloccare il Ragno Gigante e infliggere qualche ferita. I miei arcieri sono stati fantastici, uccidendo i balestrieri nani e gli altri arceri.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;Ste's regular dwarf infantries took the hills while I was advancing compact with my goblinoids. &lt;/span&gt;   &lt;span style="color: rgb(0, 102, 0);"&gt;I was unable to move the centre of my armies for a long time and so my regular and heavy cavalry was almost useless. The fight was cruel and most on (my) right side where my goblinoids was able to stop the creature and make some casualities. My archers was great and killed dwarf crossbowmen and enemy archers. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/ReVXIij44PI/AAAAAAAAAEk/acRL0QRrVFo/s1600-h/IMG_4387.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/ReVXIij44PI/AAAAAAAAAEk/acRL0QRrVFo/s400/IMG_4387.JPG" alt="" id="BLOGGER_PHOTO_ID_5036527562511671538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Purtroppo un Doom fatto con usccesso e una Mounted Charge hanno rotto l'equilibrio a favore dell'armata di Ste. I miei fanti regolari e la mia cavallleria sono stati massacrati e la battaglia persa.&lt;br /&gt;&lt;br /&gt;Voglio però provare ancora questo scenario, ma la mia prima impressione è che sia leggermente sbilanciato&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;But a well cast Doom and a Mounted charge break the equilibrium toward Ste's army. My regulars and cavalry was overkilled and the battle was over. &lt;/span&gt;   &lt;span style="color: rgb(0, 102, 0);"&gt;I would like to try it again but my first impression was a bit unbalanced.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/ReVXJCj44QI/AAAAAAAAAEs/n7GC-qtozCs/s1600-h/IMG_4388.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/ReVXJCj44QI/AAAAAAAAAEs/n7GC-qtozCs/s400/IMG_4388.JPG" alt="" id="BLOGGER_PHOTO_ID_5036527571101606146" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-4273855274592438182?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/4273855274592438182/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=4273855274592438182' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4273855274592438182'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4273855274592438182'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/02/session-battlelore-at-home-against-my.html' title='[Session] Battlelore at home against my brother!'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_tJg-S35c7R4/ReVXHSj44MI/AAAAAAAAAEM/j8JvggiSIZg/s72-c/IMG_4384.JPG' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8743189077535792764</id><published>2007-02-21T12:27:00.000+01:00</published><updated>2007-02-21T12:28:32.258+01:00</updated><title type='text'>[Article] GdT Awards 2007</title><content type='html'>Hi gamers&lt;br /&gt;&lt;br /&gt;I have just posted on &lt;a href="http://www.boardgamenews.com"&gt;BoardGame News&lt;/a&gt; an article about the GdT Awards 2006.&lt;br /&gt;&lt;br /&gt;You can read it &lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_gdt_adwards_2006/"&gt;here&lt;/a&gt;&lt;br /&gt;&lt;span class="down" style="display: block;" id="formatbar_CreateLink" title="Collegamento" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8743189077535792764?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8743189077535792764/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8743189077535792764' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8743189077535792764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8743189077535792764'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/02/article-gdt-awards-2007.html' title='[Article] GdT Awards 2007'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-4812009265316914192</id><published>2007-02-21T12:24:00.000+01:00</published><updated>2007-02-21T12:26:52.595+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='interview'/><title type='text'>[Interview] Dario de Toffoli</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;I have just posted on &lt;a href="http://www.boardgamenews.com"&gt;BoardGame News&lt;/a&gt; my Interview to Dario de Toffoli for "Cosa Bolle in Pentola ?".&lt;br /&gt;&lt;br /&gt;You can read it &lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_cosa_bolle_in_pentola_30_dario_de_toffoli/"&gt;here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-4812009265316914192?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/4812009265316914192/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=4812009265316914192' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4812009265316914192'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4812009265316914192'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/02/interview-dario-de-toffoli.html' title='[Interview] Dario de Toffoli'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-1241446243628128140</id><published>2007-02-17T14:11:00.000+01:00</published><updated>2007-02-17T14:25:49.743+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Graverobbers'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>[Review] Graverobbers</title><content type='html'>Ecco qua la mia recensione di &lt;span style="font-weight: bold;"&gt;Graverobbers&lt;/span&gt; di &lt;span style="font-style: italic;"&gt;Carlo A. Rossi&lt;/span&gt;, edito dalla &lt;a href="http://www.jollyrogergames.com/graverobbers.php"&gt;Jolly Rogers Games&lt;/a&gt;, così come è apparsa su &lt;a href="http://nuke.goblins.net/modules.php?name=Reviews&amp;rop=showcontent&amp;amp;id=3493"&gt;La Tana dei Goblin&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0); font-weight: bold;"&gt;Voto: 4/5 &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;"Un gioco semplice, equilibrato e per nulla banale che può divertire tanto i giocatori esperti quanto quelli occasionali"&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Premessa "Storica"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Graverobbers è il primo gioco pubblicato di Carlo A. Rossi, un talentoso autore Italiano attivo già da anni ma che fino a questa sua opera prima aveva vinto solo premi e riconoscimenti. La storia di Graverobbers è molto interessante perché nella sua prima versione apparve e ben si comportò al concorso per il gioco inedito a Lucca con le mura come tema: io poi ho avuto la fortuna di seguire le vicissitudine di questo gioco fin dai primi play test ed è stato per me bello vederlo finalmente pubblicato. C'è da dire che il nuovo tema, deciso dalla Jolly Roger Games, ben si calza al meccanismo ed il risultato è senzaltro positivo. Sulla casa editrice non posso dire tanto perché conosco pochi prodotti che però sono di solito curati ed interessanti.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Il Gioco&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Visione Generale&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I giocatori rappresentano cittadini della Londra Vittoriana coinvolti nella "lotta" tra i ladri di tombe, con la loro sete di conoscenza, e i poliziotti che rappresentano la legge. All'inizio della partita ogni giocatore dovrà decidere da che parte stare e nel corso della partita contribuire allo scoperchiamento delle 7 tombe o impedirlo.&lt;br /&gt;Le 7 tombe (numerate dall'1 al 7) saranno disposte in fila al centro del tavolo.&lt;br /&gt;Ad ognuno saranno distribuite una certo numero di carte, variabile a seconda del numero di giocatori, che dovranno bastare per tutta la partita. Le carte possono essere favorevoli agli scoperchiatori (carte nere numerate da 1 a 3), favorevoli ai detective (carte bianche numerate da 1 a 3) o carte poliziotto (carte marroni numerate da 0 a 2).&lt;br /&gt;Dopo avere visto le carte ogni giocatore riceverà 3 obbiettivi di cui dovrà conservarne due. Gli obbiettivi possono essere relativi alla riuscita o meno dello scoperchiamento di una coppia di tombe o alla vittoria generale dei ladri o dei poliziotti. In teoria è possibile scegliere anche obbiettivi non in linea tra loro.&lt;br /&gt;E' ovvio che la scelta degli obbiettivi sarà anche in funzione delle carte ricevute. Essendo la propria mano interamente determinata all'inizio della partita è possibile pianificare le proprie azioni, cosa che molto apprezzo in questo gioco.&lt;br /&gt;A questo punto i giocatori si succederanno giocando carte nel tentativo di scoperchiare o salvare le bare per un numero fissato di turni (dipendente dal numero die giocatori) o fin tanto che 4 tombe risulteranno scoperchiate o 4 tombe risulteranno salvate.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Turno di gioco&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Durante il proprio turno ogni giocatore deve giocare una o due carte. Le carte vanno giocate a fianco delle tombe. Se l'ultima carta giocata su una tomba è a faccia in su la successiva sarà giocata a faccia in giù e viceversa. E' ovvio che giocare a faccia in su una carta rende più evidente i propri obbiettivi ma non sempre è possibile giocare segretamente. Le carte poliziotto possono anche essere scartate per rivelare una carta coperta, a patto che sia l'ultima carta giocata su quella tomba.&lt;br /&gt;Nel momento in cui a fianco di una tomba sono state giocate 7 carte occorre valutare se è stata scoperchiata o salvata. Si farà la somma dei valori delle carte nere e quello delle carte bianche. Il valore delle carte poliziotto potrà essere aggiunto a quello delle carte bianche solo in rapporto 1 a 1 e partendo dai numeri più bassi: se il totale dei neri è maggiore di quello dei bianchi la tomba è scoperchiata.&lt;br /&gt;Quando viene scoperchiata la prima tomba i giocatori hanno diritto ad un giro di pubbliche accuse: ogni giocatore potrà cioè indicare, se vuole, un avversario che secondo lui sta perseguendo almeno un obbiettivo nero. Se a fine partita l'accusa si rivelerà corretto e l'obbiettivo verrà conseguito, ci saranno punti vittoria bonus per l'accusatore e penalità per l'accusato, altrimenti viceversa.&lt;br /&gt;E' ovvio che esporsi troppo in questa prima fase di gioco può comportare l'essere accusato da più giocatori e quindi venir tagliato fuori dalla vittoria finale.&lt;br /&gt;Lo sviluppo del gioco è a mio parere molto interessante perché il numero id carte in mano ad ogni giocatore è limitato e determinato e giocare carte forti (i 3) nei momenti decisivi può fare la differenza.&lt;br /&gt;A fine partita le carte rimaste in mano verranno conteggiate come punti aggiuntivi: positivi quelle del colore vincitore, negativi quelli del colore opposto. Questo sistema di punteggio è a mio parere una delle trovate migliori del gioco perché costringe il giocatore alla difficile scelta di utilizzare le carte di un certo colore per facilitarne la vittoria o tenerle in mano (rischiando dunque che vinca la fazione avversa) per ottenere più punti alla fine.&lt;br /&gt;Gli obbiettivi neri sono di solito leggermente più difficili da conseguire ma anche più generosi come punteggi. Il gioco è molto equilibrato e le partite si sviluppano sempre in maniera varia e divertente, segno anche del lungo play test e di un accorto bilanciamento. A volte la partita si gioca sullo scoperchiamento/salvezza di una bara che può cambiare completamente l'esito della partita. Anche la possibilità di giocare carte coperte è davvero molto bella e la combinazione: poliziotto (ti faccio scoprire la tua carta) + carta segreta ha un suo fascino.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Conclusioni&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Direi che il mio giudizio su questo gioco è senz'altro positivo: semplice, equilibrato, divertente e per nulla banale. Ci sono aspetti molto originali e alla fine anche il tema e la grafica che la Jolly roger Games ha scelto è calzante. La fortuna ha poca influenza in Graverobbers anche se combinazioni particolarmente positive o negative nella pescata iniziale di carte e obbiettivi possono rendere più facile o arduo il compito. Se il buon giorno si vede dal mattino non posso che aspettare con ansia la pubblicazione di altri giochi di Carlo A. Rossi.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-1241446243628128140?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/1241446243628128140/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=1241446243628128140' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1241446243628128140'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1241446243628128140'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/02/review-graverobbers.html' title='[Review] Graverobbers'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8289365872976981665</id><published>2007-02-15T08:31:00.000+01:00</published><updated>2007-02-15T09:24:15.671+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Battlelore'/><category scheme='http://www.blogger.com/atom/ns#' term='Glauco'/><title type='text'>[Session] Battlelore at home against Glauco</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/RdQRPPHRe_I/AAAAAAAAADE/MPaFgaB0JcY/s1600-h/IMG_4357.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/RdQRPPHRe_I/AAAAAAAAADE/MPaFgaB0JcY/s400/IMG_4357.JPG" alt="" id="BLOGGER_PHOTO_ID_5031665637132434418" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Finalmente ieri sera sono riuscito a giocare a &lt;span style="font-weight: bold;"&gt;Battlelore&lt;/span&gt; con Glauco (nella foto mentre decide con quali incantesimi iniziare la battaglia). Pur essendo anche lui un veterano di Memoir'44 ho preferito introdurlo al gioco con uno scenario semplice: (3) Burgose, Castile. Questa volta ho interpretato il ruolo di Don Liga (Pedro) il Crudele e dei suoi mercenari Goblin!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Yesterday evening I was finally able to play Battlelore against Glauco (in the picture while thinking which spell start the battle). Although he also be a veteran Memoir'44 player I decided to introduce him to the game with a simple scenario: (3) Burgose, Castile. This time I was playing the role of Don Liga (Pedro) the Cruel and his goblinoids mercenaries.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Lo scontro ha avuto un andamento del tutto particolare: per la quasi totalità della battaglia sono stati impegnati gli schieramenti al centro del campo di battaglia, mentre le truppe sui lati sono rimaste quasi inoperose. Le truppe di Glauco (Henry) di Trastàmara sono avanzate compatte al centro sotto un paio di turni di frecce dei miei arceri mentre anche i mie regolari prendevano posizione.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;The fight was really peculiar: almost alla the battle was fought in the middle of the battlefield and the units in the sides was almost immobile. Glauco (Henry) of Trastàmara units advanced compact in thre centre under my archers fire; in the meantime my regulars took position.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RdQRPvHRfAI/AAAAAAAAADM/muVATQgPuNk/s1600-h/IMG_4359.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RdQRPvHRfAI/AAAAAAAAADM/muVATQgPuNk/s400/IMG_4359.JPG" alt="" id="BLOGGER_PHOTO_ID_5031665645722369026" border="0" /&gt;&lt;/a&gt;(nella foto lo scontro infuria nella zona centrale dove la fanteria pesante di Don Liga il crudele tiene banco &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;in the picture the battle in the middle of the battlefield where the Don Liga's heavy infantry done his best&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;Lo scontro al centro si accesso quando sono giunte le cavallerie Francesi dal fianco destro ad impattare contro la mia fanteria pesante che ha retto il colpo mietendo vittime. Ormai stremata è stata salvata da un potente sortilegio del mago al mio servizio che l'ha trasportata nelle retrovie, buttando nella mischia un unità regolare di Goblin! Se avessimo dovuto aspettare che quei sudici mercenari si muovessero di loro iniziativa avremmo sicuramente perso lo scontro!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;The battle in the middle turn on when the French cavalreis arrived form the right wing to impact against my heavy infantry. Luckly they hold o. Heavily wounded was saved by a Great Portal that bring them in the back putting in the fight a regular goblinoids unit! If I have had to wait that the green mercenaries moved under theyr will the battle was lost for sure!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/RdQRQPHRfBI/AAAAAAAAADU/ThYYJzn4pIY/s1600-h/IMG_4360.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/RdQRQPHRfBI/AAAAAAAAADU/ThYYJzn4pIY/s400/IMG_4360.JPG" alt="" id="BLOGGER_PHOTO_ID_5031665654312303634" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;(grazie ad un Greater Portal salvo la mia fanteria pesante e getto i regolari Goblin nel centro della battaglia &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;thanks to the Great Portal I save my heavy infantry and throw the regulars Goblinoids in the middle of the fight&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;La mischia si è sviluppata furiosa nella zona centrale. Dalle retrovie sono giunti in supporto anche i cavalca salamandre mentre la mia cavalleria pesante cominciava a farsi strada tra le schiere di fanti per prepararsi all'attacco. Purtroppo i nobili cavalieri non hanno mai raggiunto il fronte stroncati da una palla di fuoco lanciata dal mago al servizio di Glauco di Trastàmara ... devastante!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;The fight was furious in the middle. From the back arrived also the Salamander-riders  while my heavy cavalry was slowly moving ahead. Unluckly my nobles knights never reached the fight killed by a fireball thrown by Glauco of Trastàmara sorcerer ... devastating attack!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tJg-S35c7R4/RdQRQfHRfCI/AAAAAAAAADc/_dXOZ7cyXi8/s1600-h/IMG_4363.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_tJg-S35c7R4/RdQRQfHRfCI/AAAAAAAAADc/_dXOZ7cyXi8/s400/IMG_4363.JPG" alt="" id="BLOGGER_PHOTO_ID_5031665658607270946" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;(i cavalca-salamandre di Don Liga il Crudele hanno il campo aperto per le loro scorrerie &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;here Don Liga the Cruel riders have the field open for they rush&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;Mentre lo scontro infuriava nella zona centrale gli stregoni non si sono risparmiati supportando con i loro incantesimi i fanti impegnati nella lotta. Devo dire che i verdi mercenari hanno fatto il loro dovere e una volta buttati in mezzo allo schieramento hanno menato fendenti a destra e manca senza risparmiarsi. I mobilissimi cavalca salamandre hanno inseguito ed ucciso le unità ridotte del povero Glauco e la battaglia si è conclusa con il cielo oscurato dalle frecce rese letali da un incantesimo.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;During the fight the wizards supported theyr infantries with many spells. I must admit that my green mercenaries done they duty and once in the middle of the battle delivered blows left and right. Salamader riders thanks to theyr great mobility hounded and killed the wounded units of the pour Glauco and the battle ended with the sky darken by my archer arrows helped by some spell.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RdQRQvHRfDI/AAAAAAAAADk/yqVR0yR8JRs/s1600-h/IMG_4366.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RdQRQvHRfDI/AAAAAAAAADk/yqVR0yR8JRs/s400/IMG_4366.JPG" alt="" id="BLOGGER_PHOTO_ID_5031665662902238258" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;(la battaglia sta ormai volgendo al termine&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt; the battle is almost ended&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;E' stata una vittoria grandiosa per mie truppe con solo due unità perse e la dimostrazione che, adeguatamente comandati e supportati, anche i mercenari goblin possono avere una loro funzione sul campo di battaglia!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0); font-style: italic;"&gt;Was a great victory with only two units lost: this demonstrate that when adequately commanded the goblinoids are usefull in the battlefield&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RdQRavHRfEI/AAAAAAAAADs/3eS3ZorbSMA/s1600-h/IMG_4369.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RdQRavHRfEI/AAAAAAAAADs/3eS3ZorbSMA/s400/IMG_4369.JPG" alt="" id="BLOGGER_PHOTO_ID_5031665834700930114" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;(lo scontro è finito. Le truppe di Don Liga il crudele festeggiano la vottoria in un campo di battaglia cosparso del sangue dell'esercito di Glauco di Trastàmara &lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;the battle is over. Don Liga teh Cruel armies celebrate the victory in a battlefield red for Glauco of Trastàamara blood&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;Al prossimo scontro&lt;br /&gt;Don Liga il Crudele!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;To the next battle&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 102, 0);"&gt;Don Liga the Cruel&lt;/span&gt;&lt;br /&gt;&lt;/dell'unica&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8289365872976981665?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8289365872976981665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8289365872976981665' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8289365872976981665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8289365872976981665'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/02/session-battlelore-at-home-against.html' title='[Session] Battlelore at home against Glauco'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_tJg-S35c7R4/RdQRPPHRe_I/AAAAAAAAADE/MPaFgaB0JcY/s72-c/IMG_4357.JPG' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-966316217029736888</id><published>2007-02-12T10:05:00.000+01:00</published><updated>2007-02-17T14:26:14.216+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='High Voltage'/><title type='text'>[Review] High Voltage</title><content type='html'>Ecco qua la recensione di &lt;span style="font-weight: bold;"&gt;High Voltage&lt;/span&gt; di &lt;span style="font-style: italic;"&gt;Gianfranco Sartoretti&lt;/span&gt; originariamente postata sul &lt;a href="http://nuke.goblins.net/modules.php?name=Reviews&amp;rop=showcontent&amp;amp;id=3489"&gt;La Tana dei Goblin&lt;/a&gt; e Giochinscatola&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;Voto: 2/5&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0); font-style: italic;"&gt;"Un gioco con alcune idee originali ma troppo macchinoso e cervellotico nella fase centrale. Sicuramente molto più adeguato per due giocatori che per 3 o 4"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Premessa "Storica"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Dopo il debutto non certo positivo con &lt;a href="http://nuke.goblins.net/modules.php?name=Reviews&amp;rop=showcontent&amp;amp;id=3489"&gt;Bausquitmiao&lt;/a&gt;, un gioco immaturo realizzato in maniera a mio parere affrettata e non tanto professionale, i ragazzi della Post Scriptum per questo secondo loro prodotto hanno operato in maniera differente, decidendo di pubblicare un gioco ideato da un altro autore e rivolgendosi per la grafica ad una ditta di professionisti: Scribabs. Il risultato è certamente un gioco &lt;i&gt;alla tedesca&lt;/i&gt; (o &lt;i&gt;Eurogame&lt;/i&gt; che dir si voglia) di tutt'altra caratura e spessore: più moderno, più vicino agli standard alti del mercato.&lt;br /&gt;Dell'autore, G. Sartoretti, non possiamo dire nulla essendo qui al suo debutto ufficiale.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Ambientazione e svolgimento del gioco&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I giocatori rappresentano i proprietari di compagnie elettriche impegnati a tessere una rete di collegamenti nella città; High Voltage è però in realtà un gioco molto astratto. Se è vero che a prima vista può ricordare come struttura e regolamento &lt;a href="http://nuke.goblins.net/modules.php?name=Reviews&amp;rop=showcontent&amp;amp;id=3489"&gt;Metro&lt;/a&gt;, i due giochi hanno poco in comune e High Voltage ha certamente meccaniche e caratteristiche originali che ne fanno, a mio parere, un prodotto migliore.&lt;br /&gt;All'inizio della partita ogni giocatore pescherà, a caso e segretamente, una delle 4 compagnie (quando si gioca in meno di 4 giocatori alcune compagnie rimarranno fuori) e la rivelerà agli avversari solo a fine partita, un po' come avviene in &lt;a href="http://nuke.goblins.net/modules.php?name=Reviews&amp;rop=showcontent&amp;amp;id=3489"&gt;Clans&lt;/a&gt; di Leo Colovini.&lt;br /&gt;Le 32 tessere punteggio, che raffigurano anche le centrali elettriche da connettere, vengono disposte in modo da formare una cornice al centro della quale vengono posizionate, coperte, le 48 tessere di gioco, lasciando vuota la casella al centro, in modo da formare una griglia 7x7.&lt;br /&gt;Nel corso della partita i giocatori andranno man mano a scoprire le tessere e a posizionarle in maniera tale da cercare di connettere centrali elettriche su lati diversi della cornice usando il maggior numero possibile di collegamenti del loro colore.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Il turno di gioco&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Durante il proprio turno un giocatore ha diverse opportunità tra cui scegliere:&lt;br /&gt;a) rivelare una nuova tessera e posizionarla, orientata a piacimento, in una delle due caselle vuote sulla griglia;&lt;br /&gt;b) ruotare una tessera già rivelata;&lt;br /&gt;c) invertire la posizione di due tessere già rivelate (cambiando anche eventualmente l'orientamento) al costo di un punto azione;&lt;br /&gt;d) spostare una tessera già rivelata nello spazio vuoto pagando un punto azione.&lt;br /&gt;&lt;br /&gt;Il numero dei punti azione è limitato (e dipende dal numero di giocatori) e non vengono più recuperati durante la partita.&lt;br /&gt;Se a seguito della propria azione due centrali risultano connesse da una linea, occorrerà valutare se il collegamento è valido e nel caso andare a posizionare un segnalino "alto voltaggio" su ogni tessera interessata dal collegamento e ad attribuire i punti.&lt;br /&gt;Affinché un collegamento sia valido le due centrali connesse devono trovarsi su lati differenti della cornice e devono risultare interessate 4 o più tessere (escluse quelle delle centrali), non devono essere usate più di tre tessere già occupate da un segnalino &lt;i&gt;alto voltaggio&lt;/i&gt; e nessuna occupata da un segnalino &lt;i&gt;pericolo&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;Per ogni tratto usato verrà attribuito un punto al colore corrispondente. Se il collegamento è lungo 5 o più tessere il giocatore riceverà punti bonus personali. Se nel collegamento sono già presenti segnalini &lt;i&gt;alto voltaggio&lt;/i&gt; questi verranno girati dal lato &lt;i&gt;pericolo&lt;/i&gt;.&lt;br /&gt;Ogni giocatore dispone poi di una azione speciale, usabile solo una volta in tutta la partita, che gli permette di spostare una tessera con un segnalino &lt;i&gt;alto voltaggio&lt;/i&gt; (cosa normalmente non possibile) o eseguire due turni di seguito.&lt;br /&gt;E' evidente che l'utilizzo dell'azione speciale è determinante per la vittoria e saperlo farlo al momento opportuno offrirà un grande vantaggio: per la mia esperienza di gioco l'esito della maggioranza delle partite viene stabilito proprio dall'efficacia (punti conseguiti) nel turno in cui viene utilizzata l'azione speciale.&lt;br /&gt;&lt;br /&gt;All'inizio della partita le scelte possibili non sono tante, o meglio, non cambia molto l'esito della mossa a seconda della scelta fatta; man mano che la partita si sviluppa le possibili scelte per un giocatore invece aumentano considerevolmente per poi calare di nuovo nel finale dove la presenza di tanti segnalini &lt;i&gt;pericolo&lt;/i&gt; e &lt;i&gt;alto voltaggio&lt;/i&gt; limiteranno le possibilità.&lt;br /&gt;&lt;br /&gt;Alla fine della partita si riveleranno le compagnie e ai punti ottenuti dalla propria compagnia andranno aggiunti quelli personali. Il giocatore con più punti sarà il vincitore. E' quindi importante cercare di fare dei collegamenti lunghi durante il gioco perché quelli sono punti sicuri che nessuno potrà togliere.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Conclusioni&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Devo dire che come gioco da due High Voltage ha una sua solidità ed è abbastanza divertente perché non è così automatico capire la compagnia usata dall'avversario ma soprattutto si ha un certo controllo sulle possibili mosse dell'avversario e si può provare a sviluppare una strategia. Quando invece si gioca in tre o quattro giocatori la situazione della mappa può drasticamente cambiare da un turno all'altro e la pianificazione non è per nulla possibile e si ha l'impressione di essere un po' in balia degli eventi; può inoltre accadere che nel finale un giocatore sia visibilmente tagliato fuori dalla partita e altro non può che rivestire il ruolo di &lt;i&gt;King Maker&lt;/i&gt; favorendo l'uno o l'altro dei suoi avversari.&lt;br /&gt;&lt;br /&gt;In ogni caso nella fase centrale, sia nel gioco a due che nel gioco a tre o quattro, le possibilità sono così tante che si corre il rischio di avere dei tempi di realizzazione per una mossa del tutto inadeguati alla tipologia e al target del gioco.&lt;br /&gt;Il tenere le compagnie segrete fino alla fine a volte da un pizzico di suspance ma il più delle volte risulta evidente prima della fine chi sta vincendo. Il fatto che tutte e 4 le compagnie siano presenti in maniera simmetrica nelle tessere e il fatto che nell'utilizzare una tessera solo due delle linee in essa presenti saranno in effetti percorse dalla corrente e conteggiate nel punteggio comporta la necessità di utilizzare al meglio le tessere con i colori della propria compagnia, perchè ogni tessera potrà essere conteggiata nella partita al massimo due volte, e quindi necessariamente ad esporsi.&lt;br /&gt;&lt;br /&gt;Insomma, un gioco con alcune meccaniche particolari ed interessante per chi ama i giochi astratti ma che personalmente non mi ha particolarmente colpito; sicuramente funziona meglio in due che in tre o quattro. Un debutto positivo per G. Sartoretti di cui speriamo in futuro di vedere altri prodotti e sicuramente un salto di qualità per la Post Scriptum Giochi.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-966316217029736888?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/966316217029736888/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=966316217029736888' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/966316217029736888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/966316217029736888'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/02/review-high-voltage.html' title='[Review] High Voltage'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-337321748597922176</id><published>2007-02-09T09:40:00.000+01:00</published><updated>2007-02-09T09:44:07.115+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='francesco'/><title type='text'>[Francesco] close to Carnival</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tJg-S35c7R4/Rcwz6fHRe-I/AAAAAAAAAC0/NmMZh6eJStQ/s1600-h/IMG_4307.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_tJg-S35c7R4/Rcwz6fHRe-I/AAAAAAAAAC0/NmMZh6eJStQ/s400/IMG_4307.jpg" alt="" id="BLOGGER_PHOTO_ID_5029451963743435746" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Siamo ornai vicini al Carnevale e Caterina ha deciso di preparare il suo fratellino per questo grande evento.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0); font-style: italic;"&gt;We are close to Carnival and Caterina decided to prepare his little brother for this event.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/Rcwz6PHRe9I/AAAAAAAAACs/_966Qs7aljQ/s1600-h/IMG_4302.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/Rcwz6PHRe9I/AAAAAAAAACs/_966Qs7aljQ/s400/IMG_4302.jpg" alt="" id="BLOGGER_PHOTO_ID_5029451959448468434" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-337321748597922176?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/337321748597922176/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=337321748597922176' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/337321748597922176'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/337321748597922176'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/02/francesco-close-to-carnival.html' title='[Francesco] close to Carnival'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_tJg-S35c7R4/Rcwz6fHRe-I/AAAAAAAAAC0/NmMZh6eJStQ/s72-c/IMG_4307.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-5025691845082356936</id><published>2007-02-09T08:25:00.000+01:00</published><updated>2007-02-09T10:21:13.497+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dungeon Twister'/><category scheme='http://www.blogger.com/atom/ns#' term='Battlelore'/><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><title type='text'>Wednesday at Club TreEmme: Battlelore</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/Rcwi7vHRe3I/AAAAAAAAABk/mZu9LtkotI4/s1600-h/IMG_4312.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/Rcwi7vHRe3I/AAAAAAAAABk/mZu9LtkotI4/s400/IMG_4312.JPG" alt="" id="BLOGGER_PHOTO_ID_5029433293520599922" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Finalmente sono riuscito a giocare a &lt;span style="font-weight: bold;"&gt;Battlelore&lt;/span&gt;. La mia copia mi è arrivata la scorsa settimana e ho dato una rapida lettura delle regole (sono solito giocare a &lt;span style="font-weight: bold;"&gt;Memoir'44&lt;/span&gt;)  &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;e finalmente ieri sera è arrivato il momento di combattere!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Io e &lt;span style="font-weight: bold;"&gt;Jappo&lt;/span&gt; ci siamo incontrati in un Club TreEmme desrto (il Mercoledì sera non è una serata di gioco) e abbiamo deciso di giocare il primo scenario Lore: Burgose, Castile.&lt;br /&gt;&lt;br /&gt;Io ero Henry e Jappo Don Pedro il Crudele! Abbiamo fatto due battaglie senza scambiarci di lato.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0); font-style: italic;"&gt;So finally I was  able to play &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 153, 0); font-style: italic;"&gt;Battlelore&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0); font-style: italic;"&gt;. I got my copy last week and I go quickly over the rules (I'm used to play &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 153, 0); font-style: italic;"&gt;Memoir'44&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0); font-style: italic;"&gt; a lot)  and so yesterday finally was time to battle!&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0); font-style: italic;"&gt;Me and &lt;/span&gt;&lt;a style="color: rgb(0, 153, 0); font-style: italic;" href="http://jappo3m.blogspot.com/"&gt;Jappo&lt;/a&gt;&lt;span style="color: rgb(0, 153, 0); font-style: italic;"&gt; meet in an almost empty &lt;/span&gt;&lt;a style="color: rgb(0, 153, 0); font-style: italic;" href="http://www.treemme.org/"&gt;Club TreEmme&lt;/a&gt;&lt;span style="color: rgb(0, 153, 0); font-style: italic;"&gt; (wednesday is not an usual evening of play) and we decided to start with the first lore scenario: Burgose, Castile.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0); font-style: italic;"&gt;I was Henry and Jappo was Don Pedro the Cruel! We battled two times but without switching sides.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Nella prima battaglia ho vinto 6-4 conquistando la maggior parte delle bandiere sul lato destro dove i mie cavalieri regolari hanno macellato le armate di Jappo e alla fine sono state uccise dalla cavalleria pesante. E' poi bastato ottenere un'altra bandiera sul lato sinistro per vincere la partita.&lt;br /&gt;&lt;br /&gt;Nella seconda battaglia Jappo ha giocato davvero meglio mantenedo le truppe compatte sul lato destro; per fortuna ha poi deciso di avanzare con i Goblinoidi in una carica senza speranza al centro dello schieramento, attraversando il fiume. A quel punto è bastato richiamare la mia cavalleria dal lato destro, aiutata dai fanti per macellare i goblinoidi e poi penetrare in profondità nello schieramento di Don Pedro uccidendo anche le tre fanterie centrali. Alla fine ho vinto lo scontro 6 a 0.&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0); font-style: italic;"&gt;In the first battle I won 6-4 getting most of my flags on the right side, where my regular cavalries slaughter Jappo forces and finally was killed by the Don Pedro's heavy knights! Was enough just to take another flag with my archer on the left side to win the game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0); font-style: italic;"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;The second time Jappo plays really better and remain compact on the right side; luckly he rush his goblinoids in a hopeless charge in the center, crossing the river. I call my regular cavalry from the right side and helped by the infantry I slaughter all the goblinoids and then I rush in the rear of Don Pedro's armies killing also the 3 infantry in the center. Was a 6-0 and a good night for Henry of Trastàm&lt;/span&gt;ara.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RcwlOvHRe4I/AAAAAAAAABs/F7SfH2pVdAc/s1600-h/IMG_4313.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RcwlOvHRe4I/AAAAAAAAABs/F7SfH2pVdAc/s400/IMG_4313.JPG" alt="" id="BLOGGER_PHOTO_ID_5029435818961369986" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Qui puoi vedere i mie cavalieri che attaccano sul lato destro&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;&lt;br /&gt;here you can see my knights attacking on the right side.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Mi sono davvero divertito in queste prima battaglie a &lt;span style="font-weight: bold;"&gt;Battlelore&lt;/span&gt;. Penso che sia decisamente in buon gioco sufficientemente diverso da &lt;span style="font-weight: bold;"&gt;Memoir'44&lt;/span&gt; da giustifcarne l'acquisto. In &lt;span style="font-weight: bold;"&gt;Memoir'44&lt;/span&gt; sono i terreni che giocano un ruolo fondamentale nello sviluppo della strategia mentre qui sono le posizioni relative delle truppe anche perchè di solito i terreni di battaglia sono piuttosto aperti e quasi tutte le unità hanno capacità di movimento superiore rispetto a quelle di &lt;span style="font-weight: bold;"&gt;Memoir'44&lt;/span&gt;.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;I really enjoyed this first &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 153, 0);"&gt;Battelore&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt; battles. I think it is a really good game and enough different from &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 153, 0);"&gt;Memoir'44&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt; to justify the purchase. In &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 153, 0);"&gt;Memoir'44&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt; are the terrain that play the biggest role in your strategy; here is the position of the other units, becasue usually the fields are quite open and also almost all the units are quicker than in &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 153, 0);"&gt;Memoir'44&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Mi sono piaciute molto anche le regole sulla magia perchè aggiungono qualcosa al gioco senza farlo diventare dominato dal caso. Spero di avere presto la possibilità di giocare anche con il Concilio di Guerra e con le Creature in scenari più complessi.&lt;br /&gt;&lt;br /&gt;Sono comunque abbastanza sicuro che &lt;span style="font-weight: bold;"&gt;Battlelore&lt;/span&gt; sarà uno dei giochi a cui giocheremo di più al TreEmme nei prossimi mesi.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;I really like also the magic becasue it seems to add something without putting the game in a random fest! I hope to have the possibility soon to play also with the War council and the Creatures trying other, more complex, scenarios.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;I'm quite sure &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 153, 0);"&gt;Battlelore&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt; will be one of the most played game in my association in the next months.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_tJg-S35c7R4/Rcwnf_HRe7I/AAAAAAAAACE/tpJ83GQQvYc/s1600-h/IMG_4323.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_tJg-S35c7R4/Rcwnf_HRe7I/AAAAAAAAACE/tpJ83GQQvYc/s400/IMG_4323.JPG" alt="" id="BLOGGER_PHOTO_ID_5029438314337369010" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Abbiamo deciso di conludere la serata di gioco con una partita al gioco base di&lt;span style="font-weight: bold;"&gt; Dungeon Twister&lt;span style="font-weight: bold;"&gt;. &lt;/span&gt;&lt;/span&gt;Non mi è servito molto tempo per sconfiggere Jappo; sono riuscito a muovere il mio Guerriero vicino al lato di Jappo e stendere il Mago ed il Sacerdote. Prima ho folgorato il Troll con la bacchetta di fireball a dopo è stato facile attaccare ed uccidere sia il Mechanork che la Wall Walker con un attacco combinato. Nel frattempo Jappo è riuscito a salvare il ladro con il tesoro così la partita è finita 5 a 2 per me. Ogni volta che gioco a &lt;span style="font-weight: bold;"&gt;Dungeon Twister&lt;/span&gt; mi diverto un sacco e ritengo che sia davvero il miglior gioco uscito negli utlimi anni.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;We decided to conclude the evening of play with a basic &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 153, 0);"&gt;Dungeon Twister&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;. It takes me not too long to beat Jappo; I was first able to move my Warrior close to &lt;/span&gt;&lt;a style="font-style: italic; color: rgb(0, 153, 0);" href="http://jappo3m.blogspot.com/"&gt;Jappo&lt;/a&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;'s exit, slay the Wizard and than the Priest. First blasted the Troll with the fireball and than was easy for my Thief and my Troll in a joined attack kill also the Mechanork and the Wall Walker. In the meantime Jappo was able to save his thief and a Treasure so the game ended 5-2 for me. Every time I play &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 153, 0);"&gt;Dungeon Twister&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt; I got a great fun and I think it is really the best game in the last years!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/RcwngPHRe8I/AAAAAAAAACM/Y8jiElMnt04/s1600-h/IMG_4326.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/RcwngPHRe8I/AAAAAAAAACM/Y8jiElMnt04/s400/IMG_4326.JPG" alt="" id="BLOGGER_PHOTO_ID_5029438318632336322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ecco la partita quasi finita. Nell'immagine più in alto invece la ressa attorno al mio Troll all'inizio della partita.&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;Here is the game almost finished. In the picture above the fight around my Troll in the beginning of the game&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Buon gioco&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 153, 0);"&gt;good play&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-5025691845082356936?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/5025691845082356936/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=5025691845082356936' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/5025691845082356936'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/5025691845082356936'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/02/wednesday-at-club-treemme-battlelore.html' title='Wednesday at Club TreEmme: Battlelore'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_tJg-S35c7R4/Rcwi7vHRe3I/AAAAAAAAABk/mZu9LtkotI4/s72-c/IMG_4312.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-5285602273473113387</id><published>2007-02-08T12:36:00.000+01:00</published><updated>2007-02-17T14:26:31.715+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Graenaland'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>[Review] Graenaland</title><content type='html'>Ecco qua la mia recensione di &lt;span style="font-weight: bold;"&gt;Graenaland&lt;/span&gt; di  &lt;span style="font-style: italic;"&gt;Vladimir Chvàtil&lt;/span&gt; originariamente postata per &lt;a href="http://nuke.goblins.net/modules.php?name=Reviews&amp;rop=showcontent&amp;amp;id=3487"&gt;La Tana dei Goblin&lt;/a&gt; e Giochinscatola.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0); font-weight: bold;"&gt;Voto: 4/5&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0); font-style: italic;"&gt;"&lt;/span&gt;&lt;span class="reviewcontent"&gt;&lt;span style="color: rgb(153, 0, 0); font-style: italic;"&gt;Un gioco che mi sento di suggerire a tutti perché semplice ma molto profondo da un punto di vista strategico che mescola alcune meccaniche ormai classiche ad idee davvero originali"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;table border="0" width="100%"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td colspan="2" width="100%"&gt;&lt;p style="margin-top: 0pt; margin-bottom: 6px;" align="justify"&gt;&lt;span class="reviewcontent"&gt;&lt;b&gt;&lt;u&gt;Inquadramento Storico&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Sicuramente una delle più interessanti sorprese di quest'anno ad Essen sono stati i giochi della neonata Czech Board Games, che si è presentata sul mercato con tre titoli di tutto rispetto: Legie, un piccolo gioco strategico molto astratto ma interessantissimo; Through The Ages, un gioco di carte che ripercorre i meccanismi e le ambientazioni del mitico gioco per PC Civilization IV ed infine Graenaland, un classico gioco da tavolo molto divertente che riprende la semplicità e fluidità di Coloni di Catan ma con un meccanismo nuovo e divertente. Gli ultimi due frutto del talento di Vladimír Chvátil da cui, a questo punto, ci aspettiamo in futuro piacevoli sorprese.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Ambientazione&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Siamo negli anni della colonizzazione della Groenlandia, la terra verde, qualche anno dopo la sua "scoperta" da parte del Vichingo Erik il Rosso, nel 982. I giocatori rappresentano i capi dei vari clan impegnati nell'occupazione della nuova terra e delle sue risorse. La competizione è forte perché le risorse sono limitate.&lt;br /&gt;&lt;br /&gt;La Groenlandia è rappresentata da un certo numero di regioni costiere (pari al numero dei giocatori) e di regioni interne (pari al numero di regioni costiere meno una). In ogni regione, caratterizzata dal tipo di risorse che in essa possono essere prodotte, potranno essere edificati villaggi, migliorie (quali strade e mercati) ed edifici speciali. Il numero di villaggi che possono esistere in una certa regione è illimitato mentre si possono costruire solo 3 edifici speciali (una Tenuta, una Chiesa e una Sala Ricevimenti) ed un'unica miglioria per tipo. Alcune regioni montane sono particolarmente impervie e difficili da colonizzare e in esse non è possibile costruire gli edifici speciali.&lt;br /&gt;&lt;br /&gt;I giocatori muoveranno sulla mappa i loro comandanti (Guerriero, Sacerdote e Bardo) in una competizione per il controllo delle risorse che verrà stabilito in base alla presenza di leader, truppe e villaggi/edifici e a seguito di una votazione. Non esistono combattimenti, perchè in teoria i diversi clan sono tra loro amichevoli e gli eserciti quindi hanno solo una funzione intimidatoria.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Svolgimento del gioco&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Produzione&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;All'inizio di ogni turno di gioco le regioni producono risorse, a meno che non siano già al pieno della loro capacità produttiva che di base è data dal numero dei villaggi presenti nella regione; più la regione è popolata più risorse quindi si possono accumulare! In generale una regione produce una carta risorsa, pescata dal mazzo specifico per la sua morfologia (montagna, pianura, collina o foresta) anche se la presenza di migliorie può far si che una regione produca due o addirittura tre risorse nello stesso turno. Si ha quindi un'idea di massima di cosa produrrà una regione ma senza mai averne la certezza, perchè in ogni mazzo sono contenti tre tipi diversi di risorse presenti in concentrazione differente.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Movimento&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;Tutti i giocatori tranne quello di turno avranno la possibilità di muovere uno dei loro leader in una regione adiacente o, sfruttando il movimento via mare, in una regione costiera più distante. All'inizio della partita ogni giocatore controlla un unico leader, il Guerriero, ma nel corso della partita potrà arrivare a schierare anche il Sacerdote e il Bardo. Il movimento è contemporaneo ed ogni giocatore sceglierà in segreto quale leader muovere e dove.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;raccolta delle risorse&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;Dopo avere eseguito i movimenti in ordine partendo dalla sinistra del giocatore di turno ognuno potrà fare un unica chiamata per una votazione al fine di assegnare tutte le risorse presenti in un territorio. Trattandosi di rudi uomini del nord, non è possibile contrattare o mercanteggiare in questa fase: il giocatore che decide il territorio decide anche come verranno spartite le risorse presenti. Si procede quindi alla votazione: ogni giocatore ha un numero di voti pari al numero dei suoi edifici/villaggi presenti nella regione più il numero di soldati che accompagnano il suo Guerriero (qualora sia presente nella regione). La presenza di una Sacerdote nel territorio annulla i voti dei soldati mentre il Bardo ha un voto per ogni leader presente nella regione. In ogni regione ci può essere un solo leader per ogni giocatore.&lt;br /&gt;&lt;br /&gt;Se la proposta ottiene la maggioranza dei voti le risorse vengono distribuite, altrimenti rimarranno lì per il prossimo turno.&lt;br /&gt;&lt;br /&gt;Questo meccanismo di divisione delle risorse è davvero interessante perché introduce una sorta di alleanza/collaborazione tra i giocatori senza però il rischio di perdersi in lunghe discussioni, visto che il regolamento proibisce esplicitamente la discussione delle proposte.&lt;br /&gt;&lt;br /&gt;E' ovvio che l'obbiettivo primario di ogni giocatore è quello di riuscire ad andare a chiamare la votazione in una regione in cui ha la maggioranza assoluta dei voti, per poter portare a casa tutte le risorse, ma questo non è sempre possibile e accade spesso che pur di portare a casa qualcosa si è costretti a fare una proposta che risulti interessante per almeno un altro dei giocatori presenti nel territorio.&lt;br /&gt;&lt;br /&gt;E' inoltre interessante notare che essendo possibile fare una ed una sola proposta ogni turno, la scelta della regione è davvero determinante e non si può verificare il caso di un giocatore che arraffi tutto in tutte le regioni.&lt;br /&gt;&lt;br /&gt;Le risorse nelle regioni in cui non avviene una votazione o in cui la proposta non viene approvata, si accumulano nella regione per essere distribuite nei turni seguenti: può dunque essere conveniente non raccogliere risorse in una regione in cui si ha la maggioranza con una certa sicurezza per un paio di turni in modo da far accumulare ricchezza, concentrandosi magari nel frattempo in regione più contese. C'è da dire che l'influenza di un Guerriero con un vasto esercito è spesso determinante e tale da scardinare gli equilibri di forza e quindi è difficile avere la certezza di raccogliere le risorse in una regione senza la presenza del proprio esercito.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Costruzione&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;Dopo la spartizione delle risorse è il momento del giocatore di turno, spettatore fino a quel momento in balia delle decisioni degli altri capi, di eseguire le sue azioni: pescare una carta speciale (con due risorse) e costruire.&lt;br /&gt;&lt;br /&gt;Nuovi villaggi possono essere costruiti solo in regioni contenenti un proprio villaggio/edificio o ad esse adiacenti. Gli edifici invece possono essere costruiti solo in una regione che già contiene un proprio villaggio. Sarà inoltre possibile arruolare nuove truppe con il proprio Guerriero o costruire delle migliorie in una regione.&lt;br /&gt;&lt;br /&gt;Per la costruzione delle migliorie potranno essere invitati a contribuire, ma solo una volta per turno, anche gli altri giocatori presenti con villaggi o edifici in quella regione visto che i benefici apportati si ripercuotono su tutti i giocatori presenti nel territorio. Ci sono 4 tipi di migliorie: le strade, che consentono di produrre una risorsa in più ogni turno in quella regione; il mercato, che permette ai giocatori che hanno un villaggio nella regione si utilizzare una carta risorsa invece di un'altra nella fase di costruzione; la palizzata, che rende più dispendioso l'insediamento nel territorio di nuovi clan ed infine lo sviluppo, che può conferire a volte una ulteriore carta risorsa nella fase di produzione.&lt;br /&gt;&lt;br /&gt;Ogni cosa ha un costo in risorse che deve essere interamente pagato per portare a termine la costruzione. Risulta molto importante quindi accumulare le risorse durante i turni in cui non si può costruire per arrivare al momento opportuno con le risorse necessarie.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Vittoria&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;La vittoria viene determinata in base al raggiungimento di obbiettivi in diversi campi: numero di villaggi, numero di regioni controllate, dimensione dell'esercito, numero di edifici costruiti ...&lt;br /&gt;&lt;br /&gt;Nel gioco base questi obbiettivi sono uguali per tutti e occorre soddisfarne alme no 3 per vincere: nel gioco avanzato all'inizio della partita ogni giocatore pescherà tre carte vittoria tra cui ne sceglierà una. Le carte, tutte diverse tra loro ma equilibrate, indicano i valori necessarie nelle varie tipologie di obbiettivo (dimensione dell'esercito, numero di villaggi, numero di territori, numero di edifici, numero più alto di villaggi nello stesso territorio) per conseguire punteggio. Il primo giocatore che raggiunge i 6 punti vince la partita. E' possibile annunciare la propria vittoria anche durante il turno di un avversario, qualora si posseggano le risorse necessarie per completare autonomamente edifici e costruzioni tali da raggiungere i 6 punti vittoria. In quel caso il normale svolgimento del gioco viene interrotto e si procede alla fase di costruzione.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Considerazioni finali&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Graenaland è un gioco semplice ma molto divertente. Il gioco procede veloce e fluido e l'interazione tra i giocatori è garantita: il movimento segreto dei leader genera davvero momenti di suspance perchè non è mai una certezza sapere in quali regioni gli avversari tenteranno di andare ad alterare gli equilibri di forza.&lt;br /&gt;&lt;br /&gt;E' anche abbastanza facile organizzarsi in maniera tale da fermare un giocatore che da solo si sta involando verso la vittoria ma con gli obbiettivi segreti non è mai facile capire chi è veramente al comando e a volte ci sono delle sgradevoli sorprese.&lt;br /&gt;&lt;br /&gt;Il sistema di spartizione delle risorse è davvero molto bello perché introduce una componente diplomatica senza però l'usuale corredo di interminabili discussioni e trattative.&lt;br /&gt;&lt;br /&gt;Un gioco che mi sento di suggerire a tutti perché semplice ma molto profondo da un punto di vista strategico. Suggerisco di passare al gioco avanzato già dalla seconda partita perchè gli obbiettivi segreti e differenti per i diversi giocatori sono a mio parere determinanti.&lt;/span&gt;&lt;/p&gt;&lt;/td&gt;   &lt;/tr&gt;    &lt;!-- Riga pro --&gt;   &lt;tr&gt;     &lt;td colspan="2" width="100%"&gt;       &lt;p style="margin-top: 0pt; margin-bottom: 6px;"&gt; &lt;/p&gt;       &lt;p style="margin-top: 0pt; margin-bottom: 6px;" class="reviewhilights1"&gt;Pregi:&lt;/p&gt;&lt;p style="margin-top: 0pt; margin-bottom: 6px;" class="reviewhilights1"&gt;&lt;br /&gt;&lt;/p&gt;       &lt;p style="margin-top: 0pt; margin-bottom: 6px;" align="justify"&gt;&lt;span class="reviewcontent"&gt;- bella grafica e bei materiali&lt;br /&gt;- meccanismo di spartizione delle risorse molto originale&lt;br /&gt;- facile e non troppo lungo&lt;br /&gt;- rigiocabile&lt;/span&gt;&lt;/p&gt;&lt;/td&gt;   &lt;/tr&gt;    &lt;!-- Riga contro --&gt;   &lt;tr&gt;     &lt;td colspan="2" width="100%"&gt;        &lt;p style="margin-top: 0pt; margin-bottom: 6px;" class="reviewhilights1"&gt;Difetti:&lt;/p&gt;&lt;p style="margin-top: 0pt; margin-bottom: 6px;" class="reviewhilights1"&gt;&lt;br /&gt;&lt;/p&gt;       &lt;p style="margin-top: 0pt; margin-bottom: 6px;" align="justify"&gt;&lt;span class="reviewcontent"&gt;- può non essere immediato entrare nell'ottica del meccanismo di collaborazione necessario per poter ottenere risorse&lt;/span&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-5285602273473113387?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/5285602273473113387/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=5285602273473113387' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/5285602273473113387'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/5285602273473113387'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/02/review-granaland.html' title='[Review] Graenaland'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-7353896412807603998</id><published>2007-01-23T13:20:00.000+01:00</published><updated>2007-01-23T13:25:23.315+01:00</updated><title type='text'>2006 Italy in Games - my personal report</title><content type='html'>Here is a kind of report (from my personal point of view) of games in Italy for 2006. I will cover new releases, publishers, events, and everything else that passes through my troubled mind. I'm deeply involved in the Italian game scene since I personally know most of the designers, editors and publishers. I have playtested several games and I have written reviews and articles, but I'm doing everything for fun so you can be sure that I haven't been paid to say what I'm saying—and probably some wish that they would have paid me for not saying what I said and what I’m going to say!&lt;br /&gt;&lt;br /&gt;I can say for sure that 2006 was a boom year for Italians in several ways, but first a short statistical report. I was able to track:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Some Stats&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;46 games published in 2006 with one or more Italian designers&lt;br /&gt;&lt;/li&gt;&lt;li&gt;20 Italian publishers released new games/expansions in 2006 (I'm also including in this list self-publishers like Angelo Porazzi)&lt;br /&gt;&lt;/li&gt;&lt;li&gt;4 (at least) non-Italian publishers released games designed by Italians in 2006 (not counting non-Italian editions of Italian games also released by Italian companies)&lt;br /&gt;&lt;/li&gt;&lt;li&gt;2 (at least) Italian publishers released games designed by famous non-Italian designers&lt;br /&gt;&lt;/li&gt;&lt;li&gt;40 Italian designers released games in 2006&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;I think that this could be enough to say that 2006 has been a great year for Italy; I could agree with gamers observing that quantities and qualities not always are the same, but what is impressive in 2006 was both the quantity and quality of several releases. I think that game world would been better without some of these releases, but also it have been missing others. Anyway that is just the same problem for German or American releases. Before going in details, I want also to include some more stats:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Game Conventions&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The two most important game convention in Italy, &lt;a href="http://www.luccacomicsandgames.com/06/xhtml/eng/default.asp" title="Lucca Comics and Games"&gt;Lucca Comics and Games&lt;/a&gt; and  &lt;a href="http://www.modcon.it/" title="ModCon"&gt;ModCon&lt;/a&gt;, both have had a great success: over 4000 gamers in Modena in September and over 80,000 attendees in Lucca in November. Also IdeaG, the most important Italian event for game designer, has got a great success: you can read a &lt;a href="http://www.boardgamenews.com/index.php/boardgamenews/comments/andrea_liga_ligabue_ideag2006_report/" title="full report"&gt;full report&lt;/a&gt; here on Boardgame News and I'm almost ready to publishe the 2007 report.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Associations and Communities&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The most active boardgames community in Italy, &lt;a href="http://www.goblins.net/" title="La Tana dei Goblin"&gt;La Tana dei Goblin&lt;/a&gt;, in 2006 has gone from 2000 to 3500 members, with over 100,000,000 pages visited from 400,000 different IPs and 650 GB transferred. The site also has 1240 new reviews and 514 add-ons/rules translations.&lt;br /&gt;&lt;br /&gt;The oldest and largest game association, &lt;a href="http://www.treemme.org/" title="Club TreEmme"&gt;Club TreEmme&lt;/a&gt;, has crossed the quarter of a century mark with more than 500 members.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;Designers and Publishers&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The most active designers in 2006 were:&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Leo Colovini with 10 games, 4 alone and 6 with others&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Dario de Toffoli with 7 games, 2 alone and 5 with others&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Zaccariotto with 4 games, all with others&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Andrea Angiolino and Pier Giorgio Paglia with 3 games&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;The most active publishers were:&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;&lt;a href="http://www.dalnegro.com/" title="Dal Negro"&gt;Dal Negro&lt;/a&gt;, with 6 games&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.nexusgames.com/" title="Nexus"&gt;Nexus&lt;/a&gt; and &lt;a href="http://www.davincigames.it/" title="daVinci"&gt;daVinci&lt;/a&gt;, both with 4 games&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;But 2006 was also the year that saw the birth of &lt;a href="http://www.giochiuniti.it/" title="GiochiUniti"&gt;GiochiUniti&lt;/a&gt;, a new distribution company, that took birth from the joint efforts of &lt;a href="http://www.nexusgames.com/" title=" Nexus"&gt; Nexus&lt;/a&gt;, &lt;a href="http://www.davincigames.it/" title="daVinci"&gt;daVinci&lt;/a&gt;, &lt;a href="http://www.tilsit.it/" title="Stupor Mundi "&gt;Stupor Mundi &lt;/a&gt;(ex Tilsit Italia) and &lt;a href="http://www.venice-connection.com/" title="Venice Connection"&gt;Venice Connection&lt;/a&gt;. I think this project could really help the Italian market to grow and gamers to find more games with lower cost. &lt;a href="http://www.nexusgames.com/" title="Nexus"&gt;Nexus&lt;/a&gt; has also strengthened its agreement with &lt;a href="http://www.fantasyflightgames.com/" title="Fantasy Flight Games"&gt;Fantasy Flight Games&lt;/a&gt;, and KDS with &lt;a href="http://www.daysofwonder.com/" title="Days of Wonder"&gt;Days of Wonder&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;On the other side, &lt;a href="http://www.stratelibri.it/" title="Stratelibri"&gt;Stratelibri&lt;/a&gt; and &lt;a href="http://www.raven-distribution.com/" title="Raven Distribution"&gt;Raven Distribution&lt;/a&gt; are doing well in supporting the gamer community and Italian events. Together with KDS, they are also publishing &lt;b&gt;Game Master Magazine&lt;/b&gt;, which reached issue #6 in 2006 and aspires to be something more than an house organ (I hope to abel to make publish an Italian version of this article in one of the next issues).&lt;br /&gt;&lt;br /&gt;I'm not always able to report on all of the upcoming products from Italian publishers since not all of them inform me about new releases. I know almost nothing about what is boiling in the Raven Distribution pot, and I also wasn't able to track whether some of the new Stratelibri releases will be available outside Italy. Probably they are too busy, or they don't care too much for non-conventional channels.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;A List of (almost) all the 2006 releases&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;But, as promised, here's an alphabetical list of Italian publishers and their 2006 releases, larded with my personal consideration:&lt;br /&gt;&lt;br /&gt;I must start with &lt;a href="http://www.warnangel.it/" title="Angelo Porazzi Games"&gt;Angelo Porazzi Games&lt;/a&gt;, since 2006 was also the 10th year of life for WarAngel with the 10 years Edition. This is, by far, Angelo's best game and is still well-supported and extended. Angelo Porazzi Games is the emblem of self-publishing in Italy. He also released this year &lt;ul&gt;&lt;li&gt;WrestAngel&lt;/li&gt;&lt;li&gt;WarAngel 10 Years Edition&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;a href="http://www.clementoni.com/" title="Clementoni"&gt;Clementoni&lt;/a&gt;, in the middle of other less interesting releases, has also published:&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Fishmarkt: M. Papini&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Kakuro challenge: L. Colovini, D. de Toffoli, D. Zaccariotto&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;I have to spend some words on &lt;a href="http://www.cogitostudio.it/" title="Cogito Studio"&gt;Cogito Studio&lt;/a&gt;, a game design studio born in Modena and quickly joined  with &lt;a href="http://www.studiogiochi.com/" title="Studiogiochi"&gt;Studiogiochi&lt;/a&gt;. They have developed two games:&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Walhalla by Alessandro Zucchini and published by Amigo&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Graverobbers by Carlo A. Rossi and published by Jolly Rogers Games.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;a href="http://www.dalnegro.com/" title="Dal Negro"&gt;Dal Negro&lt;/a&gt; released six games (I'm considering only the games that could be of some interest for BGN readers), mostly from the &lt;a href="http://www.studiogiochi.com/" title="Studiogiochi"&gt;Studiogiochi&lt;/a&gt; staff:&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Kakuro: L. Colovini, D. de Toffoli, D. Zaccariotto&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Nebraska: L. Colovini, D. de Toffoli&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Poker Cinese: D. de Toffoli&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Savana: A. Nove Veronesi, L. Colovini&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Sudoku Travel: L. Colovini, D. de Toffoli, D. Zaccariotto&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Tamplaria: Bertagna e Gambi&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;daVinci Games was another great surprise in 2006 since they have released&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Leonardo da Vinci by Acchittocca&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;that is a real gamers game with also a big box and nice materials. We all hope it will be the first of a long serie of such games from daVinci. The Italian publisher was also able to get published &lt;ul&gt;&lt;br /&gt;&lt;li&gt;Figaro by R. Knizi&lt; &lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;The materials and arts was great but, IMHO, unluckily the game was not so good (at least not one of the Knizia best). As  usual, daVinci also released some expansions for his games (a multi-expansion for Leonardo da Vinci, Palatinus and Fredericus was prepared for Essen), and a couple of “Bonsai games” – games on one single card, as “Look-Ka!” (by Luigi Saggese), released for the Lucca Comics &amp; Games convention.&lt;br /&gt;&lt;br /&gt;Finally they also released (but only Italian version)&lt;ul&gt;&lt;br /&gt;&lt;li&gt;F.A.T.A by  Martina Mealli and  Gabriele Rabbini (in cooperation with Lucca Comics &amp;amp; Games)&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Lupus in Giocando&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;a themed version of the game Lupus in Tabula, produced for the National Broadcasting radio (in cooperation with RadioDue RAI and &lt;a href="http://www.goblins.net/" title="Tana dei Goblin"&gt;Tana dei Goblin&lt;/a&gt;) and&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Archeogame by Silvano Sorrentino and Lucio Fioretti&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;a game for a national archeological convention&lt;br /&gt;&lt;br /&gt;Editrice Giochi, in the middel of not so much interesting for gamers releases has published:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;SPQRisico by S.Albertarelli&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;The last part of 2006 has seen the birth of&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;&lt;a href="http://www.esagek.com/" title="Esagek"&gt;Esagek&lt;/a&gt; by Claudio Gerosa&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;an interesting abstract game with lot of possibilities also available in a pre-release format at Essen 2006.&lt;br /&gt;&lt;br /&gt;I must point out the really good&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;All is Lost Save the Honour by Contardi for the publisher Europa Simulazioni.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;A real nice and well done game for addicted operational wargames and, for sure, not for eurogamers.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.ghenosgames.com/" title="Ghenos Games"&gt;Ghenos Games&lt;/a&gt; signed an agreement in 2006 that will see&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Bolide published by Rio Grande Games&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;and it has also released the first expansion,&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Tracks #1 by Alfredo Genovese.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Emanuele Ornella (&lt;a href="http://www.mindthemove.com/" title="Mind the Move"&gt;Mind the Move&lt;/a&gt;) has confirmed his talent and his new release,&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Hermagor&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;has been appreciated by several gamers and also published by Rio Grande Games.&lt;br /&gt;&lt;br /&gt;After the great success of War of the Ring, &lt;a href="http://www.nexusgams.com/" title="Nexus Games"&gt;Nexus Games&lt;/a&gt; persevered in publishing great games:&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Marvel Heroes, by Marco Maggi and Francesco Nepitello, has been another end of 2006 hit&lt;br /&gt;&lt;/li&gt;&lt;li&gt;The expansion War of the Ring: Battles of the Third Age by Marco Maggi, Francesco Nepitello and Roberto di Meglio has got great consent and is also a nominee in the 2006 International Gamers Awards&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Wings of War is still having great success, and Andrea Angiolino and Pier Giorgio Paglia have developed two new booster packs in 2006: Top Fighter and Recon Patrol; new releases are also ready for 2007&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;After the not-so-good Bausquitmiao, &lt;a href="http://www.psgiochi.it/" title="PS Giochi"&gt;PS Giochi&lt;/a&gt; has released&lt;br /&gt;&lt;ul&gt;&lt;li&gt;High Voltage by Giacomo Sartoretti&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;which is a real improvement both in term of game play, arts and materials. (&lt;a href="http://www.scribabs.it/" title="Scribabs"&gt;Scribabs&lt;/a&gt; took care of graphics and arts.) We hope to see this small company keep growing and improving over the next years.&lt;br /&gt;&lt;br /&gt;At the end of 2006, another new company, &lt;a href="http://www.redglove.it/" title="Red Glove"&gt;Red Glove&lt;/a&gt;, started to release board/card games.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Koala by L. Moretti and M. Cortini&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;was also published by Amigo.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www2.blogger.com/www.roseandpoison.com"&gt;Rose &amp; Poison&lt;/a&gt; has finally decided to put a big effort outside the RPG world, and its 2006 release&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Canossa by Walt Castagno&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Faerie Tales by Christophe Boelinger&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Stardust by Angiolino e Paglia&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;are all better games than their past not-so good titles. It's a real improvement for this small company, and we hope it can continue investing in the boardgames area.&lt;br /&gt;&lt;br /&gt;Paolo Vallerga at &lt;a href="http://www2.blogger.com/www.scribabs.it"&gt;Scribabs&lt;/a&gt; has released&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Hystericoach by Walter Obert&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;a nice soccer party game and he also took care of graphics and art for High Voltage, by PS Giochi.&lt;br /&gt;&lt;br /&gt;Some small publishers have also had new releases: Battaglie by Falsini for Safer Giochi and Sgrauso by Virag.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www2.blogger.com/www.stratelibri.it"&gt;Stratelibri&lt;/a&gt; released&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Si Oscuro Signore 2, by C. Ferlito, M. Enrico, F. Bonifacio&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;and two new expansions for Minimonfa are close to being published.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www2.blogger.com/www.tenkigames.com"&gt;Tenkigames&lt;/a&gt; released two new games from Piero Cioni:&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;SnakeLake&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Krumble&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;They both are quite good, with a real maniacal attention to graphics and materials. Tenkigames is one of nicest new companies in Italian market, and it's planning to keep growing and improving. The 2006 releases were mostly aimed at young players, but you need to check out the 2007 releases that as far as I know are really, really interesting also for gamers.&lt;br /&gt;&lt;br /&gt;For boat race lovers, I must point out&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Velagiochiamo by S. Robberto and D. Troia&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;which is a really big game. (The box is 1 meter wide!) The game is quite nice, with good materials, but still far away from eurogamers standard in term of  how the rules are wrote. I hope they will soon be able to write a new set of rules.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.whatsyourgame.it/" title="What's Your Game?"&gt;What's Your Game?&lt;/a&gt; is still working in publishing gamers games. Their 2006 top release was&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Ur by Paolo Mori&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;This abstract game is really nice and won the Best of Show in the boardgames category at Lucca Comics and Games. But this is one of the companies I have not easy task to get informations about.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.zugames.it/" title="Zugames"&gt;Zugames&lt;/a&gt;, the Mario Papini company, has released&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Mamma&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;a card game. This is not as good as previous Mario releases (Siena and Feudo), but it's still interesting with really some nice ideas and mechanics.&lt;br /&gt;&lt;br /&gt;Finally, a list of games designed by Italians and published from foreign companies:&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Justinian, by A. Saragosa, L. Colovini from Phalanx&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Happy Birthday by D. de Toffoli from Piatnik&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Sfida al Quadrato by Dario De Toffoli and D.Zaccariotto from Sperling &amp;amp; Kupfer&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Cartagena II, L. Colovini&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Dschingis Khan, L. Colovini&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Terra Nova, G. Evola, R. Leocata&lt;br /&gt;&lt;/li&gt;&lt;li&gt;SPQRisko by Spartaco Albertarelli from Editrice Giochi&lt;br /&gt;&lt;/li&gt;&lt;li&gt;PowHow by Spartaco Albertarelli from Ravensburger&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Masons by  Leo Colovini from Hans Im Gluck&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Mauerbauer by Leo Colovini from Hans Im Gluck&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;I think all this data is enough to say that 2006 was a great year for Italy, and we are looking forward to 2007 with great expectations!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;and what about 2007 ?&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;So, what we could exepct in 2007 ? I hope that small companies (and some self publishing designers) could join their efforts providing better standard games like was the case of PS Giochi and Scribabs (High Voltage). I agree that self publishing companies sometimes bring us small pearl but I'm also sure that real pubblishers and editors could help better new designers in bringing us real quality games.&lt;br /&gt;&lt;br /&gt;We are just in the beginning of the year and so it is not too much what I can say and most of the projected realeases will appear at Nuremberg.&lt;br /&gt;&lt;br /&gt;Angelo Porazzi told me that he is working on the &lt;b&gt;11th generation for WarAngel&lt;/b&gt; and we hope it will be released in 2007. He is also investing most of his energies on kids/party-games so probably his &lt;b&gt;LovePigs&lt;/b&gt; will be ready for MiniMod (April).&lt;br /&gt;&lt;br /&gt;daVinci has several interesting things scheduled: the international release of &lt;b&gt;F.A.T.A.&lt;/b&gt;, the great awaited &lt;b&gt;BANG! deluxe&lt;/b&gt; and also &lt;b&gt;Lupusburg&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;I know (I'm so lucky to have playtested it!) Mario Papini is working on a great project, a gamers game with a great setting, but I can't say more.&lt;br /&gt;&lt;br /&gt;KDS distribution is working on &lt;b&gt;Frontier&lt;/b&gt;, a game from Andrea Chiarvesio and Luca Iennaco that aim to be a major release and a very good title.&lt;br /&gt;&lt;br /&gt;TenkiGames ha several interesting game: &lt;b&gt;Jungle&lt;/b&gt;, the sequel of Krumble (but it is a game on his alone), &lt;b&gt;Chang Cheng&lt;/b&gt; from Walter Obert and also a &lt;b&gt;party game&lt;/b&gt; from Piero Cioni.&lt;br /&gt;&lt;br /&gt;I'm quite sure Emanule Ornella will have something ready for Essen, but I have no real news about.&lt;br /&gt;&lt;br /&gt;Cogito Studio and Studiogiochi are working on several titles: &lt;b&gt;Savana&lt;/b&gt; by A. Nove Veronesi and Leo Colovini and &lt;b&gt;Poker Cinese&lt;/b&gt; by Dario de Tofoli will be realeased by Dal Negro and I hope to be able to say something more in the following weeks; &lt;b&gt;Kakuro&lt;/b&gt; (A. Nove Veronesi), &lt;b&gt;Alchemist&lt;/b&gt; (Carlo A. Rossi), &lt;b&gt;Volle Wolle&lt;/b&gt; (Alessando Zucchini) and &lt;b&gt;Trovanime&lt;/b&gt; (Leo Colovini, De Tofoli and Zacariotto) probably will be all presented in Nuremberg.&lt;br /&gt;&lt;br /&gt;Scribabs will present a new Walter Obert game in Nuremberg: &lt;b&gt;Star System&lt;/b&gt; and from the same designer also &lt;b&gt;Kragmortha&lt;/b&gt; from Stratelibri.&lt;br /&gt;&lt;br /&gt;About the major events I'll post soon the IdeaG 2007 report. ModCon will be in the end of September in Modena and about Lucca Comics and Games here few world form Emanuele Vietina, the Chief Coordinator:&lt;br /&gt;&lt;br /&gt;“Lucca Comics &amp;amp; Games will be held again in the historical heart of the ancient town after the huge success of the 40th Anniversary Edition. The new area has allowed to have more space to play, to read and to live better the convention between the incomparable setting of a Renaissance and Medieval buildings. The Show will run from the 1st of November to the 4th, with great guests, super events and exciting previews! As usually, the first press release about the Program will come out on next July. Stay tuned!”&lt;br /&gt;&lt;br /&gt;I will soon post a IdeaG 2007 Report by Paolo Mori.&lt;br /&gt;&lt;br /&gt;good play and I hope you could enjoy this report. I'm Italian, I love my country and my games but I have tried to be as much objective as possibile.&lt;br /&gt;&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-7353896412807603998?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/7353896412807603998/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=7353896412807603998' title='21 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7353896412807603998'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7353896412807603998'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/01/2006-italy-in-games-my-personal-report.html' title='2006 Italy in Games - my personal report'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>21</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-3798633846957435324</id><published>2007-01-18T14:55:00.000+01:00</published><updated>2007-01-18T15:14:06.818+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><category scheme='http://www.blogger.com/atom/ns#' term='playtest'/><category scheme='http://www.blogger.com/atom/ns#' term='factory fun'/><title type='text'>Wednesday of Playtest at TreEmme</title><content type='html'>Hi gamers&lt;br /&gt;&lt;br /&gt;yesterday was a nice evening of playtest at Club TreEmme Modena. Me, Jappo and  Paolo  (&lt;a href="http://www.boardgamegeek.com/user/Senso"&gt;Senso&lt;/a&gt;) helped the  &lt;a href="http://www.cogitostudio.it"&gt;Cogito Studio&lt;/a&gt;  Team (Carlo A. Rossi, Alessandro Zucchini and Alf) in playtesting a new Alessandro Zucchini game.&lt;br /&gt;&lt;br /&gt;As usual is not too much what I can say about the game. It is a nice majority game with clever new ideas. The theme is, at the moment, nice and quite well related with the mechanics. All the players have a fixed number of tokens. every turn they compete for both taking cards and placing tokens in the map. Every time an area is completed there is a score phase where the cards are used. Cards are also used for many other things, including end game scoring.&lt;br /&gt;&lt;br /&gt;OK, that is not too much and not really new but I must keep my finger blocked in writing more. I really enjoyed the game and, we some necessary fixing and balancing, I think it could be an OK game.&lt;br /&gt;&lt;br /&gt;After the playtesting session me, Jappo and &lt;a href="http://www.boardgamegeek.com/user/Senso"&gt;Senso&lt;/a&gt; played a &lt;span style="font-weight: bold;"&gt;Factory Fun &lt;/span&gt;game. It is always nice to play that game. I was able to win, placing all 10 factories in the maps and undertaking only 1 minor (1 factory) and 1 major (2 factory) rearrangement during the game. Paolo was second and since it was for him the first game I think he could really be an hard opponent in the future.&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-3798633846957435324?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/3798633846957435324/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=3798633846957435324' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3798633846957435324'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3798633846957435324'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/01/wednesday-of-playtest-at-treemme.html' title='Wednesday of Playtest at TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-1364468965390791223</id><published>2007-01-11T14:35:00.000+01:00</published><updated>2007-01-11T15:29:47.657+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='marvel heroes'/><title type='text'>Marvel Heroes at home!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RaZHl7WaTEI/AAAAAAAAABU/7BSPmFNRTT8/s1600-h/IMG_4182.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_tJg-S35c7R4/RaZHl7WaTEI/AAAAAAAAABU/7BSPmFNRTT8/s400/IMG_4182.JPG" alt="" id="BLOGGER_PHOTO_ID_5018777551663418434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hi all&lt;br /&gt;&lt;br /&gt;yesterday night was time for a new &lt;span style="font-weight: bold;"&gt;Marvel Heroes&lt;/span&gt; game. We was four: me (X-man), my brother Stefano (Avengers), Gianluca (Marvel Knights) and Glauco (FF).&lt;br /&gt;&lt;br /&gt;The mission was the fight against Galactus.&lt;br /&gt;&lt;br /&gt;The first round was quite nice for me because I was playing third and so there was not so much possibilities. I got a good X-man ally (2 trama point for 3 armor 4 rolls) and sent Cyclops with Wolverine in support in a mission for 5 VP. I took also 2 story action and I used the Wolverine support point ending third and letting Cyclops in Manatthan.&lt;br /&gt;&lt;br /&gt;Stefano was quite unlucky and did n0t complete his mission; Glauco and Gianluca both also completed mission; Glauco also got 2 story cards and Gianluca none. I was first together with Glauco.&lt;br /&gt;&lt;br /&gt;The second round started with Stefano and so I was fourth. I have also to fight my arcinemesis. The second round was a quite round and really bad for me: I got a second X-Man ally but I was able to complete only a 2 VP mission and Glauco finished 2 points ahead me. Gianluca was quite behind and also Stefano that has been beaten again.&lt;br /&gt;&lt;br /&gt;In the third round Glauco was able to reach 15 points while I was 13 and Gianluca far behind. So the 4th round was the last and Galactus appears in the city!. I was always playing last, since my brother has been always the last in VP cause a really bad dice-night!  I was able to complete a 5 VP mission while Glauco was only completing a 3 VP almost closgin the gap but, since he was moving before me, he ran for Galactus. The final fight (Galactus) was Mr. Fantastic and the Human Torch against the Sentinel with great support: no allies for the FF and also another KO to prevent. Glauco was indeed really lucky and was able to score 2 times with the special Human Torch attack and win the game since he also won both the outfit tests.&lt;br /&gt;&lt;br /&gt;I really enjoyed the game again: I think it is one of the best 2006 releases ... another great hit for Maggi-Nepitello and Nexus Games: sometimes the dices could really play against you but it is not at all a random driven game.&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-1364468965390791223?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/1364468965390791223/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=1364468965390791223' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1364468965390791223'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1364468965390791223'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/01/marvel-heroes-at-home.html' title='Marvel Heroes at home!'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_tJg-S35c7R4/RaZHl7WaTEI/AAAAAAAAABU/7BSPmFNRTT8/s72-c/IMG_4182.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-7044793827309976502</id><published>2007-01-09T14:24:00.000+01:00</published><updated>2007-01-09T14:38:32.069+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='frontier'/><category scheme='http://www.blogger.com/atom/ns#' term='football tactics'/><title type='text'>My Holidays are over</title><content type='html'>I'm finally back at work after a long holiday. I spent most time taking care of my two kids but also I have got time (especially during the long night  wake) for reading some rulement and try some new games.&lt;br /&gt;&lt;br /&gt;I have been able to play-test the prototype of the new Mario Papini game. It is really nice but I can't say nothing more.&lt;br /&gt;&lt;br /&gt;I have been also able to get the rules and a prototype of &lt;a href="http://www.boardgamegeek.com/game/27162"&gt;Frontier&lt;/a&gt;, the new A. Chiarvesio game that will be published by KDS: it is also really full of promise and I'm sure it will be a great hit.&lt;br /&gt;&lt;br /&gt;The game I have played most during this holiday was Villa Paletti: but also I have played several times the WinX collecting card games with my daughter.&lt;br /&gt;&lt;br /&gt;It is really bad to see that there are no good games for a so nice trademark: it could be really a great opportunity to introduce young girls in good boardgaming but all the WinX games I have tried are really below the average.&lt;br /&gt;&lt;br /&gt;Tomorrow evening I'll have a Marvel Heroes session at my home (I hope to upload soon pictures) and also the opportunity to see &lt;a href="http://www.boardgamegeek.com/game/25261"&gt;Tannhauser&lt;/a&gt;, the new Take on You game.&lt;br /&gt;&lt;br /&gt;I'm also working on a big and deep article concerning what is going on in Italy, regarding boardgames, in 2006. I hope to be able to post it on BoardGame News before the end of the month.&lt;br /&gt;&lt;br /&gt;Finally a list of game I got for Christmas:&lt;br /&gt;&lt;br /&gt;- Villa Paletti&lt;br /&gt;- Mykerinos&lt;br /&gt;- Hammer of the Scots&lt;br /&gt;- Wizard Kings + all the maps and armies&lt;br /&gt;- Battlelore (still waiting!)&lt;br /&gt;- Twillight Imperium 3ed: Shattered Galaxies&lt;br /&gt;&lt;br /&gt;After packing all the basic and expansion staff of TI3 in the same box I was curious and I weigh it: it was 5 kg of game!&lt;a href="http://www2.blogger.com/post-create.g?blogID=35605248"&gt;Blogger: liga3m - Crea post&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I have also finished to translate my review of football tactics 2006. You can find it on &lt;a href="http://www.boardgamegeek.com/thread/144475"&gt;BGG&lt;/a&gt; or &lt;a href="http://liga3m.blogspot.com/2006/12/review-football-tactics-2006.html"&gt;here&lt;/a&gt; in my blog&lt;br /&gt;&lt;br /&gt;Good play and I hope to start soon to post again regularly&lt;br /&gt;&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-7044793827309976502?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/7044793827309976502/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=7044793827309976502' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7044793827309976502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7044793827309976502'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2007/01/my-holidays-are-over.html' title='My Holidays are over'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-1995897484344009501</id><published>2006-12-24T03:51:00.000+01:00</published><updated>2006-12-24T03:55:57.645+01:00</updated><title type='text'>X-mas bingo at TreEmme</title><content type='html'>Friday 22 was a particular evening at TreEmme. Instead of the usual games we played the traditional X-mas Bingo, thanks to the effort of Viki (X-mas elf) and Busso (Santa Claus).&lt;br /&gt;&lt;br /&gt;Was nice to be at the club with families and children. This year we had 9 kids and I think that will come a nice tradition for Club TreEmme&lt;br /&gt;&lt;br /&gt;good play and happy Christmas&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-1995897484344009501?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/1995897484344009501/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=1995897484344009501' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1995897484344009501'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1995897484344009501'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/x-mas-bingo-at-treemme.html' title='X-mas bingo at TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-531494785964896389</id><published>2006-12-20T17:25:00.000+01:00</published><updated>2006-12-20T17:30:01.519+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='caterina'/><category scheme='http://www.blogger.com/atom/ns#' term='francesco'/><title type='text'>Some days after ...</title><content type='html'>I'm still alive but I have not too much time for myself in these days. Francesco and all the Christmas staff are taking from me all the time. But are nice days!&lt;br /&gt;&lt;br /&gt;Here is me with my two sons, Francesco and Caterina&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_tJg-S35c7R4/RYlksl4c6aI/AAAAAAAAAA8/PwB7-BH0brU/s1600-h/IMG_4057.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://bp1.blogger.com/_tJg-S35c7R4/RYlksl4c6aI/AAAAAAAAAA8/PwB7-BH0brU/s400/IMG_4057.JPG" border="0" alt=""id="BLOGGER_PHOTO_ID_5010646777672296866" /&gt;&lt;/a&gt;&lt;br /&gt;And here is Francesco one week after&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/RYlktF4c6bI/AAAAAAAAABE/irnQyudETvk/s1600-h/IMG_4064.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://bp3.blogger.com/_tJg-S35c7R4/RYlktF4c6bI/AAAAAAAAABE/irnQyudETvk/s400/IMG_4064.JPG" border="0" alt=""id="BLOGGER_PHOTO_ID_5010646786262231474" /&gt;&lt;/a&gt;&lt;br /&gt;good play to all&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-531494785964896389?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/531494785964896389/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=531494785964896389' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/531494785964896389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/531494785964896389'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/some-days-after.html' title='Some days after ...'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_tJg-S35c7R4/RYlksl4c6aI/AAAAAAAAAA8/PwB7-BH0brU/s72-c/IMG_4057.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-6420987323016664689</id><published>2006-12-13T14:13:00.000+01:00</published><updated>2006-12-13T14:33:38.873+01:00</updated><title type='text'>Monday Evening at Home</title><content type='html'>Monday evening I was alone at home with my daughter, since Serena and Francesco were yet at the hospital. So why not an evening of games with a friend, while Caterina was sleeping ?&lt;br /&gt;&lt;br /&gt;We started with &lt;span style="font-weight:bold;"&gt;Marvel Hereos&lt;/span&gt;: was the first time we played it in two and was a good game! We miss the rules about plying only in 4 area so the only complain (too few competition for the missions) was caused by our fault!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://files.boardgamegeek.com/bggimages/pic150626.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px;" src="http://files.boardgamegeek.com/bggimages/pic150626.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;The game is nice also in two, since there is not direct interaction anyway and there is really no down-time! We played the Galactus scenario.&lt;br /&gt;&lt;br /&gt;I play with the X-Man and in the first turn I sent Cyclops together with Wolverine in a 3 points mission and spent the remaining 2 trama points for an ally!&lt;br /&gt;&lt;br /&gt;I completed the mission and I got also 1 story card. Gianluca was playing with the Avengers and at the end of the 1st turn we was tied at 4. I was first and got the Arcinemesis since my enemy has more followers than his.&lt;br /&gt;&lt;br /&gt;I sent wolverine in mission with Cyclops in support and also set in support Jgrey. I completed a 5 points mission and got another story.&lt;br /&gt;&lt;br /&gt;I was able to knock down hulk with my nemesis and I finished the 2nd turn 10 to 7.&lt;br /&gt;&lt;br /&gt;In the 3rd turn I was able to complete a 5 points mission just in the 4th round and I won the game!&lt;br /&gt;&lt;br /&gt;After Marvel Heroes I shown Gianluca &lt;span style="font-weight:bold;"&gt;Space Hulk&lt;/span&gt; (1st edition). We play the 1st mission and I used the Genestealer. Was an easy victory since he left behind the Sergent and 2 marines to cover the back and I was able to kill the flamer bringer. was a long time since I played Space Hulk and I think it is always a great game!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://files.boardgamegeek.com/bggimages/pic85254_sized.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px;" src="http://files.boardgamegeek.com/bggimages/pic85254_sized.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Finally we play &lt;span style="font-weight:bold;"&gt;Football Tactics 2006&lt;/span&gt; for 20 minutes: 1-1. I still find this game a nice light soccer game but Gianluca didn't agree with me and find it boring.&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-6420987323016664689?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/6420987323016664689/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=6420987323016664689' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6420987323016664689'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6420987323016664689'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/monday-evening-at-home.html' title='Monday Evening at Home'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-3559554284098106993</id><published>2006-12-10T23:50:00.000+01:00</published><updated>2006-12-11T00:00:29.549+01:00</updated><title type='text'>Welcome Francesco!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tJg-S35c7R4/RXyQF3Z_BvI/AAAAAAAAAAk/7MKTlIFYBJg/s1600-h/IMG_4040.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_tJg-S35c7R4/RXyQF3Z_BvI/AAAAAAAAAAk/7MKTlIFYBJg/s400/IMG_4040.JPG" alt="" id="BLOGGER_PHOTO_ID_5007035316175832818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This morning at 01:03 Francesco is arrived! He is very well: 48 cm and 2,950 Kg. Also Serene is very well. I'm still alive: I was able to stay up without passing out during the birth and also without bothering too much Serena and the obstetricians! Father are really funny characters during the birth!&lt;br /&gt;&lt;br /&gt;Here I'm with Francesco!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_tJg-S35c7R4/RXyQGnZ_BwI/AAAAAAAAAAs/XuCOtVJdKMQ/s1600-h/IMG_4050.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_tJg-S35c7R4/RXyQGnZ_BwI/AAAAAAAAAAs/XuCOtVJdKMQ/s400/IMG_4050.JPG" alt="" id="BLOGGER_PHOTO_ID_5007035329060734722" border="0" /&gt;&lt;/a&gt;&lt;/this&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-3559554284098106993?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/3559554284098106993/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=3559554284098106993' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3559554284098106993'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3559554284098106993'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/welcome-francesco.html' title='Welcome Francesco!'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_tJg-S35c7R4/RXyQF3Z_BvI/AAAAAAAAAAk/7MKTlIFYBJg/s72-c/IMG_4040.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8403491225933123851</id><published>2006-12-05T10:48:00.000+01:00</published><updated>2006-12-05T12:39:24.062+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><category scheme='http://www.blogger.com/atom/ns#' term='memoir&apos;44'/><title type='text'>Monday at TreEmme</title><content type='html'>After the surprises of the first evening (Scuro, one of the best player, defeated!) also yesterday evening was really amazing: the &lt;span style="font-style:italic;"&gt;old&lt;/span&gt; beaten by &lt;span style="font-style:italic;"&gt;new&lt;/span&gt; players&lt;br /&gt;&lt;br /&gt;the firs two tournament scenarios in the &lt;span style="font-weight:bold;"&gt;Barbarossa Campaign&lt;/span&gt; was not so good: the first one was a bloody bath for the Russian players and the second one was really static.&lt;br /&gt;&lt;br /&gt;Here are the results:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;1st Scenario&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_tJg-S35c7R4/RXVZxwq4u7I/AAAAAAAAAAM/VqWGEZio5yk/s1600-h/scenario1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://bp2.blogger.com/_tJg-S35c7R4/RXVZxwq4u7I/AAAAAAAAAAM/VqWGEZio5yk/s400/scenario1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5005005272305417138" /&gt;&lt;/a&gt;&lt;br /&gt;Gianluca (Italian champion in charge) against Davide (also an expert player).&lt;br /&gt;&lt;br /&gt;axis            allied&lt;br /&gt;&lt;br /&gt;gianluca        davide          6-1&lt;br /&gt;davide          gianluca        4-6&lt;br /&gt;&lt;br /&gt;Liga against Carlo Lucca&lt;br /&gt;&lt;br /&gt;CarloL          Liga            6-4&lt;br /&gt;Liga            CarloL          6-0&lt;br /&gt;&lt;br /&gt;Glauco against Ponz (two old friends use to play against each other since in the teens)&lt;br /&gt;&lt;br /&gt;Glauco          Ponz            6-2&lt;br /&gt;Ponz            Glauco          4-6&lt;br /&gt;&lt;br /&gt;Salvo (a new entry) against Fede "the Bovaz"&lt;br /&gt;&lt;br /&gt;Salvo           Fede            6-4&lt;br /&gt;Fede            Salvo           4-5&lt;br /&gt;&lt;br /&gt;Non we go to the 2nd Scenario and a lot of surprise: Salvo, really a good player (and really an expert in rolling dices!) beat Liga two times. Glauco beta Gianluca in the first game and concede a marginal victory in the second. Ponz beta two times Davide but is not enough to reach the final since CarloL win 2 marginal victories against Federico.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;2nd Scenario&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tJg-S35c7R4/RXVZ9Qq4u8I/AAAAAAAAAAU/DWFQHu3K9ek/s1600-h/scenario2.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://bp0.blogger.com/_tJg-S35c7R4/RXVZ9Qq4u8I/AAAAAAAAAAU/DWFQHu3K9ek/s400/scenario2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5005005469873912770" /&gt;&lt;/a&gt;&lt;br /&gt;Salvo           Liga            4-3&lt;br /&gt;Glauco          Gianluca        6-1&lt;br /&gt;Ponz            Davide          6-2&lt;br /&gt;CarloL          Fede            4-2&lt;br /&gt;Davide          Ponz            4-6&lt;br /&gt;Gianluca        Glauco          4-1&lt;br /&gt;Liga            Salvo           5-6&lt;br /&gt;Fede            CarloL          2-4&lt;br /&gt;&lt;br /&gt;and here the &lt;span style="font-weight:bold;"&gt;final ranking&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Salvo           10      21-16&lt;br /&gt;Glauco          9       19-11&lt;br /&gt;Gianluca        8       17-12&lt;br /&gt;CarloL          7       14-14&lt;br /&gt;Ponz            6       18-18&lt;br /&gt;Liga            3       18-16&lt;br /&gt;Fede            0       12-19&lt;br /&gt;Davide          0       8-24&lt;br /&gt;&lt;br /&gt;Combined with the Friday evening games, here the &lt;span style="font-weight:bold;"&gt;Final Ranking&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Salvo           10      21-16&lt;br /&gt;Misu            9       20-15&lt;br /&gt;Glauco          9       19-11&lt;br /&gt;Jordan          8       19-12&lt;br /&gt;Gianluca        8       17-12&lt;br /&gt;CarloL          7       14-14&lt;br /&gt;&lt;br /&gt;Saverio         6       18-15&lt;br /&gt;Ponz            6       18-18&lt;br /&gt;Marco           4       18-20&lt;br /&gt;Liga            3       18-16&lt;br /&gt;Jappo           3       12-19&lt;br /&gt;Scuro           1       15-12&lt;br /&gt;Fede            0       12-19&lt;br /&gt;Davide          0       8-24&lt;br /&gt;&lt;br /&gt;So, are going to the final stage (next Monday): &lt;span style="font-weight:bold;"&gt;Salvo, Misu, Glauco, Jordan, Gianluca, CarloL&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Good play&lt;br /&gt;Liga&lt;br /&gt;&lt;br /&gt;PS. I forgot at home my camera so no pictures!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8403491225933123851?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8403491225933123851/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8403491225933123851' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8403491225933123851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8403491225933123851'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/monday-at-treemme.html' title='Monday at TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_tJg-S35c7R4/RXVZxwq4u7I/AAAAAAAAAAM/VqWGEZio5yk/s72-c/scenario1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-8011182517554388795</id><published>2006-12-04T16:43:00.000+01:00</published><updated>2007-02-17T14:25:21.640+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='yspahan'/><title type='text'>[Review] Yspahan</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Yspahan&lt;br /&gt;by Andrea “Liga” Ligabue&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.ystari.com/yspahan/images/newbox.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.ystari.com/yspahan/images/newbox.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0); font-weight: bold;"&gt;Voto: 4/5&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0); font-style: italic;"&gt;"Un gioco semplice ma non banale, che può essere giocato in un'ora e con un bellissimo modo di utilizzare i dadi. Uno dei titoli leggeri migliori di questo 2006"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Premessa "Storica"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Dopo l'interesse suscitato da Ys e lo strepitoso successo di Caylus la Ystari si è ritrovata ad essere una delle case editrici da cui i giocatori si aspettano di più. Dopo l'uscita quest'anno di Mykerinos, che non conosco, con Yspahan secondo me ha confermato la sua capacità di produrre giochi divertenti e belli. L'autore è un nome nuovo ma un ottimo debutto per lui. Tra l'altro Ysaphan è un gioco piuttosto veloce (una partita raramente dura più di un'ora) e semplice da spiegare, adatto quindi anche a compagnie non solo di appassionati (a differenza di Caylus ed Ys). Sebbene nel gioco si usino dei dadi, quasi un sacrilegio per i puristi dei German Games, il gioco è tutt'altro che banale e non è certo dominato dal fattore fortuna.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Descrizione Generale&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In Yspahan i giocatori si contendono la vittoria tramite l'occupazione dei diversi sobborghi nei quattro quartieri della città. Ogni turno di gioco dura un giorno ed alla fine di ogni settimana si calcolano i punti e poi i sobborghi vengono di nuovo svuotati. La partita dura 3 settimane. I giocatori hanno però altre maniere per fare punti: costruire edifici, che tra l'altro danno anche abilità speciali, e inviare merci sulla carovana.&lt;br /&gt;&lt;br /&gt;Nel gioco esistono due tipi di risorse che i giocatori devono gestire ed ottimizzare per vincere la partita: i soldi e i cammelli.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Svolgimento dei Gioco&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Il giocatore di turno lancia 9 dadi e li dispone, raggruppando i dadi che hanno conseguito lo stesso risultato, su una apposita plancia nelle 6 possibile aree. Le aree vanno occupate partendo dal basso (l'area dei cammelli) e salendo man mano nei quattro quartieri fino ad arrivare all'area più alta, quella dei soldi. E' ovvio che quando nel lancio dei nove dadi mancano dei numeri sono le aree più altre che restano vuote, ad esclusione dell'area dei soldi che deve sempre essere occupata.&lt;br /&gt;&lt;br /&gt;Dopo questo lancio, partendo dal giocatore di turno e man mano proseguendo in senso orario, ogni giocatore sceglie un gruppo di dadi ed esegue una delle azioni possibili in quell'area.&lt;br /&gt;&lt;br /&gt;Azioni sempre possibili sono: pescare una carta o muovere il mercante del numero di caselle pari al valore del dado in quell'area.&lt;br /&gt;&lt;br /&gt;Nella riga dei cammelli è possibile prendere tanti cammelli quanti sono i dadi, stessa cosa per i soldi. Nelle aree corrispondenti ai 4 quartieri invece si possono andare ad occupare tante case nei sobborghi quanti sono i dadi. Ogni casa può avere al massimo un occupante e un giocatore non può andare ad occupare case in sobborghi diversi nello stesso quartiere fin tanto che non ne ha riempito uno.&lt;br /&gt;&lt;br /&gt;Dopo avere scelto i dadi ed eseguito l'azione il giocatore ha poi la possibilità di acquistare un edificio. Gli edifici si pagano in cammelli e soldi, da un minimo di due fino ad un massimo di cinque. Gli edifici danno dei benefici che vanno da cammelli e soldi extra fino a punti vittoria. costruire edifici conferisce comunque punti vittoria, a partire dal terzo edificio.&lt;br /&gt;&lt;br /&gt;Alla fine di ogni settimana i giocatori ottengono punti vittoria in base ai sobborghi che controllano (occupano completamente).&lt;br /&gt;&lt;br /&gt;Una nota particolare merita il movimento del mercante e i cammelli. Quando il mercante si muove, percorre una strada in mezzo alle casupole di Yspanha e può terminare il suo movimento davanti ad alcune case: in questo caso l'occupante della casa deve rimuovere da li' la sua merce e porla sulla carovana a meno che non disponga di un cammello da scartare, nel qual caso manda una merce sulla carovana senza rimuoverla dal sobborgo.&lt;br /&gt;&lt;br /&gt;La carovana conferisce punti vittoria ad ogni giocatore alla fine di ogni settimana in base al numero di beni (e alla loro posizione).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Conclusioni&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Il gioco è davvero divertente e a discapito dell'indubbia casualità nel tiro di dadi e anche molto strategico. Per vincere occorre sapere gestire bene soldi e cammelli e al tempo stesso andare ad occupare i sobborghi. La Carovona è una via alternativa per fare punti che può o non può premiare a seconda dell'evolvere della partita. Le carte aggiungono un ulteriore casualità al gioco: alcune sono in effetti molto forti e altre meno, ma nel complesso non rovinano il meccanismo ed anzi danno un qualcosa in più&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-8011182517554388795?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/8011182517554388795/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=8011182517554388795' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8011182517554388795'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/8011182517554388795'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/review-yspahan.html' title='[Review] Yspahan'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-1589890756833818368</id><published>2006-12-04T12:18:00.000+01:00</published><updated>2006-12-04T12:24:04.370+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ticket to ride'/><title type='text'>Sunday of games</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;yesterday was another good day because I have introduced at gaming hobby two new friends. Yesterday we was at lunch at some friend home. They have two daughters, one 5 years old like Caterina (they are in the same kindergarten) and a 8 years old.&lt;br /&gt;&lt;br /&gt;After lunch the two little girls was playing together and the oldest one was a bit tired. Luckily I had with me &lt;span style="font-weight:bold;"&gt;Ticket to Ride: Europe&lt;/span&gt; (just in case!) so we play a game!&lt;br /&gt;&lt;br /&gt;Was really nice because both the girl and her parents was really happy about the games and asked me to bring games again the next time! Really a good Sunday! (I also won the game and that was good because usually my wife beat me at Ticket to Ride: Europe).&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-1589890756833818368?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/1589890756833818368/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=1589890756833818368' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1589890756833818368'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1589890756833818368'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/sunday-of-games.html' title='Sunday of games'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-7235911456078472114</id><published>2006-12-04T12:12:00.000+01:00</published><updated>2007-02-17T14:28:18.179+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='football tactics'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>[Review] Football Tactics 2006</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://nuke.goblins.net/images/reviews/footballtactics.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://nuke.goblins.net/images/reviews/footballtactics.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;(for the english version of this review look at the end of the page)&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0); font-weight: bold;"&gt;Voto: 3/5&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0); font-style: italic;"&gt;"Un gioco veloce e divertente che senza pretese di voler essere una simulazione ricrea a tratti le atmosfere del calcio. La fortuna è un aspetto senz'altro importante ma per vincere occorre anche un pizzico di strategia. Consigliato sopratutto per i giocatori non abituali"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Premessa “Storica”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;(&lt;span style="font-style: italic;"&gt;da questa mia recensione voglio soffermarmi a scrivere un trafiletto per ogni gioco che lo inquadri un po' nel contesto in cui è uscito&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;Fare un gioco sul calcio è sempre un'impresa ardua perché è uno degli sport più seguiti, tutti lo conoscono (almeno in Italia) e tutti nutrono quindi grandi aspettative. Per quel che ne so io ancora nessuno è riuscito ad inventare una bella simulazione del calcio che sia al tempo stesso giocabile e divertente. Ricordo il “Supermundial” uscito in occasione dei mondiali del 1982, con tanto di esagoni e un aspetto decisamente wargamistico; il “Gioca Goal” e tanti altri più o meno sfortunati progetti. Ogni volta che ci sono i Campionati del Mondo, proliferano i titoli su questo sport: quest'anno ad esempio, degno di nota, HysteryCoach della Scribabs.&lt;br /&gt;&lt;br /&gt;Football Tactics non ha la pretesa di essere una simulazione; è un gioco leggero, veloce e divertente che riesce a darti belle emozioni. Pur essendo la casualità un tratto dominante in questo gioco (si tira il dado per fare ogni cosa!), occorre anche un briciolo di strategia e nel complesso, a mio parere, il mix è perfettamente riuscito.&lt;br /&gt;&lt;br /&gt;L'autore/editore è lo stesso di Ninja Galaxy, da cui Football Tactics ha anche “ereditato” i simpatici ometti di legno, cosa che contribuisce certamente a dare un tono allegro e scanzonato al gioco.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Descrizione generale&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Ogni giocatore è alla guida di una squadra di 11 omini: 1 portiere (più grande), 4 anonimi difensori e 6 centrocampisti/attaccanti. Il campo di gioco è una griglia quadrettata con al centro la rotella per i tiri in porta. Nel proprio turno il possessore di palla cercherà di posizionare uno dei suoi omini appropriatamente, muoverà la palla e poi tenterà di raggiungerla con un altro dei suoi omini; cosa che farà anche il difensore. Risolto il contrasto si determinerà il nuovo possessore di palla e si continuerà in questa maniera fin tanto che uno dei due non avrà occasione di segnare. Come in tutti i giochi del calcio degni di questo nome ci saranno calci d'angolo, falli, ammonizioni e rigori. Senza essere frenetico il regolamento prevede anche un tempo limite per eseguire la propria mossa e quindi non si corre il rischio di degenerare in una lenta e noiosa partita a scacchi, visto che il gioco è tutt'altro che scacchistico.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Il turno di gioco&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Il possessore di palla, come prima cosa, deve lanciare un dado e muovere uno dei suoi omini dell'esatto ammontare del tiro, in orizzontale, verticale o diagonale. Durante il movimento il giocatore potrà cambiare direzione solo una volta e non potrà transitare (ma solo terminare) sopra caselle occupate dagli avversari: in questa maniera è possibile ostruire e bloccare i movimenti degli avversari con uno schieramento sagace dei proprio difensori.&lt;br /&gt;Dopo aver mosso un giocatore è la volta della palla: anch'essa si deve muovere dell'esatto ammontare del lancio di un dado e può cambiare direzione solo una volta (e per giunta non può mai tornare indietro su colonne o righe già percorse ... niente tiri con effetti spettacolari quindi). Se la palla termina su una casella contenente un proprio omino si può subito effettuare un altro passaggio (ma solo una volta); se si è in area di rigore o in una delle caselle speciali per il tiro da fuori area si può subito tirare!&lt;br /&gt;Dopo il movimento della palla entrambi i giocatori possono muovere un loro omino (sempre dell'ammontare del tiro del dado) per raggiungere la palla.&lt;br /&gt;&lt;br /&gt;Se alla fine di questa sequenza due giocatori avversari occupano la stessa casella avviene un contrasto: chi ottiene il numero più alto col dado diventa il nuovo possessore di palla. I difensori (i segnalini anonimi) hanno un +1 nei contrasti ma non possono mai uscire dalla propria metà campo. Il portiere ha un +2!&lt;br /&gt;&lt;br /&gt;Se un giocatore attaccante vince un contrasto in area di rigore o in una delle caselle speciali per il tiro da fuori area, ha diritto ad effettuare un tiro in porto. Si fa girare l'apposita freccia speciale (reminiscenza di vecchi giochi MB!); circa la meta' degli spazi rappresentano il goal! Poi ci sono parate e calcio d'angolo.&lt;br /&gt;&lt;br /&gt;Come nel calcio c'è la regola del fuori gioco. Inoltre se in un contrasto un giocatore ottiene un 6 e l'altro un 1 è fallo! E il giocatore che ha ottenuto 1 è anche ammonito!&lt;br /&gt;&lt;br /&gt;Ci sono poi alcune piccole regole di posizionamento che impediscono il verificarsi di situazioni troppo paradossali o un gioco troppo “chiuso”: al massimo 3 giocatori possono stare in colonna uno dietro l'altro e al massimo 4 in riga. Non ci possono essere più di 4 giocatori per squadra in area di rigore e al massimo un giocatore per squadra in ogni casella.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Conclusioni&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Senza davvero nessuna pretesa questo gioco riesce ad essere divertente ed avvincente, oltre ad avere materiali buoni. Sicuramente non è un titolo per il palato fine dei giocatori esperti ma può essere un simpatico diversivo, un bello strumento per far divertire i più piccini o per mettere al tavolo persone lontane dal mondo e dalla culutra dei giochi.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;English Version&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Historical Background&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Design a football game is not an easy task since everyone (at least in Italy) knows something about football and there is always a lot of expectation about it. As far as I know no one has been able to make a nice football simulation that is both accurate and fun. I remember, in Italy, "Supermundial" (was out in 1982 and inherited most of the classical wargames mechanics, hexes included!) and many others more or less lucky projects. And every four years, for the World Championship, come out a lot of games.&lt;br /&gt;&lt;br /&gt;Football tactics doesn't pretend to be a simulation: it is light, quick and fun and it is able to arouse emotions. Randomness is a dominant aspect of the game (you roll dices for everything) but you also need strategy to win and the mix works well.&lt;br /&gt;&lt;br /&gt;The designer/publisher is the same of Ninja Galaxy and you use the same pawns: that helps in giving the game the right fun atmosphere.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Overview&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The players are leading one team of 11 men: 1 goalkeeper (larger), 4 defending anonymous pawns and 6 midfielders/attackers.&lt;br /&gt;&lt;br /&gt;The game field is a squared grid with a small wheel used for the shooting in the middle.&lt;br /&gt;&lt;br /&gt;During the turn the ball owner will move one of pawns, than the ball and then it will try to catch it up with another pawn and than also the defender will move a pawn to catch the ball. Resolved the contrast the new owner of ball will be the new offender and the game will be continued in this way until a goal will be scored. As in all soccer games there will be corner kicks, faults, admonitions and penalties.&lt;br /&gt;&lt;br /&gt;Without been an "hurry up" game, the rules fix a time limit in order to execute the moves and therefore it does not run the risk to degenerate in a slow and boring chess game,&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;The game turn&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The owner of ball must first roll a dice and move one of its pawn of the exact amount in horizontal, vertical or diagonal. During the movement the player will be able to change direction only once and he will not be able to cross  (but only finish) over square occupied by adversaries: in this way it is possible to obstruct and to block the movements of the adversaries with one shrewd alignment of the pawns. After moved a player it is time to move the ball: roll a dice and it must be moved of the exact amount  and can change direction only once (and it cannot never return behind on columns or lines already covered). If the ball finishes just on a square occupied by own pawn it can moved again (but only once); if the pawn is in the penalty area or on one of the special square for shooting from outside area it is time to shoot!&lt;br /&gt;&lt;br /&gt;After the movement of the ball both players can move a pawn (always of the amount of a rolled dice) in order to catch up the ball. If at the end of this sequence two opposing players occupy the same square a tackle happens: who obtains the higher number with the dice becomes the new owner of ball. The defenders (the anonymous pawns) have +1 in the tackle but they cannot never exit from the own half field. The goalkeeper has +2!&lt;br /&gt;&lt;br /&gt;If a player win a contrast in the opposing penalty area or in one of the special square for the shooting from outside area, he has the opportunity to try to score. Like in old MB games, you have to turn the special arrow; approximately half of the spaces represent the goal!  As in real soccer there are rules for outside. Moreover if in a tackle a player obtains 6 and the other a 1 it is fault!&lt;br /&gt;And the player who has obtained 1 also is admonished!&lt;br /&gt;&lt;br /&gt;There are then some small rules of positioning that prevent too much paradoxical situations or a game too much "closed": maximum 3 players can be in column one behind the other and maximum 4 in line. Cannot be more than 4 players in penalty.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Conclusions&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Without pretending to be a real simulation this game succeeds to being amusing and fascinating, beyond to having good materials. Sure it is not a title for the fine palate of the expert players but it can be a likable alternative and a good game to play also with kids or peoples not too much introduced in the game world&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-7235911456078472114?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/7235911456078472114/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=7235911456078472114' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7235911456078472114'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7235911456078472114'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/review-football-tactics-2006.html' title='[Review] Football Tactics 2006'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-440745761753227245</id><published>2006-12-03T23:16:00.000+01:00</published><updated>2006-12-04T12:29:11.598+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><category scheme='http://www.blogger.com/atom/ns#' term='memoir&apos;44'/><title type='text'>Friday Evening at Club TreEmme</title><content type='html'>I was not there Friday but I want just to post the results of the first group for the Memoir'44 Tournament. Tuesday I'll post the report of the second evening (Monday) of the tournament, the one I'll partecipate, including pictures and comments.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Friday Evening Results&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Final Ranking&lt;/span&gt;&lt;br /&gt;(was 3 points for a win, 2 points for a win cause end of the time, 1 point for a tie)&lt;br /&gt;&lt;br /&gt;Player         Point    Medals&lt;br /&gt;&lt;br /&gt;Misu            9       20-15&lt;br /&gt;Jordan          8       19-12&lt;br /&gt;Saverio         6       18-15&lt;br /&gt;Marco           4       18-20&lt;br /&gt;Jappo           3       12-19&lt;br /&gt;Scuro           1       15-12&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;1o scenario: [Barbarossa] Russian Breaktrough&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;German          Russian         Results&lt;br /&gt;&lt;br /&gt;Saverio         Scuro           6-3&lt;br /&gt;Jappo           Jordan          6-2&lt;br /&gt;Marco           Misu            5-6&lt;br /&gt;Scuro           Saverio         4-5&lt;br /&gt;Jordan          Jappo           6-3&lt;br /&gt;Misu            Marco           6-3&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;2o scenario:  [Barbarossa]  Lipovec&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Misu            Saverio         5-4&lt;br /&gt;Jordan          Jappo           6-2&lt;br /&gt;Marco           Scuro           6-4&lt;br /&gt;Saverio         Misu            3-3&lt;br /&gt;Jappo           Jordan          1-5&lt;br /&gt;Scuso           Marco           4-4&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-440745761753227245?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/440745761753227245/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=440745761753227245' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/440745761753227245'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/440745761753227245'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/friday-evening-at-club-treemme.html' title='Friday Evening at Club TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-4844629453248553699</id><published>2006-12-01T09:59:00.000+01:00</published><updated>2006-12-04T12:29:26.802+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><category scheme='http://www.blogger.com/atom/ns#' term='memoir&apos;44'/><title type='text'>Memoir'44 at Club TreEmme Modena</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/426648/pic156088_sized.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/53042/pic156088_sized.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;This evening will start the Club TreEmme Modena &lt;span style="font-weight:bold;"&gt;Memoir'44 Tournament&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;6-8 players this evening (Friday) and 6-8 players Monday will fight on the Barbarossa Campaign scenarios. I'll play Monday Evening so I hope to write a report Tuesday.&lt;br /&gt;&lt;br /&gt;Here are (Italian) the Tournament Rules&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Regolamento torneo di Memoir'44 Club TreEmme Modena 2006&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Numero di partite giocate&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Il torneo si svolge in due fasi. Nella prima fase (serata) verranno giocate da ogni giocatore 4 partite: due scenari ognuno giocato sia con l'asse che con l'alleato.&lt;br /&gt;&lt;br /&gt;Nella seconda searata, il cui accesso sarà limitato secondo modalità da determinare in base al numero degli iscritti, si giocheranno altre 4 partite: due scenari ognuno giocato sia con l'asse che con l'alleato.&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Abbinamenti&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Prima serata di gioco:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;1a partita: scenario 1&lt;br /&gt;&lt;br /&gt;Il sorteggio degli abbinamenti verrà fatto pubblicamente davanti ai partecipanti il giorno stesso della competizione. Vewrrà determinato casualmente sia l'avversario che la fazione con cui ognuno giocherà la prima partita&lt;br /&gt;&lt;br /&gt;2a partita: scenario 1&lt;br /&gt;&lt;br /&gt;alla fine della prima partita verrà stipulata una classifica (vedi sezione punteggi). Salvo restando che ognuno dovrà giocare lo scenario con la fazione opposta rispetto a quella della prima partita, gli abbinamenti verranno fatti alla svizzera (il primo incontra il secondo, il terzo incontra il quarto, ...).&lt;br /&gt;&lt;br /&gt;3a partita: scenario 2&lt;br /&gt;&lt;br /&gt;Alla fine delle prime due partite verrà fatta una classifica totale fra i giocatori. Gli abbinamenti vengono fatti alla svizzera (il primo incontra il secondo, il terzo il quarto, ...). Il giocatore con il punteggio più altro decide con quale fazione giocare lo scanario.&lt;br /&gt;&lt;br /&gt;4a partita: scenario 2&lt;br /&gt;&lt;br /&gt;Alla fine della terza partita verrà stipulata una classifica. Salvo restando che ognuno dovrà giocare lo scenario con la fazione opposta rispetto a quella della usata nella terza partita, gli abbinamenti verranno fatti alla svizzera (il primo incontra il secondo, il terzo incontra il quarto, ...).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Seconda serata di gioco:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Lo schema degli abbinamenti è lo stesso, tranne che anche gli abbinamenti per la prima partita vengono fatti in base alla classifica delle prime 4 partite e in ogni coppia, il giocatore con il punteggio più altro, decide ccon che fazione giocare.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Vincitore&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Alla fine delle 8 partite il giocatore con il punteggio più alto (vedi sezione punteggi) sarà il vincitore.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Punteggi&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Al vincitore di ogni partita, che ottiene la vottoria conseguendo il numero di medagli previsto dallo scenario vengono assegnati 3 punti. In caso il tempo finisca prima della fine regolare dello scenario il vincitreo (il giocatore con il maggior numero di medaglie) otterrà 2 punti di vittoria. In caso il tempo finisca con i giocatori in parità ognuno conseguirà 1 punto vittoria.&lt;br /&gt;In caso di parità in classifica vince il giocatore che ha conseguito il maggior numero di medaglie; se la parità sussiste vince il giocatore che ha concesso il minor numero di medaglie. Se la parità sussiste si sorteggia.&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Tempo a disposizione per ogni scenario&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Suggerisco di lasciare un tempo di gioco di 35 minuti per ognuno dei primi due scenari. Allo scadere del tempo i giocatori avranno diritto di giocare un ultimo turno. In ogni caso la partita deve terminare con i gicoatori che hanno disputato lo stesso numero di turni (se inizia la partita l'asse deve finire l'alleato e viceversa).&lt;br /&gt;&lt;br /&gt;L'arbitro può decidere di penalizzare (o anche squlificare) un giocatore che perda tempo in maniera vistosa.&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Dubbi e contenziosi&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Per ogni dubbio l'arbitro è giudice inappellabile ma può decidere di rimandare la decisione ad un voto di maggioranza tra i partecipanti al torneo&lt;br /&gt;&lt;br /&gt;Ricordatevi che per i primi due scenari sono in uso la regola del Blitz e la regola del commando russo. Per chi non conoscesse l'espnasione Esatern Front può leggere queste due regole&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-4844629453248553699?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/4844629453248553699/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=4844629453248553699' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4844629453248553699'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4844629453248553699'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/12/memoir44-at-club-treemme-modena.html' title='Memoir&apos;44 at Club TreEmme Modena'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-4691662080521655621</id><published>2006-11-30T10:00:00.000+01:00</published><updated>2006-12-04T12:28:30.370+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><category scheme='http://www.blogger.com/atom/ns#' term='iga'/><title type='text'>I'm now a member if the IGA</title><content type='html'>I'm now a member of the &lt;a href="http://www.internationalgamersawards.net"&gt;International Gamers Awards&lt;/a&gt; committee for General Strategy Games.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.columbiagames.com/pix/3215-IGAwinnerlogo.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px;" src="http://www.columbiagames.com/pix/3215-IGAwinnerlogo.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;That is really a great news for me and I think it is also a great news for Italy. I'm a bit worried but I'm happy: I'll have to play more games (and that's not so bad!) and keep my eyes open on the new release (but actually that is what I was doing already in the last 3 years!).&lt;br /&gt;&lt;br /&gt;What I was wondering about is: I'm already so old ? Usually peoples are elected members in committee late in their walk in this world but I'm only 34. I think that living in a city with the largest and greatest Italian game association, &lt;a href="http://www.treemme.org"&gt;Club TreEmme Modena&lt;/a&gt;, really helps. I started my game career early , when I was 16, playing everything was avaible in the late 80s: Avalon Hill Games, World in Flames, Star Fleet Battles, RPGs, Battletech and Games Workshop Games. In my gaming association there was players that are used to play games since the beginning of the 80s and teach me a lot. They teach me the pleasure to learn and play new games and I keep doing that during the years also trying to teach new members new games.&lt;br /&gt;&lt;br /&gt;So, I'm ready for this new challenge: play must go on!&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-4691662080521655621?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/4691662080521655621/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=4691662080521655621' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4691662080521655621'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4691662080521655621'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/im-now-member-if-iga.html' title='I&apos;m now a member if the IGA'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-770928400154509932</id><published>2006-11-28T09:47:00.000+01:00</published><updated>2006-11-28T09:55:42.746+01:00</updated><title type='text'>Yesterday Evening</title><content type='html'>Yesterday evening I was sick so I wasn't able to attend my usual Monday Evening game session.&lt;br /&gt;&lt;br /&gt;I spent the evening at home playing with my wife and my daughter and finishing to watch &lt;span style="font-weight:bold;"&gt;The Chronicles of Narnia&lt;/span&gt;, really a nice movie both for my daughter and me!&lt;br /&gt;&lt;br /&gt;I got this week a new pack with two new armies of &lt;span style="font-weight:bold;"&gt;Battleground: Fantasy Warfare&lt;/span&gt;. So now I can start to play with Dwarfs and Orcs.&lt;br /&gt;&lt;br /&gt;I have taken advantage of Thanksgiving offer at Columbia to order all the armies and the maps for &lt;span style="font-weight:bold;"&gt;Wizard Kings&lt;/span&gt; and &lt;span style="font-weight:bold;"&gt;Hammer of the Scots&lt;/span&gt;. I'm still waiting also a pack with &lt;span style="font-weight:bold;"&gt;Shear Panic&lt;/span&gt; and my copy of &lt;span style="font-weight:bold;"&gt;Battlelore&lt;/span&gt;. I'll be quite busy in December since I have still to play a lot of Essen games.&lt;br /&gt;&lt;br /&gt;But the greatest present I'll have in December will be &lt;span style="font-weight:bold;"&gt;Francesco&lt;/span&gt;, my son, that probably will land here in our world in the middle of December. Serena's belly is really big and we are all looking for him.&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-770928400154509932?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/770928400154509932/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=770928400154509932' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/770928400154509932'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/770928400154509932'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/yesterday-evening.html' title='Yesterday Evening'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-6710881055426406176</id><published>2006-11-27T00:29:00.000+01:00</published><updated>2006-11-27T18:29:17.520+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><title type='text'>Friday Evening at Club TreEmme</title><content type='html'>Friday evening was my first time playing &lt;span style="font-weight:bold;"&gt;Tempus&lt;/span&gt;. I had great expectation about this game both because is a Martin Wallace game, and usually I like  a lot his games, and second because on the net a lot of people talk about Tempus as a light civilization game.&lt;br /&gt;&lt;br /&gt;We was five: me, Marco, Sassa, Dante and his friend. The map comes out with a big peninsula on the right, a lake and a big continent on the left. I started first occupying a grassland close to two fields: Dante start close to me, Sassa take the north and Marco and Dante's friend share the peninsula.&lt;br /&gt;&lt;br /&gt;I got the first civilization advance, since I was occupying already two fields. Dante's friend started building city soon; Dante and Sassa was expanding slowing while Marco take a reproduction tactic: no city until it was at the end of tokens.&lt;br /&gt;&lt;br /&gt;we play the game (and now I think was not the right way) fighting hard to be the first to make the civilization advance. I built 3 town (2,3,3) in the south and let Dante enough space to expand, trying to avoid as much as possible the war. &lt;br /&gt;&lt;br /&gt;The game plays in a good equilibrium and I was enough smart to get the trains advancement. I was controlling Sassa (that was the strongest on the map, with a lot of cities) and in the last turn I was able to build a 4 points town and use the 3-5 movement to spread in the map.&lt;br /&gt;&lt;br /&gt;The game ended with me and Sassa both at 20 and Marco at 19 (in the last two turns he built a lot of cities). Dante's friends got the flight advance bonus but wasn't enough for him to reach us.&lt;br /&gt;&lt;br /&gt;The game is nice and you need a good strategy to win but, at least from this first game, is not at all a civilization game. The theme is just a little part of the game and I never got the feeling to be a civilization evolving: it is quite abstract at the end. The mechanics are good and the game plays well in less than 2 hours. I think I would like to play it again but is not the "light civilization game" I was waiting for.&lt;br /&gt;&lt;br /&gt;After Tempus was the time for &lt;span style="font-weight:bold;"&gt;Yspanha&lt;/span&gt; that is one of the game I like to play most in these days: it is quick, it is easy to teach and it is fun. And, until now, I always won!&lt;br /&gt;&lt;br /&gt;We was four: me, Sassa, Marco and Dante's friend.&lt;br /&gt;&lt;br /&gt;Me and Sassa have already played, the other two was at their first game. Since I got a lot of money in the first three days I try to play running for the building. I was lucky and I got enough camels to pursue my strategy. At the end of the first week I was last, since I got no points for tokens in the map but I was able to build 3 building (extra camels, extra money and extra tokens). The second days I played using 3 golds and I got a really lucky roll: I was able to full occupy all the suburbs in the richest neighborhood.&lt;br /&gt;&lt;br /&gt;I won the game, in the end, with more than 25 points on the second. I got all 6 buildings.&lt;br /&gt;&lt;br /&gt;I find Yspanha a great game: just a bit random driven but not too much. It could happens (like in this game happened to Sassa) that you are blocked since you are not able to get camels, but is not a common problem. At the moment one of the best Essen 2006 hits.&lt;br /&gt;&lt;br /&gt;Finally there was time for a &lt;span style="font-weight:bold;"&gt;Football Tactics&lt;/span&gt; against Sassa. I loose the game 1-0 (but we played just half an hour). I confirm my impression: it is a funny soccer game, with a lot of randomness but funny. I like it&lt;br /&gt;&lt;br /&gt;good play to all&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-6710881055426406176?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/6710881055426406176/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=6710881055426406176' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6710881055426406176'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6710881055426406176'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/friday-evening-at-club-treemme_27.html' title='Friday Evening at Club TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-1440453718307818503</id><published>2006-11-21T16:52:00.000+01:00</published><updated>2006-11-21T17:10:15.484+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><title type='text'>Monday Evening at Club TreEmme</title><content type='html'>Yesterday evening was a nice night of game at Club TreEmme Modena. In the first part of the evening we have had our annual renew of the Club TreEmme Modena council. The new council will be:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;President&lt;/span&gt;: Marcello "Piffy" &lt;br /&gt;&lt;span style="font-style:italic;"&gt;Secretary-treasurer&lt;/span&gt;: Enrico "Ribot"&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Advisors&lt;/span&gt;: Andrea "Ciuffo", Roberto "Viki", Antonio "Jappo", Federico "The_bovaz", "Lok"&lt;br /&gt;&lt;br /&gt;After that I played again two times &lt;span style="font-weight:bold;"&gt;Factory Fun&lt;/span&gt;. I like this game more and more every-time I play it (now I have played more than 5 times). We was four: me, Franz, Marco and Jappo. The first game was for me an easy win since all the other players was at their first game. The second one was an hard fight and I won only because Franz decided to try to get a machine also in the last turn and was not able to deploy it.&lt;br /&gt;&lt;br /&gt;I think this game works really well in 2,3 and 4 player and it is a really good game experience.&lt;br /&gt;&lt;br /&gt;After that we play &lt;span style="font-weight:bold;"&gt;Yspahan&lt;/span&gt;. we was four: me, Jappo, Zhu and Gianluca. Was the first time for everyone. the game is nice, quick and easy to teach. It is not too much lucky driven but good dices rolls could sometimes really help. I was lucky in the first week and I got a really luck 8 1s roll (so I got enough camels for all the game) and, thanks to the right card, I bought the building that let you place an extra cube. At the end of the first week I was last but I was first at the end of the 2nd. No one of us really play in the caravan until the last week. I was able to put there 4 cube (one in the 2n row) and win the game. Zhu and Jappo was second.&lt;br /&gt;&lt;br /&gt;I hope to play it again soon; I think it is really a nice game&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-1440453718307818503?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/1440453718307818503/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=1440453718307818503' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1440453718307818503'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1440453718307818503'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/monday-evening-at-club-treemme_21.html' title='Monday Evening at Club TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-3541865527512144784</id><published>2006-11-20T16:56:00.000+01:00</published><updated>2006-11-21T12:59:32.684+01:00</updated><title type='text'>My Game Collection</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/917841/liga-collection.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/963167/liga-collection.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Far from being a real game collector I'm quite happy about my games collection (something close to 500 titles). In the new house I was able to fit almost all in the same room (I miss all my RPG manuals that are still in the old house). Cards games and games without boxes (like the old TFG games) are all fitted in the wooden boxes.&lt;br /&gt;&lt;br /&gt;Here you can see my full collection: I think I still need to buy one more IKEA expedit bookshelf because, you know, we are close to Christmas!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/424350/0022.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/254749/0022.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/683052/0025.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/515410/0025.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/119302/0023.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/896937/0023.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/354726/0024.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/319213/0024.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;(a special thanks to &lt;a href="http://www.sdp.net/"&gt;Sdp&lt;/a&gt; that helped me in making the join of the pictures)&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-3541865527512144784?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/3541865527512144784/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=3541865527512144784' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3541865527512144784'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/3541865527512144784'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/my-game-collection.html' title='My Game Collection'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-6857998325564625873</id><published>2006-11-20T09:25:00.000+01:00</published><updated>2006-11-20T09:47:25.750+01:00</updated><title type='text'>Week end at home: Football Tactics</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/863014/0037.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/912509/0037.jpg" alt="" border="0" /&gt;&lt;/a&gt;After the conference in Rome I spent the week end with my wife and my daughter. Sunday afternoon my cousin's family come to visit me and while the children are playing together we take time to try Football Tactics. I was really well impressed by how this game plays easily and funny: it is not a football simulation but you really have a good feeling playing it and it is really funny.&lt;br /&gt;&lt;br /&gt;In few minutes me and Lillo (my cousin) was totally involved in the game: Of course, since you have to throw dices almost for everything, the game is a bit luck drive ... but not too much, since you have to play well and think how to move your pawns over the field. &lt;br /&gt;&lt;br /&gt;Here you can see my cousin Lillo exulting for a perfect action &lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/31961/0034.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/785116/0034.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And here I'm going through the (simple) rules&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/26598/0031.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/334211/0031.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;During the turn the Offending Team (O-team), the one with the ball, first throw a dice to move a pawn, than throw a dice and move the ball and finally, move a pawn to take the ball (if it is in an empty space) or just move the ball again. After that the Defence team (D-team) move a pawn to try to get the ball. If the ball is contended there is a tackle: if the D-team win, becomes the O-team and the turn start again, if the O-team win and the pawn is eligible to score, roll to see if there is a score.&lt;br /&gt;&lt;br /&gt;The game is really simple. The pawns have to move the full a mount of the dice thrown and can change direction only one time during the movement: they can't pass through opponents pawn (so you can block your opponent with your men) and can't stop on a space already occupied by a friendly pawn. The ball move in the same way but changing the direction it can go back in an already passed column or row but it can pass through any space.&lt;br /&gt;&lt;br /&gt;There are other little rules but very clever that make the game more tactic: the defender are better in tackling (+1 on the dice rolls) but can't cross the midfield line; you can't have 4 ore more pawns in a row or 3  or more pawn in a column (just one adjacent to the other): there are fault, corner kick and so on.&lt;br /&gt;&lt;br /&gt;Included in the box there is a timer.&lt;br /&gt;&lt;br /&gt;We really enjoyed the game (we play it half an hour) and I won 1-0 scoring from the long distance after defending for the most of the game.&lt;br /&gt;&lt;br /&gt;Here the action where I scored&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/605742/0039.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/32172/0039.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;After the match was over we discovered that my goal was not legal since In the preceding defending action I violate a rule letting 4 pawn adjacent in a row.&lt;br /&gt;&lt;br /&gt;I'm sure I'll play it again.&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-6857998325564625873?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/6857998325564625873/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=6857998325564625873' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6857998325564625873'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/6857998325564625873'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/week-end-at-home-football-tactics.html' title='Week end at home: Football Tactics'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-7932744182112724743</id><published>2006-11-20T08:41:00.000+01:00</published><updated>2006-12-04T12:29:51.419+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='factory fun'/><title type='text'>[Review] Factory Fun</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/556992/pic134239.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/58931/pic134239.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;b&gt;Descrizione Generale&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;In questo originale gioco della Cwali i giocatori sono impegnati nelle costruzione ed ottimizzazione di una fabbrica costituita dall'unione ed intgrazione di macchinari, fonti di energia, condutture e depositi di prodotto finito. Il gioco, adatto per 2-4 pesone (ma è possibile scaricare dalla rete il necessario per giocare anche in 5) è in realtà quasi un solitario perchè l'interazione tra i giocatori è davvero minima e il grosso della partita consiste nel trovare la disposizone migliore e più efficace per i macchinari acquisiti.&lt;br /&gt;&lt;br /&gt;Se giocato non con giocatori che abusano del tempo per prendere le loro decisioni una partita si risolve in 30-45 minuti (anche meno quando si gioca a due) ed è un'esperienza di gioco davvero piacevole.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;La partita&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Ogni giocatore ha a sua disposizione ad inizio partita una fabbrica (plancia quadrettata con un pilone intransitabile al centro), 4 sorgenti d'energia (blu, giallo, rosso e marrone) e 3 depositi (bianchi). Durante la partita potrà utilizzare (acquisire) tubature, ramificazioni, depositi addizionali, terminazioni e, in particolari circostanze, anche nuove fonti di energia. &lt;br /&gt;&lt;br /&gt;La partita dura 10 turni. In ogni turno viene rivelato casulamente un numero di macchinari pari al numero dei giocatori: l'assegnazione dei macchinari viene fatta in ordine di velocità di scelta, il primo a sceglierlo si aggiudica il macchinario e deve piazzarlo nella sua fabbrica. Non è obbligatorio prendere un macchinario ogni turno (nel caso i macchinari avanzati vengono scartati), ma quando possibile conviene. In questa fase la capacità di sapere valutare con velocità quanto un macchinario si possa adattare alla propria fabbrica (o quanto sia possibile rivoluzionare la fabbrica per fargli posto) è determinante ed in questa fase di scelta contemporanea si esaurisce tutta l'interazione tra i giocatori.&lt;br /&gt;&lt;br /&gt;Una volta scelti i macchinari i giocatori li devono posizionare nella propria fabbrica: ogni macchinario necessita di un certo ammontare di energia per funzionare in uno o più colori e in quantità dieterminata (da 1 a 3) e a sua volta genererà altra energia e/o prodotti finiti. Ogni maccinario, una volta posizionato, darà un certo numero di soldi: non è cosa rara però spendere più di quanto il macchinario renda sul momento perchè ogni tubo, sorgente d'energia, deposito (bianco o nero) posizionato in mappa costerà soldi. Anche spostare macchine precedentemente posizionate in mappa costerà soldi (e se ne possono spostare al massimo due ogni volta che si posiziona un nuovo macchinario). Non riuscire a posizionare uno o più macchinari acquisiti (in questo caso verranno rimossi definitivamente dal gioco) comporta punti di penalizzazione. Pochi macchinar conferiscono come bonus particolare una fonte d'energia extra. &lt;br /&gt;&lt;br /&gt;Questa fase di gioco viene svolta da ognuno singolarmente: non esiste da regolamento un limite di tempo ma suggerisco di accordarsi prima della partita su un limite ragionevole. Riuscire ad alimentare un macchinario con l'energia fornita da un altro comporterà grandi bonus di solid a fine partita. Le fonti di energia inziali (le sorgenti nei 4 colori) sono illmitate mentre l'energia fornita dai macchinari ha un valore limitato. Si possono combinare più macchine per alimentarne una. Ci sono poche altre limitzioni nel posizionamento (ad esempio quello di non crerare circuti chiusi). Per la vittoria finale è determinante riuscire a prendere i soldi di bonus alimentando macchinari con altri macchinari: per la mia esperienza più della metà del punteggio finale di una partita è sepesso determinato da questi punteggi di bonus. E' inoltre molto importante riuscire a posizionare le fonti di energia in maniera accorta (posizioni centrali) in modo da potere alimentare più macchinari. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Conclusioni&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Nel complesso il gioco è divertente e richiede una certa dose di pianificazione ed intuito (nella scelta dei macchinari) senza essere eccessivo. La varietà dei macchinari è davvero notevole (e in ogni partita ne vengono usati solo una parte) e quidi le partite non sono mai ripetitive. Ci si può sbizzarire nel costruire fabbirche con percorsi evoluti o cercare di compattare il tutto, magari a scapito del posizionamento di qualche macchinario. Il gioco funziona bene sia in due che in tre che in quattro giocatori e, per quel che ho potuto osservare, non mi sembra particolarmente alterato da fortuna/sfortuna.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-7932744182112724743?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/7932744182112724743/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=7932744182112724743' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7932744182112724743'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/7932744182112724743'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/review-factory-fun.html' title='[Review] Factory Fun'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-1224021073460696657</id><published>2006-11-17T02:49:00.000+01:00</published><updated>2006-11-17T12:30:38.521+01:00</updated><title type='text'>Thursday evening at SdP home!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/321269/khronos1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/949497/khronos1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I was in Rome at a networking meeting and I was so lucky to be hosted at &lt;a href="http://www.sdp.net"&gt;SdP&lt;/a&gt; house. Sdp is a great gamer and collector, and also a good friend. We spent a good evening eating and plying together. I also learnt from SdP that he will be the first Italian invited at Alan Moon Gathering ... I hope he could make there a lot of pictures and bring me some.&lt;br /&gt;&lt;br /&gt;First we played &lt;span style="font-weight: bold;"&gt;Khronos&lt;/span&gt;.  We was in 5: me, SdP, Isabella, Emiliano and Paolo. We used the &lt;span style="font-style: italic;"&gt;variant suggested by the designer&lt;/span&gt; himself (play two cards as one card of chosen colour). In the game you have to try to score points in three different epochs, might, faith and reason, building and occupying war, religious and civil buildings. Every turn you can move your pawns (2) in one (or two) of the three maps and build there according to the four cards you have in your hand: more cards you play bigger will be the building. Also the building in the early epochs (might and faith) will have shadows in age of reason. When you place a building you can just expand a dominion (a group of connected buildings) or just found a new one. In each dominion can be just only one prominent war and religious building. Connecting two dominions could cause a fight for the prominency.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/812715/khronos3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/652264/khronos3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;At the end of the 4th and 7th turn there is a score phase: you get points in age of might if you occupy the biggest war building in  dominions: occupying the religious one in age of faith and occupying civil in age of reason. You can score only in 2 of the 3 ages.&lt;br /&gt;&lt;br /&gt;The three maps are connected and the early ages could influence the last one.&lt;br /&gt;&lt;br /&gt;I found the game really funny and deeply strategic: you have to plan what and where to build, looking for other players plans and also thinking about the evolution on the other map.&lt;br /&gt;&lt;br /&gt;I won the game getting a rel big dominion in the age of might ruled by me and as large as half the map. In the 7th turn I also score quite a lot point in the age of faith for a big dominion. I never played for all the game in the age of reason. I got 67 points and the seconds, Isabella and Emiliano, scored 28! Now I'm really unhappy to haven't bought the game in Essen!&lt;br /&gt;&lt;br /&gt;Here Isabella is looking for the best move.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/499177/khronos2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/184487/khronos2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;On the other table Flaminia, Virginio, Rporrini and Ugoslave played Factory Fun.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger2/2816/4346/1600/677206/factoryfun.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/x/blogger2/2816/4346/400/114725/factoryfun.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;After that I played three &lt;span style="font-weight: bold;"&gt;Factory Fun&lt;/span&gt; game with SdP. I lost the first one but I won the other two. I think it is also quite a good 2 players game: really didn't change too much playing in 2,3 or 4 players. I'm happy to been able to play it again,&lt;br /&gt;&lt;br /&gt;Good play to all&lt;br /&gt;Liga&lt;br /&gt;&lt;br /&gt;Tank to SdP for this pictures and also some of my Essen pictures. You can see more SdP picture &lt;a href="http://www.sdp.net"&gt;here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-1224021073460696657?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/1224021073460696657/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=1224021073460696657' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1224021073460696657'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/1224021073460696657'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/thursday-evening-at-sdp-home.html' title='Thursday evening at SdP home!'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-251103674795173330</id><published>2006-11-16T01:31:00.000+01:00</published><updated>2006-12-04T12:30:07.956+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='legie'/><title type='text'>[Review] Legie</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://files.boardgamegeek.com/bggimages/pic120148_sized.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://files.boardgamegeek.com/bggimages/pic120148_sized.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here is my review of Legie, a CzechBoardGame game, I have done for &lt;a href="http://www.goblins.net/"&gt;La Tana dei Goblin&lt;/a&gt;. At the bottomo also the original Italian version&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;General description&lt;/b&gt;&lt;/u&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;Legie is a game for two in which the players contend for the victory alternating in placing pieces on a grid, in this way often also removing one or more opponent's pieces, in order to be the first one to have all 11 own pieces on the map. Although the  theme is emphasized at graphical level, both in pieces and in lands tiles, Legie re-enters totally in the category of  abstract games. &lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;The map is composed by 4 squared tiles 3x3, rappresenting waters, plains, mountains, castles and forests: in the game base the type of every square is pure decorative while it becomes meaningful in the advanced game. The tiles are assembled  at random and have lands in various positions and composition on two sides: in this way the possible combinations are indeed many (to the lovers of statistics the not difficult task to compute!) and the map is therefore always various.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;Every player possesses a set of 10 pieces: two &lt;span style="text-decoration: underline;"&gt;warriors&lt;/span&gt; &lt;span style="text-decoration: none;"&gt;(sword)&lt;/span&gt;, two &lt;u&gt;knights&lt;/u&gt; (two swords), one &lt;u&gt;scout&lt;/u&gt; (sword and shield), a &lt;u&gt;general&lt;/u&gt; (two swords and one shield), one &lt;u&gt;tower&lt;/u&gt; (one sword and inamovibile), one &lt;u&gt;catapult&lt;/u&gt; (one arrow and inamovibile), an &lt;u&gt;archer&lt;/u&gt; (one arrow) and a &lt;u&gt;King&lt;/u&gt;. The swords indicate the power in attack, the shield improve the defense, the arrows allow attacks at a distance.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;u&gt;&lt;b&gt;The basic Game&lt;br /&gt;&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;During the turn the player must place on the map, in one free case, just a piece. It is then necessary to see if everyone of adjacent opposing pieces (orthogonally) must be removed: that happens when the number of adjacent opposing swords exceeds the number of shields of the attacked piece by two or more. When you remove an opponent piece you have to replace it in the map with the flag (that will prevent therefore to place in that case other pieces until the flag is moved elsewhere). Pieces removed from the game immediately become available for the opponent already in its sequqnt turn.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;The interesting aspect of this game is just this: a pure offensive strategy, aimed in removing opposing pieces turn after turn, not always rewards because therefore offers the possibility to the opponent to place again in map strong pieces (above all the king and the archer) making attacks still more effective. It is necessary therefore to balance attack and defense, trying to protect own weak pieces and being away from strong pieces of the opponent. Particularly important for the creation of a good defense are the tower and the catapult, since once in map they cannot being removed from the adversary. The archer (like the catapult) allows to eliminate an opponent piece whenever on the map, unless it has a shield, and is therefore a lot important. The more frightening piece is the king who eliminates all adjacent opposing pieces.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;The game soon becomes therefore one challenge to acquire an advantage (one or two pieces) on the adversary and then to maintain defending own weak counters and castling.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;The basic game is amusing but indeed a lot much abstract; the advance rules (lands) give instead greater variety to the games.&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;  &lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;u&gt;&lt;b&gt;Advanced game&lt;/b&gt;&lt;/u&gt; &lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;In the advanced game there are 4 types of land other than plains, everyone with its peculiarities. &lt;u&gt;The forest&lt;/u&gt; protect from the arrows (archers and catapults) but at the same time denies the possibility to hurl arrows: optimal therefore for warriors (a sword) and knights (two swords) that otherwise would be exposed to the enemy fire. &lt;u&gt;The mountain&lt;/u&gt; is simply impassable for inamovible pieces (towers and catapults). &lt;u&gt;The castle&lt;/u&gt; confers a shield (and therefore also the immunity to the attacks with the arrows) to who does not possess already one. &lt;u&gt;The water&lt;/u&gt; is impassable for all pieces that have two different icons (practically only warriors, knights, archers and kings could go there).&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;u&gt;&lt;b&gt;Conclusions&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;For me Legie is a nice and intriguing game: once you learn the powers of pieces and their various effectiveness in the basic game I suggest to go quickly to the advanced game where the characteristics of the land force to use a more complex strategy. Played without excessive thoughts rarely take more than half hour. The game seemed  to me not repetitive and seem not a particular advantage/disvantage for the starting player. The materials are good and the graphic is simple but effective. On the whole sure a game that it is worth, seen also the price not elevated: it has hit me in particular for the fact that playing for placing all 11 own counters and not only eliminating enemy pieces, the strategy to adopt is indeed particular and originates.&lt;/p&gt;&lt;br /&gt;and here is the Italian version:&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;Descrizione Generale&lt;/b&gt;&lt;/u&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;Legie è un gioco per due in cui i giocatori si contendono la vittoria su una griglia a  caselle quadrate alternandosi nel piazzare i propri pezzi, spesso causando in questa maniera la rimozine di uno o più pezzi avversari, allo scopo di essere il primo ad averli in mappa tutti e 11. Sebbene l'ambientazione sia accentuata anche a livello grafico, sia  nei pezzi che nei terreni, Legie rientra pienamente nella categoria dei giochi astratti.  &lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;La mappa è composta da 4 tasselli 3x3 raffiguranti pianure, montagne, castelli, boschi e specchi d'acqua: nel gioco base la tipologia di ogni casella è puramente decorativa mentre diventa significativa nel gioco avanzato. I tasselli sono orientabili a piacimento e hanno terreni in diverse posizioni e composizione sui due lati: in questa maniera le possibili combinazioni sono davvero tante (agli amanti delle statistiche il non difficile computo!) e la mappa è quindi sempre diversa.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;Ogni giocatore possiede un set di 10 pezzi: due &lt;u&gt;guerrieri&lt;/u&gt;&lt;span style="text-decoration: none;"&gt; (spada)&lt;/span&gt;, due &lt;u&gt;cavalieri&lt;/u&gt;&lt;span style="text-decoration: none;"&gt; &lt;/span&gt;(due spade), uno &lt;u&gt;scout&lt;/u&gt; (spada e scudo), un &lt;u&gt;generale&lt;/u&gt; (due spade e uno scudo), una &lt;u&gt;torre&lt;/u&gt; (una spada e inamovibile), una &lt;u&gt;catapulta&lt;/u&gt; (una freccia e inamovibile), un &lt;u&gt;arciere&lt;/u&gt; (una freccia) ed un &lt;u&gt;Re&lt;/u&gt;. Le spade indicano la potenza in attacco,, gli scudi migliorano la difesa, le frecce permettono attacchi a distanza.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;u&gt;&lt;b&gt;Svolgimento del gioco base&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;Al proprio turno il giocatore deve posizionare sulla mappa, in una casella libera, un proprio pezzo. Occorre poi vedere se ognuno dei pezzi avversari ad esso adiacenti (ortogonalmente) deve essere rimosso: cosa che avviene quando il numero di spade avversarie adiacenti supera due più il numero di scudi del pezzo attaccato. Nel caso un pezzo venga rimosso al suo posto si posiziona la bandiera (che impedirà dunque di posizionare in quella casella altri pezzi fin tanto che non verrà eliminato un altro pezzo). I pezzi rimossi dal gioco diventano immediatamente disponibili per l'avversario già nel suo turno subito successivo.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;L'aspetto interessante di questo gioco è proprio questo: una pura strategia offensiva, volta a rimuovere i pezzi avversari turno dopo turno, non sempre premia perchè così facendo si concede all'avversario la possibilità di riposizionare in mappa i pezzi forti (sopratutto il re e l'arciere) eseguendo attacchi ancora più efficaci. Occorre dunque bilanciare attacco e difesa, cercando di proteggere i propri pezzi più deboli e stando lontano dai pezzi forti dell'avversario. Particolarmente importanti per la creazione di una buona difesa sono la torre e la catapulta, che una volte messe in mappa non possono più essere rimosse dall'avversario. L'arciere (come la cagtapulta) quando posizionato permette di eliminare un qualsiasi pezzo non dotato di scudo dell'avversario, ed è quindi molto importante. Il pezzo più temibile è il re che entrando in gioco elimina tutti i pezzi avversari a lui adiacenti.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;La partita diventa quindi presto una sfida ad acquisire un vantaggio (di uno o due pezzi) sull'avversario e poi a mantenerlo difendendo i propri pezzi deboli ed arroccandosi.&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;Il gioco base è divertente ma davvero molto molto astratto e scacchistico; le regole avanzate (terreni) danno invece maggior varietà e vivacità alle partite.&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;  &lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;u&gt;&lt;b&gt;Svolgimento gioco avanzato&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;Oltre alla pianura nel gioco avanzato ci sono 4 tipi di terreno, ognuno con le sue peculiarità. La &lt;u&gt;foresta&lt;/u&gt; protegge dalle frecce (arcieri e catapulta) ma al tempo stesso nega la possibilità di scagliare frecce: ottima dunque per fanti (una spada) e cavalieri (due spade) che altrimenti sarebbero esposti al fuoco nemico. La &lt;u&gt;montagna&lt;/u&gt; è semplicemente intransitabile per i pezzi inamovibili (torri e catapulte). Il &lt;u&gt;castello&lt;/u&gt; conferisce uno scudo (e quindi anche l'immunità agli attacchi con le frecce) a chi non ne possiede già uno. L'&lt;u&gt;acqua&lt;/u&gt; infine è intransitabile da tutti i pezzi che hanno due icone diverse (in pratica ci possono andare solo fanti, cavalieri, arceri e re).&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;u&gt;&lt;b&gt;Conclusioni&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;A me Legie è parso davvero un gioco interessante ed intrigante: una volta imparati i poteri dei pezzi e la loro diversa efficacia nel gioco base suggerisco di andare subito al gioco avanzato dove le caratteristiche del terreno costringono ad impostare una strategia meno diretta e semplice. Giocato senza eccessivi pensamenti una partita raramente dura più di mezz'ora. Il gioco mi è sembrato non ripetitivo e non mi sembra ci sia un particolare vantaggio/svantaggio per il giocatore iniziale. I materiali sono buoni e la grafica semplice ma efficace. Nel complesso sicuramente un gioco che vale la pena avere, visto anche il prezzo non elevato: mi ha colpito in particolare per il fatto che vincendo posizionando tutti e 11 i propri pezzi e di fatto non eliminando mai i pezzi del nemico, la strategia di gioco da adottare è davvero particolare ed originale.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-251103674795173330?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/251103674795173330/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=251103674795173330' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/251103674795173330'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/251103674795173330'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/review-legie.html' title='[Review] Legie'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-126316060966193144</id><published>2006-11-15T11:41:00.000+01:00</published><updated>2006-11-15T11:45:42.323+01:00</updated><title type='text'>Conference in Rome</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;starting from this evening until Friday I'll be in Rome for a  networking conference. I'll be hosted by SdP, one of the founders of &lt;a href="http://www.goblins.net"&gt;La Tana dei Goblin&lt;/a&gt; and one of the greatest Italian gamers. &lt;span class="down" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;br /&gt;&lt;/span&gt;So I'll be able to have a game session tomorrow evening and probably also this evening.&lt;br /&gt;&lt;br /&gt;Since I'm still without networking at home it could be I'll not be able to update my blog until Monday ... unless I could do some updates during the conference!&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-126316060966193144?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/126316060966193144/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=126316060966193144' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/126316060966193144'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/126316060966193144'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/conference-in-rome.html' title='Conference in Rome'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-4668910363738970530</id><published>2006-11-14T09:35:00.000+01:00</published><updated>2006-11-14T09:54:13.066+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><title type='text'>Monday Evening at Club TreEmme</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;yesterday evening at Club TreEmme Modena I was involved in a &lt;span style="font-weight: bold;"&gt;play-test session&lt;/span&gt;  by &lt;a href="http://www.cogitostudio.it"&gt;Cogito Studio&lt;/a&gt; (Alf, Carlo A. Rossi and Alessandro Zucchini). We tested three games: one classical German Games and two quick light games (filler).&lt;br /&gt;&lt;br /&gt;I don't really know how much I can tell about these games, so I'll be foggy! t&lt;br /&gt;&lt;br /&gt;Te &lt;span style="font-weight: bold;"&gt;first game&lt;/span&gt; (from Alessandro Zucchini) was really nice and, I think, ready. We was four (me, Saverio, Paolo and Carlo) and the game last for less than an hour.  It has some really nice and new ideas.&lt;br /&gt;&lt;br /&gt;The &lt;span style="font-weight: bold;"&gt;second game&lt;/span&gt; (filler) was from Alessandro too. It is a simple bid game and it plays well and quickly: there is not too much in the game but it is fun and that is what everyone looks in a filler. I think also that one is close to be ready. We play it in 6, me, Saverio, Paolo, Carlo, Alf and Alessandro.&lt;br /&gt;&lt;br /&gt;The &lt;span style="font-weight: bold;"&gt;third game&lt;/span&gt; (from Carlo) was still a filler but it is far away to be ready: the game, as we tested, doesn't work at all and we stop it before the end. We was agin six: me, Saverio, Paolo, Carlo, Alf and Alessandro.&lt;br /&gt;&lt;br /&gt;After this session of play-test we play &lt;span style="font-weight: bold;"&gt;Factory Fun&lt;/span&gt;. Was my first play at this game and I found it quite enjoiable. We was 4 player: me, Saverio, Alf and Carlo.&lt;br /&gt;&lt;br /&gt;The game is about building a factory connecting machine to appropriate power sources (in 4 colours: red, brown, blue and yellow). Every machine needs some input (represented as a number that range from 1 to 3 in one, two or three colours) and give some output (it could be 1,2 or 3 points in one colour or a final product: black).&lt;br /&gt;&lt;br /&gt;Every player start the game with a game board, a power source in each of the 4 colours, a black output depot and 3 white depots.&lt;br /&gt;&lt;br /&gt;During the turn you can acquire a new machine and you have to try to fit it in your factory. Moving pieces already there (machines, connections and depots) cost you money like adding new elements. Connecting a new machine give you money.&lt;br /&gt;&lt;br /&gt;Every round as many machines as players are revealed and every one take one (or zero) machine in speed order.&lt;br /&gt;&lt;br /&gt;If you are not able to place a machine you loose points. If you are able to take the inputs of a new machine from the outputs of others you get bonus (points that you score in the end).&lt;br /&gt;&lt;br /&gt;It happens that you have to rearrange your factory to make space for the new machines but you can rearrange only 2 machine every turn and only if you place a new one.&lt;br /&gt;&lt;br /&gt;The game become a sort of solo-play puzzle: the interaction between players take place only in the beginning of each turn in the phase where the new machines are assigned.&lt;br /&gt;&lt;br /&gt;I found it a really nice game and I hope to play it again.&lt;br /&gt;&lt;br /&gt;Other game played at club TreEmme: two D&amp;amp;D 3.5 groups and a 4 players Marvel Heroes.&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-4668910363738970530?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/4668910363738970530/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=4668910363738970530' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4668910363738970530'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/4668910363738970530'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/monday-evening-at-club-treemme_14.html' title='Monday Evening at Club TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116342214529127107</id><published>2006-11-13T13:46:00.000+01:00</published><updated>2006-11-14T09:32:23.700+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Essen'/><title type='text'>Essen 2006: Italian Emotions Part II</title><content type='html'>Here I’m with the second part of this collection of Italian Emotions about the Essen 2006 fair.&lt;br /&gt;&lt;br /&gt;In these Part II the feelings of one of the pioneers of designing games in Italy, Angelo Porazzi, together with the impressions of Acchitocca, at their first game, but which game! Also Alfredo Genovese (Bolide designer and producer) and Mario Sacchi (Post Scriptum).&lt;br /&gt;&lt;br /&gt;I hope you enjoy this small window on Italian Emotions.&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Angelo Porazzi&lt;br /&gt;(Game Designer, Illustrator and &lt;a href="http://www.warangel.it"&gt;Producer&lt;/a&gt;)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;My third Essen Experience (first two were with great Andrea Ligabue:)) was a big, big satisfaction. My oldest game Warangel 10 Years Edition, sold out in two days.&lt;br /&gt;The latest game WrestAngel was picked up by Nick Medinger of Funagain US and other retailers out of Italy.&lt;br /&gt;The PhotoReport (I use to realize after each fair) of Essen 2006 is now published on my website, on SpielBox Online thanks to kind Knut MichaelWolf and on Hall 9000 thanks to friendly Frank Gartner.&lt;br /&gt;Very happy for all Italian games I communicate in my PhotoReport thanks to Giro d’ Italia Ludico, excellent idea of Jost Schwi of Spielepizza.de, that was based and host at my booth, showing together lots of Italian games and authors. So...Wunderbar!;)&lt;br /&gt;A Very HappyAngelo&lt;br /&gt;(due HappyAnimals, is my next game with SilToys, presented at Essen06 as a prototype)!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Mario Sacchi&lt;br /&gt;(Game Designer and &lt;a href="http://www.psgiochi.com"&gt;Publisher&lt;/a&gt;)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Second year in Essen, for Post Scriptum, this time in stand together with Scribabs (co-producers of High Voltage).&lt;br /&gt;For us it was absolutely a great experience: we got really a lot of contacts with distributors, retailers and press, and also the public liked the game very much. High Voltage was played by many people and everybody&lt;br /&gt;seemed to enjoy it.&lt;br /&gt;And then, this fair is always a great time to discover new games and see old friends.&lt;br /&gt;At the end we were really tired, but satisfied!!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Flaminia – Acchittocca&lt;br /&gt;(Game Designer)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;To speak about the fair “in a generalized manner” is for me really difficult: for me it was a full immersion in “Leonardo da Vinci”! : My first game and to see it played in tens of tables at the same time was spectacular! And then was also spectacular to see as the Italian Game (for who does not live in Italy could be unnoticed the fact that in the last years many publishers and many authors have grown, and many good Italian games are been released and have been received with enthusiasm also to the foreign country… but for an Italian like me that fills up of pride!&lt;br /&gt;And it was absolutely unforeseeable until few years ago. In fair I have had way to try a heap of new releases, some indeed really interesting: I have found some ideas absolutely new (like the timers of Space Dealer) and some small jewels (as it seems to me, from the only game that I have made, Notre Dame).&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Virginio – Acchittocca&lt;br /&gt;(Game Designer)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I think that for a player the first Essen seems like to be entered (how much appropriated) in the “Paese dei Balocchi”. See my own passion shared from many persons, above all living in Italy where when you speak about boardgames they watch to you like Martian, it is really nice; better see tens of persons at the same time and uninterruptedly play your game; the fact so many players has appreciated Leonardo, buying it, voting it, making us compliments quite and asking us to autograph their copies, has filled up us of joy and pride, having made us to swell the chests and repaying us of all the job made. We have then tried many interesting games of which some I liked a lot (Emira, Hermagor, Notre Dame), some pretty (Space Dealer, Arkadia, the pillars of the earth) and also others of which I could not speak well therefore I prefer to abstain. The only bad things was experience the little sport way in which Leonardo was pulled down from the first place in Fairplay where, without a sage operates of fake 5 and 6, widely would have been attested. We sadly discover that also the “Game World” is not safe by this kind of behaviours, but this is something else and doesn’t fit too much in this topic.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Stefano – Acchittocca&lt;br /&gt;(Game Designer)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This have been my 5th time in Essen, so the “surprise effect” have been vanished a long time ago :)&lt;br /&gt;However Essen is always a wonderful experience and this year I had the opportunity to see for the first time if people enjoy Leonardo. We worked hard on it for 4 years and seeing that every table available was full all the time was great!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Antonio – Acchittocca&lt;br /&gt;(Game Designer)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This was my first Essen and after been there, a posteriori, I must admit that every player have to make this experience at least once in his life (better if more than once!). As all I was really happy from the result of our first published game and, altogether, for all the Italian games; to have 3 Italian’s games in the first 10 of Fairplay (Leonardo, Hermagor, Ur) was really an optimal result and index of the fact that the Italian authors are working well and with fruit. We hope to be able to continue in this way!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Alfredo Genovese&lt;br /&gt;(Game Designer, &lt;a href="http://www.bolide.it"&gt;Publisher&lt;/a&gt; &amp; Distributor)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The first time of Ghenos games &amp; Bolide at Essen!&lt;br /&gt;Just a few words to describe our impressions:&lt;br /&gt;1) Unforgettable! Essen fair gave us an impressive feeling regarding the games’ market: same level of professionalism as other markets (we came from other experiences before launching Ghenos games), but marked by a unique sense of friendship no other one has. Essen is an international fair and a relationships pot at the same time. People are focused on their own core business but they really love their products, they are not just interested in making money.&lt;br /&gt;2) Sold out! We have finished the Bolide boxes. We were embaraced since we were not able to sell on Sunday...we did not believe in such a success…&lt;br /&gt;3) Enthusiasm: Essen gave us an incredible push towards our targets. We are not tired, we are revitalized! See all of you next year with a new game!!!!!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Good play to all&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116342214529127107?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116342214529127107/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116342214529127107' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116342214529127107'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116342214529127107'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/essen-2006-italian-emotions-part-ii.html' title='Essen 2006: Italian Emotions Part II'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116309098087053571</id><published>2006-11-09T17:43:00.000+01:00</published><updated>2006-11-14T09:32:23.630+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Essen'/><title type='text'>Essen 2006: Italians Emotions Part I</title><content type='html'>Hi&lt;br /&gt;&lt;br /&gt;still too much busy to conclude my Essen Experience (I miss only the sunday), I have just prepared a  small article for &lt;a href="http://www.boardgamenews.com"&gt;BGN&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;In these days I got a lot of feedback from Italians about the Essen Experience. I remember at my first Essen, years ago, there was not more than 2-3 Italian publishers/designers (Kidult, Leo Colovni, ...) and not many Italian games. Now also Italians (designers, gamers and publishers) look at Essen as a central moment in their activities.&lt;br /&gt;&lt;br /&gt;I have tried to capture comments and feelings of the Italians and put together in this post: I’m still waiting an answer from others so it could be that some day a part II will be posted here.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Andrea Angiolino&lt;/span&gt;&lt;br /&gt;(&lt;a href="http://www.angiolino.info/default.asp"&gt;Game designer&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;This year Essen went very well for me. As an author I can say that “Wings of War” sold a lot - some sets were sold out and several people joined the Yahoo Discussion Group and gave feedback on forums after the show. As an agent, good things on the horizon: hard to tell what will become real, but anyway in Nuremberg we’ll see something on the market for sure. As a player I finally managed to get Command &amp; Strategies n. 5 with a game about the air battle of Arras.&lt;br /&gt;&lt;br /&gt;My only regret is a really huge one:I have not been at Essen! All this happened from far away while I was at home among rulebook drafts, little models of biplanes, game books and magazine articles to be written sent around, prototypes to be tested ... That’s awful. I have to work even more in the next future. Before the next Essen, or even the next Modena, I want to be free and be there again. Everybody enjoying the fair while I am back home finishing my homeworks? No way! ;)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Giacomo Sottocasa&lt;/span&gt;&lt;br /&gt;(Game Designer and P&lt;a href="http://www.roseandpoison.com/"&gt;ublisher&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Everytime I enter the Eingang Ost to the Internationale Spieltage I’m a child again It’s quite difficult to mantain a professional profile, trying to discuss international distribution for my company or to find a publisher for my games, while I’m surrounded with all those wonderful games, while I feel I must play everything in there, while I’d like to discover evry single tile or wooden piece hidden in the boxes the Essen Spiel is a multicoloured universe of fun where you can meet gamers from all over the world&amp; the Essen Spiel is a unique chance to play games from companies and self-producers coming from everywhere.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Carlo A. Rossi&lt;/span&gt;&lt;br /&gt;(Game Designer and &lt;a href="http://www.cogitostudio.it/"&gt;Game Developer&lt;/a&gt;)&lt;br /&gt;I attended the fair from Wednesday (yes, one day before) to Sunday and the only thing I can say is “hey there, is there someone who played tons of games and can suggest to me some to buy? because… I don’t!!!&lt;br /&gt;&lt;br /&gt;Meetings, meetings, meetings nothing more; it’ s really the case to say “all work and no play makes Carlo a dull boy” (that is, btw, my actual screensaver).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Silvano Sorrentino&lt;/span&gt;&lt;br /&gt;(Game Designer and &lt;a href="http://www.davincigames.com/index_eng.cfm"&gt;Publisher&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Publishing a game about the Leonardo da Vinci (designed by Acchittocca and already sold out at half of the fair) was a good thing both to daVinci Games and other representative of Italian Genius.&lt;br /&gt;Not only Leonardo was 3rd at Fairplay, but also other two Italians games was in the first 10: Hermagor (Emanuele Ornella) and UR (Paolo Mori) and the tables of others Italian0s games was always crowded (think about Nexus’ Marvel Heroes).&lt;br /&gt;The Italian Game seems to be appreciated every year more. I was very happy both for the success of Leonardo and for the success of the other Italians: World Champion!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Alf&lt;/span&gt;&lt;br /&gt;(&lt;a href="http://www.cogitostudio.it/"&gt;Game Developer&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;This is my second adventure in Essen, and my only regret is that this year my free time was just a couple of hours. But even when busy running from one meeting to another what can be seen around is always amazing and inspiring. Gamers, families, cos-players, game designers, and everyone likes games or has something to do with them can find someone else to play, work, or just exchange idea. It is just like a pilgrimage to “La Mecca” for a Muslim, it must be taken as a trip at least once in a lifetime.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Walter Obert&lt;/span&gt;&lt;br /&gt;(Game Designer)&lt;br /&gt;&lt;br /&gt;Great time for me, nice to meet so many people from different countries in the name of Game. Without voice after have shouted and laughed with so many “hytericoaches”. A special thanks to our special german friend, Jost from www.spielepizza.de. Ciao! To next year, with next games!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Paolo Vallerga&lt;/span&gt;&lt;br /&gt;(Game Designer and &lt;a href="http://www.scribabs.it/"&gt;Publisher&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;I went back from Essen really happy. This year I have presented a game by Walter Obert (HisteryCoach) that has had a great popularity both for gamers and distributors. I have also had a lot of contact for my fantasy series “Saghe di ConQuest”, Spain and Canada over all. This refund me of the great effort put in the production. This year the budget was fully positive. So, “Arrivederci a Norimberga”&lt;br /&gt;&lt;br /&gt;Piero Cioni&lt;br /&gt;(&lt;a href="http://www.cloquil.it/"&gt;Game Designer&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Tenkigames at Essen 2006&lt;br /&gt;The big event has ended. As usual it was a wonderful experience! We met a lot of people: gamers from all around the world, journalists, designers and other publishers.&lt;br /&gt;Our Essen was very good! Our tables was full of people trying our new games. This year we show games for families and we was happy to see families having fun with our snakes or our collapsing aztec ruins.&lt;br /&gt;We met also a lot of distributors from several countries and we signed agreements to see our products distributed in several countries we doesn’t reach before. All in all, we are extremely tired… and extremely happy!&lt;br /&gt;HTPWYS&lt;br /&gt;(Hope To Play With You Soon) &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Good play to all&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116309098087053571?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116309098087053571/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116309098087053571' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116309098087053571'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116309098087053571'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/essen-2006-italians-emotions-part-i.html' title='Essen 2006: Italians Emotions Part I'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116300260349866577</id><published>2006-11-08T16:52:00.000+01:00</published><updated>2006-11-14T09:32:23.550+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Essen'/><title type='text'>Essen Experience: Sunday</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/077.0.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/077.0.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here I'm reporting the last Essen day. Four days seems a lot of time to see and play but it is enough just only to have an idea of what was happening in Essen: there are booths and part of the fair that I never seen in my 4 days of continuous walking and playing: many games in my list I hadn't time to try ... anyway&lt;br /&gt;&lt;br /&gt;Sunday morning we have an appointment at 2F demo booth with Ele to try the two new 2F games: Fiji and Formidable Foes.&lt;br /&gt;&lt;br /&gt;We started with &lt;span style="font-weight:bold;"&gt;Fiji&lt;/span&gt; and I liked it: it was a nice auction game with a sort of "I think that you think that I think" mechanism, but is quite nice: I bought it!&lt;br /&gt;&lt;br /&gt;After we go for &lt;span style="font-weight:bold;"&gt;Formidable Foes&lt;/span&gt;: Eve was really great (and funny) explaining us the rules but we didn't like the game too much. There was good ideas and some clever mechanic (and, as usual, a really nice graphics and materials) but the game is a bit boring and repetitive. It was on my to buy list but I decided to preserve my money for something better: I must admit that this year I was quite disappointed by Mr. FF releases ... I hope for the next year since I think he is one of the most talented designers.&lt;br /&gt;&lt;br /&gt;Sunday morning was just gone and we end walking around in the "Little Italy" area: Mind the Move, Zugames, Post Scriptum, Angelo Porazzi Games, Scribabs, What's your Game ?, Manor House and Sil Toys was all located close each other in the same corridor at hall 9. We got catched by Cocktail Game publisher who show us a small jewel: &lt;span style="font-weight:bold;"&gt;Zigomar&lt;/span&gt;, a funny game (for kids, I suppose).&lt;br /&gt;&lt;br /&gt;The game is quite easy: the clown face is made of 6 tiles (2 hairs and eyebrows tiles, two eyes tiles and two mouth tiles). Every tile has two different faces (eye open or close, eyebrow up or down, ...).&lt;br /&gt;&lt;br /&gt;You got a card displaying the clown face and quick you have to arrange the tiles to show exactly the same face. you can play with different rules (using only one hands, building the opposite face) and also in pairs (on assembling the clown's face and the other looking the card and giving hints). We was so pleased that we bought two copy of Zigomar and one copy of Rapidcroco.&lt;br /&gt;&lt;br /&gt;After we was so luck to meet Mik Svellov at the fair and so we finally have time to travel and play together: Monty and Viki also liked Mik a lot and so the poor Danish Man had to babysit 3 Italians around the fair.&lt;br /&gt;&lt;br /&gt;We all also had still to buy some games so we shared our time playing and buying.&lt;br /&gt;&lt;br /&gt;The idea was to play some games we still have in our list but also stopping where we can find seat (Sunday was not an easy playing day!).&lt;br /&gt;&lt;br /&gt;We start playing &lt;span style="font-weight:bold;"&gt;Genesis&lt;/span&gt; at Face2face booth. The game is not bad: every turn you have to play one or two tiles in the map according to the result of throwing a pair of dices (every dice could show one of the 4 colours or a jolly). You try to be the one with the most connected tiles of the same color in each group. At the end of the game every group (with 3 or more tiles) of connected (orthogonally) tiles of the same colour score 4 points for the first (the player with the highest number of connected tiles in the group) and 2 points for the 2nd. If a group is mad only by tiles of one players he score 6 points. the largest group in each colour score double and the largest of all the groups score triple.&lt;br /&gt;&lt;br /&gt;If you don't like the results of the dices you can just place a single tile of the colour you like.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/074.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/074.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;The game plays well and it is nice but, for me, too much abstract: i won the game, anyway.&lt;br /&gt;&lt;br /&gt;After that we play, always at face2face booth, and old game: &lt;span style="font-weight:bold;"&gt;I'm the Boss&lt;/span&gt;. Monty, after discussing for a lot of time about the absurdity of some rules, won the game because me and Viki was so idiot (that was the world Mik used!) to let him score really a lot of money: anyway, was a nice game and Monty bought it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/075.0.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/075.0.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;After that we gone walking around and we was so luckily to find a free seat for &lt;span style="font-weight:bold;"&gt;Notre Dame&lt;/span&gt;. I think it was one of the best game played in Essen and I think I'll buy it as soon as it will be released.&lt;br /&gt;&lt;br /&gt;The game is  played in round. Every round is made of three turn. In every round all the player have 9 cards, displaying the actions they could make. In every turn you get 3 random cards: keep one and pass the other two to the player on your left. Than, again, keep one of the two you get and pass one to the player on your left. Now you have three cards but you play only two. Every card display an action: usually putting one token in one of the city areas you control. Every token you put in the map usually give you something according to the place and to the number of token already there. You can get money, victory points, tokens or just fight the rats.&lt;br /&gt;&lt;br /&gt;With the money you can buy a special power (at the end of each turn) or victory points at the cathedral (playing the right card).&lt;br /&gt;&lt;br /&gt;The powers usually permits you to get something more.&lt;br /&gt;&lt;br /&gt;After the three full rounds (nine turns) the game is over and the winner is the player with the highest amount of victory points. It works really well and you have to think ahead and look what the other players are doing trying to argue which cards you can get and which card you can give. For me a great game.&lt;br /&gt;&lt;br /&gt;I won the game scoring 73 points: one of the highest score, according to the designer.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/076.0.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/076.0.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;After that we say hallo to Mik and we ran for the last buying.&lt;br /&gt;&lt;br /&gt;Just the time to optimize the space occupied by the game boxes in the car and we start for our long night driving. We drive until Switzerland than we stop 1 hour sleeping and we drive again.&lt;br /&gt;&lt;br /&gt;Was a really, really, really great experience!&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116300260349866577?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116300260349866577/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116300260349866577' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116300260349866577'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116300260349866577'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/essen-experience-sunday.html' title='Essen Experience: Sunday'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116298373362259157</id><published>2006-11-08T11:47:00.000+01:00</published><updated>2006-11-15T15:49:24.510+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Essen'/><title type='text'>Essen Experience: Saturday</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0049.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/0049.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Saturday was for me the day devoted to the Dungeon Twister European Tournament. Since the tournament start only at 12:00 I had a free morning of playing.&lt;br /&gt;&lt;br /&gt;Monty and Viki book also for me a seat at &lt;span style="font-weight: bold;"&gt;King of Chicago&lt;/span&gt; booth to try the new game from Denmark. I was not happy because friends told me that the game was buggy but I would like to give it a chance.&lt;br /&gt;&lt;br /&gt;I must admit that graphics and materials are really nice and the theme quite charming. You are the boss of a gangster family trying to develop your buisness and fighting the other families.&lt;br /&gt;&lt;br /&gt;At the beginning of every turn you collect money from your buisness and from your gangsters; after there is set-up phase where cards are drawn. You take a card and it could be a special card (and you keep), a resource card (and you refill some resources on the board and draw a new card) or a man (and you have to put it for auction). If you are unlucky you could draw only men while other players acquire important event cards (first big bug in the game, easy to fix I think, but not fixed!).&lt;br /&gt;&lt;br /&gt;Now is the action round when you can acquire new men. After that you have to organize your men letting them in defence of your shops or carrying in the car and go around making your business.&lt;br /&gt;&lt;br /&gt;The first action round start: you throw the dice, move your car and make your buisness. Then is the turn of the second player and so on for 4 times.&lt;br /&gt;&lt;br /&gt;To get resources you have to move your car where resources are. To open a new shop you have to go in the right place and have the right amount of resources. To fight other players you have to move over theyr shop and/or cars. If you finish your move close to an empty building you can place there one tokens (gangster) that will give you extra money in the beginning of the next round.&lt;br /&gt;&lt;br /&gt;It easy to see that if you are unlucky and throw a lot of 1s and 2s you are out of the game without any possibility to change it (second bug, also easy to fix but not fixed!).&lt;br /&gt;&lt;br /&gt;There is also a special rule concerning the car fights: if you loose a fight you go to the mechanics and wait until the beginning of the next turn before having the possibility to move again: if that happens in the 1st or 2nd action phase you can loose 2-3 action phases ... and be killed again in the beginning of the next round and loose 3-4 action phases again (another bug! terrible bug!).&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0048.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/0048.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I really didn't like the game: I think the materials and graphics are good but the rules must be rewritten from the beginning. Monty liked the game very much instead and bought it!&lt;br /&gt;&lt;br /&gt;Just finished the game I have time for a quick visit to a new french company, &lt;a href="http://www.aargh.info"&gt;Atomic Mix&lt;/a&gt;: the game they show, &lt;a href="http://www.aargh.info/atomicmix/hacheetfeu/hf1.htm"&gt;&lt;span style="font-weight: bold;"&gt;Ls Hache et le Feu&lt;/span&gt;&lt;/a&gt;, seems really nice (a sort of Diablo, the told) but it is still all in French and too much language dependent for me to try.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0045.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/0045.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0046.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/0046.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I just passed close to Amigo booth and I took a picture of &lt;span style="font-weight: bold;"&gt;Walhalla&lt;/span&gt; (from Alessandro Zucchini, my countryman).&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0050.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/0050.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;After this I have to run at the &lt;span style="font-weight: bold;"&gt;Dungeon Twister Tournament&lt;/span&gt;. I was there all the afternoon. My first game was against one of the pro-ludo staff. I was an easy game and I won 7-0.&lt;br /&gt;&lt;br /&gt;The second game was against a German player: he was really better than me (I wasn't expert in using Paladins &amp; Dragons new characters) and beat me 5-2.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.dungeontwister.com/fr/dl/secret/dscn0186.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.dungeontwister.com/fr/dl/secret/dscn0186.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The 3rd game was against a nice french: it was a really hard game and finally I won 5-4.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.dungeontwister.com/fr/dl/secret/dscn0258.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.dungeontwister.com/fr/dl/secret/dscn0258.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The final game was against &lt;span style="font-style: italic;"&gt;Sherinford&lt;/span&gt;, a Belgian player (the one in the picture below) that I discover was the person in charge of running the DTL. He beat me easily 5-2 but was a good game and it could be ended 5-4 (for him, of course) with a bit more attention!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.dungeontwister.com/fr/dl/secret/dscn0206.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.dungeontwister.com/fr/dl/secret/dscn0206.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The premiation ceremony was nice and I got a special character as reward: I was 12 on 28, the first of non-french speaking!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.dungeontwister.com/fr/dl/secret/dscn0284.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.dungeontwister.com/fr/dl/secret/dscn0284.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here the two winners ... pereaphs the next year!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.dungeontwister.com/fr/dl/secret/dscn0268.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://www.dungeontwister.com/fr/dl/secret/dscn0268.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Just the time to a quick look at Khronos, the game with the highest bought/played ratio&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0055.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/0055.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;and than at a dinner with the Italians.&lt;br /&gt;&lt;br /&gt;During the dinner there is time for a quick play-test of a new card game from Walter Obert.&lt;br /&gt;&lt;br /&gt;Back at the hotel I joined Mik and other firends for a Bolide race,&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/064.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/064.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;than Pyramids (card game) and than, finally, bed!&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116298373362259157?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116298373362259157/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116298373362259157' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116298373362259157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116298373362259157'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/essen-experience-saturday.html' title='Essen Experience: Saturday'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116289021322446529</id><published>2006-11-07T09:43:00.000+01:00</published><updated>2006-11-14T09:32:23.415+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><title type='text'>Monday Evening at Club TreEmme</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;here I'm for another report of my evening/night of game at club TreEmme. Yesterday evening I was able to play Legio, &lt;a href="http://www.boardgamegeek.com/game/4218"&gt;O Zoole Mio&lt;/a&gt;, &lt;a href="http://www.boardgamegeek.com/game/18258"&gt;Mission: Red Planet&lt;/a&gt;, &lt;a href="http://www.boardgamegeek.com/game/22799"&gt;Legie&lt;/a&gt;, Legie and Legie.&lt;br /&gt;&lt;br /&gt;I got also my copy of &lt;a href="http://www.boardgamegeek.com/game/18985"&gt;Battleground: Fantasy Warfare&lt;/a&gt; (Dwarfs army and reinforcement).&lt;br /&gt;&lt;br /&gt;Waiting for Jappo I played &lt;span style="font-weight:bold;"&gt;Legie&lt;/span&gt; against Gianluca. It was his first game so we played the basic rules. I use the white and I won but I think it is not difficult to win against a first time player. &lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0002.0.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0002.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;In the meanwhile Jappo arrived so we start playing &lt;span style="font-weight:bold;"&gt;O Zoole Mio&lt;/span&gt;. I had already played it some years ago at Mik house, but was nice for me to play it again. We was 4 player: me, Gianluca, Jappo and Saverio.&lt;br /&gt;&lt;br /&gt;I start my game slowly trying to get as much benches as possible and concentrating on one single color (blue). At the end of the 2nd two round I was 3rd, but I was the only one with benches (3) at I was second in the blue and the grey. Jappo was leading far away of us, since it was able to be 1st in 3 colours and second in another one. Gianluca was 2nd, not too much away from me and scoring high for trees and blues. the only one really cut off for the winning was Saverio: it had a bad start and he wasn't able to fill the gap.&lt;br /&gt;&lt;br /&gt;The 4th round ends with Jappo still first with me and Gianluca tied at the second place and not too much far away. I got 4 benches (and nobody else has one!) and so I was ready for the final rush. I play smarty controlling Jappo: he got the second last tile but I keep my money for the last one. I was able to steal him the 2nd place in the gray, I got the 1st in the blue and 4 benches. I ended 1st, Jappo 2nd, Gianluca 3rd and Saverio 4th. Was a nice game and until the last two tiles there wasn't a sure winner.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0008.2.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0008.0.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0009.0.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0009.0.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;I really liked the game. It is a simple, quick but good game. The mechanism behind the auctions is quite good and works well. Also the way the Zoos grow is nice and, like in may other tiles games, the puzzle aspect is funny. To win you need to think ahead and keep observing what other players are doing.&lt;br /&gt;&lt;br /&gt;After a short break we start playing &lt;span style="font-weight:bold;"&gt;Mission: Red Planet&lt;/span&gt;. I red a lot of comments about this game and I was curious to try it myself. I was worried about the too much randomness problem in the discovery cards people on the net was pointing out.&lt;br /&gt;&lt;br /&gt;We was again me, Gianluca, Saverio and Jappo. The material and graphics are really nice (I really like the illustrations on the cards) and the rules are quite simple and easy to master. Only Gianluca has already played the game so I try to compete against him right from the beginning. After the first score Gianluca was leading and me and Jappo was fighting for the second place  but I was able to put a lot of colonist on mars.&lt;br /&gt;&lt;br /&gt;Gianluca was the only one to play his #1 card, so was easy to argue what Jappo and Saverio was playing before the 2n score. I try to go for easy and sure points (my objective was 5 points for each region where I was the only colonist and I place a 6 points bonus discovery in an area where I was with 4 colonist). Soon I discover I wasn't able to compete with Jappo for ice bonus and so I try to maximize my resources gathering. At the 2nd score Gianluca and Jappo was leading (they both got 2 9 points region) and I'm quite behind, together with Saverio. Me and Jappo hadn't yet refilled the hand and so in turn 9 we had to play the card 1. But that was not so bad since I was able in this way to lunch a ship with 4 colonist.&lt;br /&gt;&lt;br /&gt;I play the explorer in the last round and since I was the last in the turn I was able to think well where to go. I was able to score a 9 points region and tie in another one.&lt;br /&gt;&lt;br /&gt;With the bonuses the final score was 49 for me and Jappo. The other two was quite behind. The points gained by discovery runs from 6 (Gianluca) to 12 (Jappo) and so I think the random effect, at least in this game, was not too much. It was funny and I would like to play it again.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0017.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0017.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;After another short break was time for some quick game. Gianluca and Jappo played &lt;span style="font-weight:bold;"&gt;Anima&lt;/span&gt; and me and  Saverio played &lt;span style="font-weight:bold;"&gt;Legie&lt;/span&gt; (3 times). I won all the 3 games. The first two we played the basic rules and the final one the advanced. I really enjoyed the advanced rules since, despite the abstracteness of the game, they give the feelings of a real battle. What I really like in Legie (I think is quiet original) is that you not need to aim in killing as much as possible your opponents but you must balance between attacking just to be ahead in pieces and than start to think how to place and protect your weak pieces. The terrains rules really change the game flow and in the last game I was able to win because I make a good use of the big forest. I nice game.&lt;br /&gt;&lt;br /&gt;Other games played at club TreEmme Monday: two &lt;span style="font-weight:bold;"&gt;D&amp;D 3.5&lt;/span&gt; session, &lt;span style="font-weight:bold;"&gt;A Game of Thrones&lt;/span&gt; and a &lt;span style="font-weight:bold;"&gt;Warhammer&lt;/span&gt; battle.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0014.0.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0014.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116289021322446529?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116289021322446529/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116289021322446529' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116289021322446529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116289021322446529'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/monday-evening-at-club-treemme.html' title='Monday Evening at Club TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116280625506090468</id><published>2006-11-06T10:26:00.000+01:00</published><updated>2006-11-14T09:32:23.349+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><title type='text'>Friday Evening at Club TreEmme</title><content type='html'>Yesterday evening was another good evening/night of game at Club TreEmme Modena: it was the time for &lt;span style="font-weight:bold;"&gt;Marvel Heroes&lt;/span&gt;, the new game from Maggi-Nepitello (Nexus).&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0001.1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0001.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;We was 4 player: me, Gianluca&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0003.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0003.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Marco and Saverio. &lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0005.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0005.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;I got the Avengers, Marco the X-Man, Gianluca The Marvel Knights and Saverio the Fantastic Four.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0006.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0006.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Apart me the other players was at their first game so I have to explain the the rules: since no one of them was used to heavy rules, I try to take it easy but they have an hard time: probably it would be better to play a turn and explain what is going to happens and eventually restart the game after the first turn.&lt;br /&gt;&lt;br /&gt;Anyway: the first turn was a total disaster: all mission was with a 5 or 6 difficulty rating. I got Iron Man knocked down (and it was supported by Captain America) and also the Fantastic Four and Marvel Knights got beaten in they first turn: only X-Man was able to fulfill the first mission. But me and Saverio got 2 story cards each.&lt;br /&gt;&lt;br /&gt;In the second turn thanks to two good allies cards I was able to finish a 5 points mission and get also my 3rd story card: x-man was knocked down by their Arcinemesis. I finished the 2nd round first (tied with Gianluca) and so we got for the 3rd round. I got Iron Man improvement (3 KO) and so I prepare him and Hulk, with Thor in support, for the 3rd round. I was able to fulfill a 6 points mission and we go for the 3rd round. I got the second team improvement (the car) and I let Hulk in Manatthan: I was lucky and a mission appear in the Hulck district. &lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0004.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0004.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;I was able to fulfill two mission in my last round and finished tied with the Marvle Knights (Gianluca) but I won since I got 2 team improvements and he got only one.&lt;br /&gt;&lt;br /&gt;I confirm my impression about this game: really, really good. It is a game almost all about resources management (you got trama points, allies and heroes and you have to organize and optimize your team to best fulfill what is in map, also thinking about other players that come first in the turn).&lt;br /&gt;&lt;br /&gt;I really like the rules for combats: the old paper-scissor-rock recipe cooked in a very nice way! And everything in the game is so Marvelish!&lt;br /&gt;&lt;br /&gt;I'm sure I replay the game soon: my only complains is about the length of the game, but it was so funny that it is really not a problem.&lt;br /&gt;&lt;br /&gt;Other games played at TreEmnme Friday: &lt;span style="font-weight:bold;"&gt;World in Flame&lt;/span&gt;s, &lt;span style="font-weight:bold;"&gt;Space Dealer&lt;/span&gt;, &lt;span style="font-weight:bold;"&gt;Warhammer Fantasy Battle&lt;/span&gt; and &lt;span style="font-weight:bold;"&gt;Settlers&lt;/span&gt;. There was also a play-test session involving 4-5 gamers.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0008.1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0008.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0007.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0007.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0009.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/7031/3083/400/0009.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;good play. This evening (Monday) probably I'll go to play Mission Red Planet and/or Anima.&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116280625506090468?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116280625506090468/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116280625506090468' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116280625506090468'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116280625506090468'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/friday-evening-at-club-treemme.html' title='Friday Evening at Club TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116255776532037738</id><published>2006-11-03T13:36:00.000+01:00</published><updated>2006-11-14T09:32:23.191+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='House'/><title type='text'>Another unpacking day!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/casa.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/casa.jpg" alt="" border="0" /&gt;&lt;/a&gt;Thursday was another day/evening devoted to unpacking boxes full of books! My new house is slowly becoming warm again: now the shelves are full of books, some paintings are on the walls. Only my games are still in a mess: most of them are in closest boxes, a lot are still in the old house cellar and most of my Essen purchases are still closed!&lt;br /&gt;&lt;br /&gt;But now all (most) of my wife and my daughter things are in place ... so I hope it will be soon the turn of my games! We still miss telephone and Internet connection at home, but it is also a matter of few days (I hope) and the new house is really good!&lt;br /&gt;&lt;br /&gt;good play!&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116255776532037738?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116255776532037738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116255776532037738' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116255776532037738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116255776532037738'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/another-unpacking-day.html' title='Another unpacking day!'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116248248122510270</id><published>2006-11-02T16:47:00.000+01:00</published><updated>2006-11-14T09:32:23.111+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Essen'/><title type='text'>Essen Experience: Friday</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7320.1.jpg"&gt;&lt;img style="margin: 0pt 10pt 0px 0px; float: left; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/IMG_7320.0.jpg" alt="" border="0" /&gt;&lt;/a&gt;Friday morning I was at the fair really early and I take a seat at Days of Wonder booth to try &lt;span style="font-weight: bold;"&gt;BatlleLore:&lt;/span&gt; just a few minutes and SdP reach me.&lt;br /&gt;&lt;br /&gt;A short introduction and we are ready to play.&lt;br /&gt;&lt;br /&gt;I really enjoyed he game (I won 6-0), but I'm a Memoir'44 fanatic and also I really like the fantasy setting.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I think that is just a bit more lucky dependent than Memoir'44 but it could be just an impression. In the first scenario (the one you can try in Essen) there was no leader rules and simple units: footmans, bowmans and knights. The game plays like Memoir'44: first you have to play a  card and activate the units according to it; than move the units and finally resolve the combats. Bowmans could fire at 4 hex and they can also move and so the game is more &lt;span style="font-style: italic;"&gt;deep&lt;/span&gt; than the usual memoir'44 scenario.&lt;br /&gt;&lt;br /&gt;The morale rule (you get the possibility to battle back with an unit if you are adjacent to two or more units of your side) make the formations an important aspecto to keep in mind.&lt;br /&gt;&lt;br /&gt;At the end of the turn you get the possibility to draw 2 magic cards (and keep one) or just to take one and some Lore or just Lore. Lore is the &lt;span style="font-style: italic;"&gt;fuel&lt;/span&gt; for magic using and you get it also when you get a lore symbol throwing attack dices (a sort of compensation for the unluckly event of getting an useless result).&lt;br /&gt;&lt;br /&gt;The graphics and materials are great and I hope to get my copy soon!&lt;br /&gt;&lt;br /&gt;Our next stop was at Super Ape Games booth to play &lt;span style="font-weight: bold;"&gt;Evolution.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Despite the fact that it is really not a gamers game, we get a funny time: the designer and the girl at the booth was really nice. The aim of the game is to be the first to diplay and complete 6 evolution cards. The card must be displayed in chronological order starting from early ages until the era close to human ages.  The era are 8 and since you need 6 cards to win you can skip only 2 era. During your turn you take a card and play, unless it has an usefull site on it. You can play cards on your evolution track or on another player track only if it has not yet a card with the same era (number): otherwise you have to replace the card. You are not allowed to replace a usefull card. If you (or someonelese) play a card with a number lower than the one your pawn is, you have to go back: so playing card on other player track could be a way to move them back. After playing the card you can move your pawn one step forward or sideway. when you reach the last step of the 6th card in your track and you &lt;span style="font-style: italic;"&gt;survive&lt;/span&gt; for a full turn you win.&lt;br /&gt;&lt;br /&gt;Of course the game has a lot more: volcanos, safe sites, events and a lot more.&lt;br /&gt;&lt;br /&gt;I won the game, but was an hard fight and I was just saved from loosing by the arrive of the meteorite.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0008.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0008.0.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This first picture show Viki discovering a Volcano is jus erupting close to him: he has to go back at the beginning.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0010.0.jpg"&gt;&lt;img style="margin: 0pt 10pt 0px 0px; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0010.0.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here the designer, Monty and the nice girl.&lt;br /&gt;&lt;br /&gt;Just a short visit to &lt;span style="font-weight: bold;"&gt;Pokemon&lt;/span&gt; stand to try the boardgame against Monty: I was totally destroyed! The game, obviously, is for kid but the pieces are really good!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0011.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0011.0.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Monty is thinking about the move that will kill me!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0012.0.jpg"&gt;&lt;img style="margin: 0pt 10pt 0px 0px; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0012.0.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here the Hardcore Gamer Team!&lt;br /&gt;&lt;br /&gt;Now was the time for Haba games! We all three was looking for games for kids: daughters and nephews.&lt;br /&gt;&lt;br /&gt;We try &lt;span style="font-weight: bold;"&gt;Monza&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Happy Farmer&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;It was great and we got really a lot of fun! We played it twice: Viki won the first game and I won the second one.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0013.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0013.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;You can see Viki and Monty playing with big attention. You can also see Viki before making the shoot give him the victory!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0014.jpg"&gt;&lt;img style="margin: 0pt 10pt 0px 0px; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0014.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Than we move to try something deeper and we approde at &lt;span style="font-weight: bold;"&gt;Roads &amp; Boats&lt;/span&gt; stand.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0015.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0015.0.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I was really curious to try this game and I enjoyed it quite a lot (Monty and Viki dislike it, indeed): obviously we didn't finish our game.&lt;br /&gt;&lt;br /&gt;I was interested in buying the game but it was really too much expensive.&lt;br /&gt;&lt;br /&gt;Waiting for the IGA celebration we get the time to try &lt;span style="font-weight: bold;"&gt;Silk Road&lt;/span&gt; at Z-Man Games booth.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0019.jpg"&gt;&lt;img style="margin: 0pt 10pt 0px 0px; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0019.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I think the game is quite good, not really the kind of game I would like to play often but not bad.&lt;br /&gt;&lt;br /&gt;I run away from the game before the end (but I was in a good position for winning) to be in time at Caylus booth for the IGAs.&lt;br /&gt;&lt;br /&gt;It was really nice to be there so I have the possibility to meet Mik, Gregg, Rick and to know new people like Ben Baldanza.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7380.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/IMG_7380.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7390.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/IMG_7390.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;After the IGA celebration I grab Gregg for an interview for Radio Impronta Digitale: he explains to Italian people what is IGA.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7401.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/IMG_7401.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;After Gregg was time for Rick to explain what is BoardGame News. Tinuz and Paoletta do really a great work and you can hear the interviews &lt;a href="http://www.improntadigitale.org/archivio_trasmissioni.asp"&gt;here&lt;/a&gt; (Look for "Frequenza Ludica").&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7416.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/IMG_7416.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;After the IGAs there was still time for some games with SdP and two friends.&lt;br /&gt;&lt;br /&gt;Our first stop was for &lt;span style="font-weight: bold;"&gt;Section X&lt;/span&gt;. I was really disappointed by this game that I found without anything really new and with rules not clear (after both the explanation and readings). We was so bored that we didn't finish our game.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0025.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0025.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0026.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0026.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;After that we have a real great meeting: the Ninja Master himself explain us &lt;span style="font-weight: bold;"&gt;Ninja Galaxy&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7433.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/IMG_7433.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The game was nice and funny: enough interaction, enough randomness, nice graphics and simple rules. It is too much on the simple/easy side for me but I have a good time playing it and SdP bought a copy (and I regret to not get a copy myself too).&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0028.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0028.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0027.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0027.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And now was 19:00 and the closing time. I just go to catch Monty e Viki and we run for the Digers dinner at Istra.&lt;br /&gt;&lt;br /&gt;We arrived really early and the only one there was Benjamin but we start soon to drink and laugh. Then was the time for Geoffry to be there and both, drinks and laughs, start to dramatically increase! We got really a good time and we was able to eat twice the normal amount of food a single person could eat!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0032.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0032.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0033.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0033.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0029.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0029.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0030.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0030.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0031.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0031.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0037.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0037.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0035.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0035.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0036.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0036.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0040.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0040.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0038.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/0038.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The dinner was really good, how can you see from that picture: the Hardcore Gamer Team in front and Geoff in the back!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/0039.0.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/0039.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;When I was back to Jung it was quite late but there was still time foe 1-2 games before going sleep.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116248248122510270?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116248248122510270/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116248248122510270' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116248248122510270'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116248248122510270'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/11/essen-experience-friday.html' title='Essen Experience: Friday'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116228578411112327</id><published>2006-10-31T09:59:00.000+01:00</published><updated>2006-11-22T10:57:35.407+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TreEmme'/><title type='text'>Monday evening at Club TreEmme</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/3m.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/200/3m.gif" alt="" border="0" /&gt;&lt;/a&gt;Hi all&lt;br /&gt;&lt;br /&gt;yesterday was a real good evening of game At Club TreEmme (Modena). It was the first of two evenings called "Essen Games Festival", devoted to the Essen news.&lt;br /&gt;&lt;br /&gt;First game for me was &lt;span style="font-weight:bold;"&gt;Graenland&lt;/span&gt; from the CzechBoardGames. We was five: me, Auro, Glauco, Paolo and CarloLucca. We used the basic rules and the newbie set up. The game was really nice, slow starting (but the was good so we can get into the game easily) but really deep and intriguing.&lt;br /&gt;&lt;br /&gt;My early alliance with Glauco (we own one region with a road and we share the resources equally) and my grain improvement in the other territory I control was enough to get a good start (I was the first player).&lt;br /&gt;&lt;br /&gt;I was able to build first a Keep (in a region where I was already there with 2 villages) and improve my army to strength 3 in the same round. In the next building phase for me was easy to build the church in the same region and get so the 3rd victory condition.&lt;br /&gt;&lt;br /&gt;Really  a nice game. I want to replay it soon with the advanced victory condition.&lt;br /&gt;&lt;br /&gt;After that we play a quick &lt;span style="font-weight:bold;"&gt;Santy Annno&lt;/span&gt; game. we was 4 player (me,&lt;br /&gt;Francia, Saverio and Auro) and I was able to get an easy victory (19 points for me!). the game is good (we played with the basic rules only) and funny: it is a party game and so is not really the kind of game I'm used to like but it works well.&lt;br /&gt;&lt;br /&gt;Finally I have explained &lt;span style="font-weight:bold;"&gt;Legie&lt;/span&gt; to Auro and Francia and look the game: the play the basic rules. I think it is a deep game but since I have only go through the rules and watched it I have not a clear opinion.&lt;br /&gt;&lt;br /&gt;In the same evening there was a &lt;span style="font-weight:bold;"&gt;Space Dealer&lt;/span&gt; game (Saverio, Francia and Joker) and a Kings of Chicago (Monty, Mimmo, Zhu, Joker, Franz and Jappo).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Greanland&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Liga: &lt;span style="font-style: italic;"&gt;really i nice game I'm sure I would like to try again. It seems deep and intriguing and I think the advanced rules for victory could really improve the game&lt;/span&gt;. Vote 9/10&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;King of Chicago&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Franz: &lt;span style="font-style: italic;"&gt;since far away from a perfect game I quite enjoied it. The rules are to be improved and there are many bugs but the graphics is good. It is not the kind of game I would like toplay often&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Jappo: &lt;span style="font-style: italic;"&gt;is a beautiful game that will put you deep in the noir atmosphere. It is funny and I think that 5 is the right number of players. It is not boring and the time pass quickly and I think it is shirter with more players since if you are near to other players facilities you can run into quickly. I have to admit that there are many bugs and rules to change. Anyway, as a 5 player game my&lt;/span&gt; vote is 8/10&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Legion&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Francia: &lt;span style="font-style: italic;"&gt;nice game without any randomenss all based on strategy and planification. Optimum also as a travel game since the small dimension of the board&lt;/span&gt;. vote 8/10&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Sainty Anno&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Liga: &lt;span style="font-style: italic;"&gt;a nice party game, funny and dynamic&lt;/span&gt;. Vote 7/10&lt;br /&gt;&lt;br /&gt;Saverio: &lt;span style="font-style: italic;"&gt;it need quickness and concentration. Best suited for big groups (with some beers drinks for mistakes). It is not the kind of game I like but it could work as party game&lt;/span&gt;. Vote 5/10&lt;br /&gt;&lt;br /&gt;Francia: &lt;span style="font-style: italic;"&gt;nice and frenzied. I think it will best played in more than &lt;/span&gt;4. Vote 7/10&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Space Dealer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Saverio: &lt;span style="font-style: italic;"&gt;there is not too much interaction since every player is mainly looking at his objective and just quick looking to other players actions in the meantime: anyway is a funny title and you have to try it&lt;/span&gt;.  Vote 7/10&lt;br /&gt;&lt;br /&gt;Francia: &lt;span style="font-style: italic;"&gt;catchy game but I think one play is not enough to get all the opportunities this game offers. Also the fact that it was a 3 player game and before the end Joker left the table doesn't help too much in giving a right vote.&lt;/span&gt;  Vote 8/10&lt;br /&gt;&lt;br /&gt;Friday evening the second "Essen Game Festival" and it will be the time to try Marvel Heroes.&lt;br /&gt;&lt;br /&gt;Good play to all&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116228578411112327?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116228578411112327/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116228578411112327' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116228578411112327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116228578411112327'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/10/monday-evening-at-club-treemme_31.html' title='Monday evening at Club TreEmme'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116257518735054415</id><published>2006-10-28T18:28:00.000+02:00</published><updated>2006-11-14T09:32:23.262+01:00</updated><title type='text'>Vademecum del buon recensore</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;here is my personal contribution to the reviewr buisness: a small Vademecum with some suggestions and highlights that I have wrote for &lt;a href="http://www.goblins.net"&gt;La tana dei Goblin&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I'm sorry but it is still only in Italian.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Vademecum del Buon Recensore&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Sbrodolata introduttiva&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Scrivere una recensione è una cosa spesso assai più complessa e dispendiosa di quanto si possa pensare a prima vista, ma è anche una cosa che da una certa soddisfazione, soprattutto quando si riesce nel difficile compito di trasmettere ai lettori le proprie impressioni su un gioco riuscendo però al tempo stesso a dare una descrizione obbiettiva del medesimo, utile per chi vuole capire di cosa si sta parlando e anche a quelli che già conoscono il gioco per vedere confermate le proprie impressioni o magari per trovare un punto di vista differente sul quale ragionare.&lt;br /&gt;&lt;br /&gt;Senza scendere nella bassa e becera denigrazione o nella sviolinata incontrollata, il buon recensore deve riuscire a lasciar affiorare le sue caratteristiche e i suoi gusti, proprio perché una recensione non deve e non può essere una descrizione completamente oggettiva di un gioco (c'è il regolamento per questo), ma è piuttosto una descrizione filtrata dalle sensazioni ed impressioni che il gioco ha suscitato nel recensore.&lt;br /&gt;&lt;br /&gt; E' bene cercare di dare uno stile omogeneo alle proprie recensioni: è bello e utile quando nel leggere una tua recensione i lettori ti vedono e ti riconoscono in essa. Bello perché crea un rapporto diretto, meno freddo e distaccato, quasi personale e amichevole. Utile perché tutela il lettore che, leggendo e riconoscendo le tue recensioni, impara a comprendere i tuoi gusti ed il tipo di giochi che preferisci.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Esempio pratico&lt;br /&gt;&lt;br /&gt;Ho giocato a CiccioPasticcio e il gioco mi ha davvero deluso perché le meccaniche proprio non girano, cosa scrivo?&lt;br /&gt;&lt;br /&gt;Recensore sanguigno: Ho giocato a CiccioPasticco ed il gioco proprio mi ha deluso. Non funziona, non gira: l'autore poteva risparmiarci questa ennesimo gioco pacco!&lt;br /&gt;&lt;br /&gt;Recensore avveduto: Ho giocato a CiccioPasticcio ed ho trovato che nella fase A il gioco scorre male e tende a piantarsi, sopratutto quando si è in 4 giocatori. Sarebbe stata necessaria una regolina che facilitasse lo Zippaggio dei CabloBlocchi.&lt;br /&gt;&lt;br /&gt;Effetti. Il primo recensore butta in faccia al lettore le sue impressioni senza curarsi di dare informazioni e strumenti per capire e spiegare, la recensione è di scarsa utilità e la sola informazione chiara è che al recensore non è piaciuto quel gioco, ma non si capisce perché (magari il gioco è bellissimo ma lui ha litigato con l'autore). Il secondo recensore circoscrive la sua critica ad aspetti ben precisi e comprensibili, che il lettore può poi condividere o meno a secondo del suo giudizio personale (magari lui è un fanatico dello Zippaggio dei CabloBlocchi fatto in maniera legnosa), risultando nel complesso assai più utile in ogni&lt;/span&gt; caso.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;E' necessario avere sotto mano il gioco e le regole?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In linea di massima per scrivere una recensione ben fatta è consigliabile avere il gioco ed il suo regolamento sottomano, anche se lo si conosce molto bene e lo si è giocato molte volte. Vi accorgerete infatti che spesso occorre fare riferimento a termini usati nel regolamento, o ai componenti e materiali del gioco ed è sempre bene usare una terminologia omogenea e, per quanto possibile, che sia la stessa del manuale.&lt;br /&gt;&lt;br /&gt;Avere il gioco fra le mani quando si scrive la recensione è anche importante per altre ragioni, come stilare l'elenco dei componenti, le lingue del regolamento, l'autore, la casa editrice e tante altre cose che, qualora non sia già presente una scheda tecnica, dovrete comunque scrivere.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Esempio pratico&lt;br /&gt;&lt;br /&gt;Nel regolamento c'è scritto che il gioco si svolge in vari turni, dove ciascun turno di gioco è diviso in fasi e in ogni turno un giocatore ha 4 Punti Energia in totale da poter spendere.&lt;br /&gt;&lt;br /&gt;Recensore sprovveduto: Nella prima azione del turno se il giocatore spende tutti i suoi punti azione non potrà poi usufruirne dopo o nel turno successivo. &lt;br /&gt;&lt;br /&gt;Recensore preparato: Se il giocatore spende tutti i Punti Energia a sua disposizione nella prima fase del suo turno di gioco, non ne potrà poi spendere nelle fasi successive dello stesso turno.&lt;br /&gt;&lt;br /&gt;Effetti. Il primo recensore genera una confusione totale nel lettore: a parte la costruzione stessa della frase, cosa sono i "punti azione"? e cos'è "la prima azione del turno"? Il regolamento parla invece di Punti Energia e fasi del turno di gioco. Il secondo recensore è attento, usa la stessa terminologia del regolamento, compreso l'uso delle maiuscole nello scrivere "Punti Energia".&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Esempio Pratico&lt;br /&gt;&lt;br /&gt;Il regolamento del gioco parla di Territori divisi in Regioni. In ogni regione ci sono dei villaggi e dei castelli.&lt;br /&gt;&lt;br /&gt;Recensore disattento: Ogni giocatore può spostarsi da una zona a quella adiacente ed occupare il castello che trova, a patto che parta da un suo insediamento.&lt;br /&gt;&lt;br /&gt;Recensore accurato: Ogni giocatore può spostarsi da  una Regione a quella adiacente di uno stesso Territorio o di uno differente ed occupare il castello che vi trova, a patto che sia partito da un suo castello o da un suo villaggio.&lt;br /&gt;&lt;br /&gt;Effetti. Il primo recensore è impreciso al punto da indurre un dubbio nel lettore quando dice "spostarsi da una zona a quella adiacente": si riferisce forse alle Regioni, o ai Territori? Se avesse utilizzato la stessa terminologia del regolamento, come il secondo recensore, non vi sarebbero dubbi.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Qual'è il giusto livello di dettaglio?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Una recensione non deve essere una trasposizione fedele del regolamento di gioco, che non avrebbe senso, ma piuttosto una sua sintesi interpretata, che non tralasci le cose importanti pur senza addentrarsi nei più minimi dettagli. Dovrebbe essere una descrizione del fluire del gioco guidata dal regolamento, con commenti ed osservazioni pertinenti nella varie fasi ed ai vari elementi. Il livello di dettaglio è sempre a discrezione del recensore, ma è evidente che una recensione di poche righe è indubbiamente scarsa e poco utile, mentre una di quattro pagine potrebbe spaventare anche il più appassionato, anche se accurata e dettagliatissima.&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Nella scelta del livello di dettaglio da adottare in una recensione, è possibile fare riferimento ad una regola empirica basata sul tenere a mente il motivo principale per cui si scrive una recensione: far capire di cosa tratta il gioco e come funziona senza riscrivere il regolamento e dando una propria visione delle cose. E' sufficiente infatti chiedersi di tanto in tanto "quel che ho scritto è sufficiente a questo scopo o manca qualcosa?" oppure "quel che sto scrivendo, è davvero indispensabile oppure può essere tralasciato senza rendere monca la mia recensione?", per riuscire a mantenersi su un equo livello di dettaglio.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Esempio pratico&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nel gioco, nella fase 1 del turno, si possono compiere 4 azioni normali, ognuna con diverse caratteristiche, e 12 azioni speciali, a seconda della casella occupata dal giocatore.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Recensore niubbo: Nella prima fase di gioco il giocatore può scegliere una delle quattro azioni qua di seguito elencate: muoversi di una casella e raccogliere, muoversi di tre caselle, raccogliere e basta o saltare. Se si trova sulla casella di acqua può anche [...], se si trova sulla casella di prato può anche [...], ...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Recensore sagace: Nella prima fase del proprio turno, il giocatore può effettuare una serie di azioni, alcune delle quali sono fisse, mentre altre dipendono dalla casella occupata. L'insieme delle azioni possibili permette essenzialmente di scegliere se muoversi con rapidità, andando così ad occupare posizioni interessanti per i turni successivi, o muoversi poco o niente raccogliendo però i Margheritoni presenti nella casella. Ovviamente sulle caselle particolari si aprono per il giocatore diverse possibilità che sono l'aspetto più peculiare di questo gioco e che rendono vario il fluire dei turni.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Effetti. Nella ricerca di un dettaglio eccessivo, il primo recensore annoia il lettore in una fredda elencazione delle varie azioni possibili, che allunga senza reale necessità la recensione, interrompendo inoltre un ideale filo narrativo. Il secondo recensore riesce nell'internto di far capire gli aspetti peculiari e la varietà di azioni del gioco senza ricorrere alla lista, mantenendo un gradevole filo narrativo che mantiene il lettore attento e interessato.&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Quanto mi posso sbilanciare nei miei commenti e giudizi?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E' sempre bene, alla fine della recensione, raccogliere sinteticamente le proprie impressioni generali in un breve trafiletto riassuntivo conclusivo,  utile per tirare le somme sul gioco. Questo accorgimento risulta utile, elegante e non in disaccordo con lo schema Pregi/Difetti che dovrete comunque dare alla fine e che risulta utile per chi non ha voglia o tempo di leggere l'intera recensione.&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Non va dimenticato infatti che il modo migliore per farsi un'idea del gioco è leggere ciò che il recensore ha scritto, seguire il discorso ed il filo logico della sua recensione in modo da capire e dare il giusto valore a critiche e  punti di forza individuati. Il breve trafiletto conclusivo di riassunto è quindi in genere il modo ottimale per concludere il discorso.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Esempio pratico&lt;br /&gt;&lt;br /&gt;Il gioco CablaLaCasa mi è piaciuto molto, ho scritto la recensione ma non so come concluderla.&lt;br /&gt;&lt;br /&gt;Recensore affaticato: CablaLaCasa mi è piaciuto: giocone.&lt;br /&gt;&lt;br /&gt;Recensore attento: Nel complesso CablaLaCasa mi ha proprio soddisfatto; al di là dell'ambientazione originale (pochi giochi sono riusciti a parlare di questo difficile tema con la stessa efficacia) il gioco scorre bene, è divertente e spesso coinvolgente. Gli imprevisti che causano i blackout e la presenza inquietante del Grande Scarafaggio riescono a rendere il gioco avvincente fino alla fine. La possibilità di usare carte Idraulico anche nel turno degli avversari annulla i tempi morti che potrebbero essere un difetto di questo gioco. Unica pecca forse i materiali: invece di counter di cartoncino sarebbe stato bello qualcosa di più evocativo per i personaggi che animano il set di CablaLaCasa.&lt;br /&gt;&lt;br /&gt;Effetti. Il primo recensore non sa come concludere la sua recensione, è stanco o non ha più voglia di scrivere così taglia breve e chiude con una frase che non aggiunge nulla di interessante e dà un'impressione di inaccuratezza generale che si evidenzierà probabilmente anche in una stringatissima sezione Pregi/Difetti. Il secondo si preoccupa di concludere il suo discorso in modo coerente, sintetizzando le sue opinioni e aggiungendo in effetti qualcosa di utile, potrà anche permettersi di essere più schematico nella sezione Pregi /Difetti senza rischiare di passare per inaccurato.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt; &lt;br /&gt;Ma devo averlo giocato il gioco per fare una recensione?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;La domanda può sembrare banale ma non è certo una novità che vi siano anche recensori che si lanciano in descrizioni appassionate di meccaniche, pregi e difetti di un gioco senza averlo mai giocato o avendo fatto magari una sola partita. Spesso, questi recensori sono facilmente soggetti a errori, imprecisioni, interpretazioni anche opposte a quelle corrette, e difficilmente hanno i mezzi per controbattere o rimediare laddove queste cose gli vengano segnalate. E' quindi chiaro che come regola generale per scrivere bene una recensione sia necessarioaver provato il gioco per benino.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Esistono tuttavia persone che hanno una cultura ed un'esperienza di gioco sufficientemente variegate e lunghe da essere in grado di cogliere gli aspetti più importanti di un gioco anche dalla prima partita, o addirittura leggendone solo il regolamento. In questi casi le loro indicazioni in una recensione possono essere comunque utili ai lettori, l'importante è rendere esplicito in qualche modo all'interno della recensione il vostro livello di conoscenza del gioco.&lt;br /&gt;&lt;br /&gt;Vi suggeriamo inoltre di non lanciarvi in azzardati paragoni e asserzioni definitive se la vostra conoscenza ludica non è appropriata, le brutte figure sono difficili da cancellare dalla memoria dei lettori, che potrebbero conservare a lungo un'idea poco "professionale" di voi come recensori!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;Esempio pratico&lt;br /&gt;&lt;br /&gt;Si parla del bellissimo FrustaLaChiappa, gioco appena uscito sulle corse di bighe con un sistema di movimento a carte. In realtà il tema è stato affrontato già molte volte, anche in titoli di comprovato successo, e la meccanica di movimento non è per nulla originale poiché esistono molti giochi che la usano.&lt;br /&gt;&lt;br /&gt;Recensore sbruffone e poco esperto: FrustaLaChiappa mi ha in definitiva colpito per l'ambientazione originalissima e la meccanica del movimento con le carte invece che con i dadi, una geniale trovata che potrebbe condizionare molti altri giochi di prossima uscita!&lt;br /&gt;&lt;br /&gt;Recensore attempato: Nonostante rientri nella categoria ampiamente sfruttata di giochi sulle corse di bighe utilizzando peraltro una meccanica di movimento non certo originale, FrustaLaChiappa riesce comunque a colpire e risulta in definitiva un gioco molto divertente.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Ortografia e punteggiatura... ahiahiahi!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Niente paura, non intendiamo far tornare a scuola nessuno, tuttavia non possiamo trascurare questo punto. Scrivere un italiano corretto è importante, spesso delle belle idee possono essere annullate da un modo di scrivere disattento, frettoloso e magari scorretto. Fortunatamente, anche se non ricordiamo tutte le regole della grammatica, abbiamo tanti correttori a disposizione sui nostri computer o su internet, che possono darci una mano. Prima di pubblicare sarebbe sempre buona norma scrivere da parte la nostra recensione e farla passare per uno di questi correttori.  Non dimentichiamo che con una recensione l'idea che il lettore si fa di noi è basata su come scriviamo, e se scriviamo male...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Una considerazione a parte merita la punteggiatura. Anche se scriviamo un buon italiano senza fare errori di ortografia, possiamo rendere il tutto incomprensibile o dare alle frasi significati anche opposti a quelli desiderati se non utilizziamo bene la punteggiatura! Ricordiamoci che le virgole impongono delle pause e permettono di racchiudere degli incisi, usiamo il punto per chiudere frasi troppo lunghe, o il punto e virgola per spezzarle. Ricordiamoci che i segni di punteggiatura e le parentesi vanno attaccati alla parola che li precede e separati da uno spazio rispetto a quella che segue. Soprattutto, proviamo a rileggere ciò che scriviamo per sentire se "suona" bene, ci accorgeremo così anche delle fastidiose ripetizioni che sono sempre da evitare quando è possibile.&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Come detto sopra, non è il caso di rimandare a scuola nessuno, ma se vi sentite poco sicuri o volete cercare di migliorare il vostro stile, la cosa migliore è eleggere un modello da seguire (un giornalista che vi piace, un nostro recensore, chi volete), analizzando il suo modo di scrivere potreste capire come migliorare il vostro. &lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Conclusioni&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Speriamo che questo piccolo vademecum possa esservi utile per affrontare con consapevolezza e competenza il duro lavoro del recensore che, come detto all'inizio, comporta un notevole impegno in termini di tempo e preparazione, ma conferisce al tempo stesso grandi soddisfazioni. Non c'è dubbio che mano a mano che si renderà necessario potremo aggiungere altre considerazioni a questo "manualetto del bravo recensore", l'importante è che ciascuno capisca che si tratta di suggerimenti e non di imposizioni: è più che giusto che ognuno trovi il proprio stile personale, ci mancherebbe!&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Non vorremmo avervi spaventati con considerazioni troppo pretenziose: siamo dell'opinione che anche un giocatore non esperto possa scrivere una bella recensione e che il suo commento e contributo siano molto importanti, a patto che affronti la cosa con la dovuta consapevolezza e conscio che il mondo del gioco è molto più popolato e variegato di quanto ci si possa aspettare.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Scrivere delle buone recensioni è utile a tutti. Per chi cerca informazioni sui giochi, perché può trovarne e capirle. Per chi produce i giochi, perché può capire da esse cosa si può migliorare e proporre di nuovo. Per chi come noi prova soddisfazione nel fornire un servizio utile agli altri e lo fa senza fini di lucro, avendo come unico ritorno l'immagine di noi che costruiamo di giorno in giorno con queste iniziative. Scrivere delle buone recensioni è utile a tutti, quindi, scriviamole bene!&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Buon gioco a tutti, e... buone recensioni!&lt;br /&gt;&lt;br /&gt;by Liga with the help of The Goblin!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116257518735054415?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116257518735054415/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116257518735054415' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116257518735054415'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116257518735054415'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/10/vademecum-del-buon-recensore.html' title='Vademecum del buon recensore'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116194518962593694</id><published>2006-10-27T12:21:00.000+02:00</published><updated>2006-11-14T09:32:22.981+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Essen'/><title type='text'>Essen Experience: Thursday</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;here I'm in trying to describe the Essen Experience. It is difficult for a non-gamer to understand what really Essen means: thousands and thousands of gamers, more than 500 expositors, tons of new games and friends from anywhere in the world!&lt;br /&gt;&lt;br /&gt;This year my Essen Team, the &lt;span style="font-weight: bold;"&gt;hardcore gamers&lt;/span&gt;, was really well suited: me (Liga), Monty and Viki. Monty and Viki are gamers from my gaming club: TreEmme.&lt;br /&gt;&lt;br /&gt;We start Wednesday evening at 8:30 PM with  my kangoo, some food, a lot of expectations and more than 1000 km of road ahead. We arrived at Essen at 7:30 AM!&lt;br /&gt;&lt;br /&gt;Just the time to rest a bit, grab a press pass from SdP (was great to have the car just in front the fai exit ready to be loaded with tons of games!) and some expositor passes from Lorenzo "ManiacHouse" and Claudio "Esagek" and we are in, in the WonderLand!&lt;br /&gt;&lt;br /&gt;Monty and Viki was at thet first Essen and got blasted by the huge dimension of the fair: at the end of the&lt;span style="font-style: italic;"&gt; &lt;span style="font-weight: bold;"&gt;Essen Experience&lt;/span&gt;&lt;/span&gt; Monty decleared " &lt;span style="font-style: italic;"&gt;I don't know how I have could lieved without&lt;/span&gt;".&lt;br /&gt;&lt;br /&gt;The Thursday was devoted to shoppings. I got almost the 90% of the game in the first day! But we have had also some good game:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7296.0.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/200/IMG_7296.0.jpg" alt="" border="0" /&gt;&lt;/a&gt;At lunch time we played Space Dealer and was a real blast! We bought 4 copy: one each and one for club TreEmme!&lt;br /&gt;&lt;br /&gt;Here in the pictures you can see Tobias Stapelfeldt, the designer, explaining us the game and we was already getting fun thinking about how it could be evolve.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7297.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/200/IMG_7297.jpg" alt="" border="0" /&gt;&lt;/a&gt;Here we are close to finishing the game.&lt;br /&gt;&lt;br /&gt;The game was nice but I got last since one of my timer was really slower than anyother ones!&lt;br /&gt;&lt;br /&gt;After a short visit to the Italian's booth I run at R&amp;D where Richard was waiting my team ("the hardcore gamer") for a session of playtest of his new Keymarket.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7305.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/400/IMG_7305.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I don't know how much I can say about it but the game was good and I think with small fixes could be ready for publishing. At the R&amp;D booth I was also pleased to meet Cynthia from &lt;a href="http://www.meeplepeople.com"&gt;MeeplePeople&lt;/a&gt;: we decide to donate here and her website the Hardcore Gamer logo: I think you could find it soon on &lt;a href="http://www.meeplepeople.com"&gt;MeeplePeople&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/7031/3083/1600/IMG_7306.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/blogger/7031/3083/320/IMG_7306.jpg" alt="" border="0" /&gt;&lt;/a&gt;We finished our first day in Essen just walking around and looking booths and games.&lt;br /&gt;&lt;br /&gt;Here you can see me getting my copy of Esagek signed by Claudio, the designer.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;We have a dinner at Draco together with SdP, Racca and Genma from Tana dei Goblin, the Acchitocca team and some other Italian friends. I just passed quickly to the Istra's Hall to say hallo to some friends and then go to bed early!&lt;br /&gt;&lt;span class="down" style="display: block;" id="formatbar_CreateLink" title="Collegamento" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116194518962593694?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116194518962593694/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116194518962593694' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116194518962593694'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116194518962593694'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/10/essen-experience-thursday.html' title='Essen Experience: Thursday'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-35605248.post-116184838520775728</id><published>2006-10-25T09:32:00.000+02:00</published><updated>2006-11-14T09:32:22.848+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Essen'/><title type='text'>Essen Days</title><content type='html'>Hi all&lt;br /&gt;&lt;br /&gt;from Wednesday  18 evening to Monday 24 morning I was involved, together with Viki and Monty (The Hardcore Gamer Team) in the Essen 2006 Fair Experience! It was great and I hope soon to be able to post a detailed report. Here is my list of buying:&lt;br /&gt;&lt;br /&gt;- Dungeon Twister Collector Box&lt;br /&gt;- Esagek&lt;br /&gt;- Factory Fun&lt;br /&gt;- Fiji&lt;br /&gt;- Graenland&lt;br /&gt;- Hermagor&lt;br /&gt;- HisteryCoach&lt;br /&gt;- Imperial&lt;br /&gt;- Legio&lt;br /&gt;- Marvel Heroes&lt;br /&gt;- Perikle&lt;br /&gt;- Saint Anno&lt;br /&gt;- Space Dealer&lt;br /&gt;- Tempus&lt;br /&gt;- Through the Ages&lt;br /&gt;- Thunder's Edge + Exp&lt;br /&gt;- UR&lt;br /&gt;- Yspanha&lt;br /&gt;- Zigomar&lt;br /&gt;&lt;br /&gt;plus some other small things (like the Expansion for Power Grid, Command and colors: ancients dices, Knizia Almanac, subscribe to counter and so on ...)&lt;br /&gt;&lt;br /&gt;good play&lt;br /&gt;Liga&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/35605248-116184838520775728?l=liga3m.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://liga3m.blogspot.com/feeds/116184838520775728/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=35605248&amp;postID=116184838520775728' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116184838520775728'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/35605248/posts/default/116184838520775728'/><link rel='alternate' type='text/html' href='http://liga3m.blogspot.com/2006/10/essen-days.html' title='Essen Days'/><author><name>Andrea "Liga" Ligabue</name><uri>http://www.blogger.com/profile/16773722664729279788</uri><email>noreply@blogger.com</email><gd:image rel='http://schem
